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Monster consume without nekkers

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  • Monster consume without nekkers

    I've been testing out my new consume deck on casual, and I really wanna take it to ranked.
    problem is: while in casual I'm doing well with it, I'm not sure a consume deck that's nekker-free is gonna cut it in ranked.
    The reason I have no nekkers is that it feels OP right now, and I don't like using such tactics (not criticizing anyone who uses them, it's just that I prefer not to)
    Any thoughts or advice would be welcome.
    ​​​​​​in the darkest hole you'd be well advised not to plan my funeral before the body dies
    Alice In Chains

  • #2
    well.. i guess you can try some harpies-based deck.. donno how much viable is, but coudl have some space.. 3 harpies, a couple of caelano.. problem is nekkers are kinda good compared to other choices

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    • #3
      You can also go for the heavy hitters. Something like Giant Toad on Manticore and then Ghoul (on Manticore). That's a 15 and 14 strength unit in only two rounds.

      Comment


      • #4
        Originally posted by ArianeGrosmont View Post
        I've been testing out my new consume deck on casual, and I really wanna take it to ranked. problem is: while in casual I'm doing well with it, I'm not sure a consume deck that's nekker-free is gonna cut it in ranked. The reason I have no nekkers is that it feels OP right now, and I don't like using such tactics (not criticizing anyone who uses them, it's just that I prefer not to) Any thoughts or advice would be welcome.
        Here's the deck I play. It's basically, like ARM3D said, a Heavy Consume deck with resilience. It's not OP but I have a lot of fun playing it because EVERY game is different. It's not like the Nekker -> Nekker warrior -> Nekker warrior -> Nekker warrior -> Monster Nest every game.
        I currently use 30 cards instead of 25 (just a preference) but you could easily recude the amount of cards by removing some Special cards or Succubus/Dudu if you're not confortable with them or if you prefer Kayran/Crones over them. Or you could play Regis for another 10str unit.

        http://imgur.com/a/IaQEA

        Tell me what you think about it.

        Anyway there's a lot of combos around consume you could invent like Earth Golem -> Decoy -> Ekimmara -> Ghoul -> Thunderbolt potions. Just make some experiments and see what fits you more.
        Last edited by Esclive; 12-03-17, 18:55.

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        • #5
          thanks guys, you're been a lot of help!

          Originally posted by 4RM3D View Post
          You can also go for the heavy hitters. Something like Giant Toad on Manticore and then Ghoul (on Manticore). That's a 15 and 14 strength unit in only two rounds.
          Not a big fan of giant toad: I prefer Ekimmara for three reasons: 1. it can be played on any row ; 2. it can be used on a Griffin or Archgriffin after their ability has been triggered ; 3. it doesn't take up a silver slot.
          ​​​​​​in the darkest hole you'd be well advised not to plan my funeral before the body dies
          Alice In Chains

          Comment


          • #6
            Originally posted by ArianeGrosmont View Post
            Not a big fan of giant toad: I prefer Ekimmara for three reasons: 1. it can be played on any row ; 2. it can be used on a Griffin or Archgriffin after their ability has been triggered ; 3. it doesn't take up a silver slot.
            OTOH, Giant Toad draws a card and can be buffed instantly. Incidentally, it can also devour bad cards in hand (like double Crones). In the end, both have their uses.

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            • #7
              Just cut monster nest and you will have post nerf deck

              Comment


              • #8
                Originally posted by infringer View Post
                Just cut monster nest and you will have post nerf deck
                I doubt that it will be so easy... Monster nest is a key mechanic in consume decks, and if played properly was winning whole rounds. Now Nekkers are mostly some sort of resilience card. Can still be strong, but rather slow/inconsistent if you hope for more than one nekker each round. Also Nekker warrior gets kinda meh, as it requires you to have two nekkers in the opening hand to actually utilize it's full potential.

                But let'S wait and see, atm it feels more like CDPR was intentionally destroying all of the OP decks (SK discard, MS consume, Dorf) to shake up the meta.

                I just hope weather becomes a thing again, otherwise MS sort of feels out of options...

                Comment


                • #9
                  after their nerf i assume that nekker warriors and monster nest will back out of deck again
                  i suppose that in every deck we'll see d-shackles.. 2 maybe
                  and without nekkers, playing tons of devouring units won t have point anymore, because you won't have any source of buff
                  it surely too early to say something, but i forsee dark times

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                  • #10
                    I apologize if this has been answered already, I am new to this forum. What exactly are you talking about when you reference Nekker's Monsters? I am getting use to all the cards still. Is there a good resource I can use for not only deck building, but explanation as well?

                    Comment


                    • #11
                      Originally posted by SnaxOnSnax View Post
                      What exactly are you talking about when you reference Nekker's Monsters? I am getting use to all the cards still. Is there a good resource I can use for not only deck building, but explanation as well?
                      Nekker is a unit of the Monster faction that gains strength whenever another unit is absorbed (eaten) on your side. When the Nekker dies, it spawns another one from your deck. Furthermore you can add more Nekkers in your deck by using Nekker Warrior. Because of this mechanic Nekker Consume was pretty popular pre-patch.

                      You can view all cards and different decks on GwentDB (hasn't been updated yet) or Gwentify.

                      Comment


                      • #12
                        Originally posted by 4RM3D View Post

                        Nekker is a unit of the Monster faction that gains strength whenever another unit is absorbed (eaten) on your side. When the Nekker dies, it spawns another one from your deck. Furthermore you can add more Nekkers in your deck by using Nekker Warrior. Because of this mechanic Nekker Consume was pretty popular pre-patch.

                        You can view all cards and different decks on GwentDB (hasn't been updated yet) or Gwentify.
                        Thank you for the reply. I am learning a ton about this game. I like the idea that it has way less RNG then Hearthstone.

                        Comment


                        • #13
                          Originally posted by 4RM3D View Post

                          OTOH, Giant Toad draws a card and can be buffed instantly. Incidentally, it can also devour bad cards in hand (like double Crones). In the end, both have their uses.
                          And the 'retard of the week' award goes to.... I completely​ forgot giant toad draws another card
                          Thanks for bringing me a much needed reality check
                          ​​​​​​in the darkest hole you'd be well advised not to plan my funeral before the body dies
                          Alice In Chains

                          Comment


                          • #14
                            Originally posted by d3vil_dant3 View Post
                            ...without nekkers, playing tons of devouring units won t have point anymore, because you won't have any source of buff
                            it surely too early to say something, but i forsee dark times
                            I think between nekkers being buffed while in deck and arachas behemoth spawning, monster consume may not be dead quite yet.
                            i've also been toying with the idea of a monster remove deck: pretty much relying on the monster passive, keeping one or two buffed cards on the battlefield, and focusing on f**king the opponent's side of the board... For this, a few consuming cards would be perfect, I think
                            ​​​​​​in the darkest hole you'd be well advised not to plan my funeral before the body dies
                            Alice In Chains

                            Comment


                            • #15
                              the main problem of the swarm deck is lacerate: had not received any change.. having tons of arachas it s a double edge sword.. but yep.. monsters are not dead

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