New player first impressions
Wishes:
- Zoom in on cards when opening packs
- Be able to scroll over key words to view more information
- More detail on some words that aren't highlighted such as "spying", "loyal", "disloyal".
> There are disloyal cards I would like to craft but I don't know if disloyalty could hurt me in an actual game or if it is just a cosmetic title.
> I shouldn't have to sift through cards until I find one with spying to know what spying means.
- View current weather effects and possibly the cards that triggered them
- View cards recently played. I've missed spells and had no idea how my board got demolished
Of course these are all things I will get used to but they matter to a new player.
I love the "send good game message" option and the reward for doing so. Seems like a great way to keep people civil.
Almost all of the controls feel great. The pass turn button feels a bit lacking. I am not sure how to describe it. Almost anticlimactic.
I think the keg opening animation could use a bit of polish.
Wishes:
- Zoom in on cards when opening packs
- Be able to scroll over key words to view more information
- More detail on some words that aren't highlighted such as "spying", "loyal", "disloyal".
> There are disloyal cards I would like to craft but I don't know if disloyalty could hurt me in an actual game or if it is just a cosmetic title.
> I shouldn't have to sift through cards until I find one with spying to know what spying means.
- View current weather effects and possibly the cards that triggered them
- View cards recently played. I've missed spells and had no idea how my board got demolished
Of course these are all things I will get used to but they matter to a new player.
I love the "send good game message" option and the reward for doing so. Seems like a great way to keep people civil.
Almost all of the controls feel great. The pass turn button feels a bit lacking. I am not sure how to describe it. Almost anticlimactic.
I think the keg opening animation could use a bit of polish.