MrMoonshoes I would gladly give you an answer for that but I have no clue XD
I think (and this is my pure guessing so beware) that those green artifacts are the effects that play in-game when one of those textures get changed (stamina-adrenaline-health values). Are you sure that you didn't mess up any of those effects in the swf files? Is that icon the right and correct size? Lots of things to keep an eye on when changing XD
EDIT: yeh you definetely messed up something : http://imgur.com/fg1UjfV
EDIT2: some little modification to the meditation clock: no long arm in the clock, different short arm (hand drawn in gimp just to test XD), no floating geralt while meditating. http://imgur.com/HHhzptN
Wish I knew how to change/where the hell are the greyed out weather/time icons, managed only to change the active ones. But I won't give up
Maybe erxv can give some other hints XD
I think (and this is my pure guessing so beware) that those green artifacts are the effects that play in-game when one of those textures get changed (stamina-adrenaline-health values). Are you sure that you didn't mess up any of those effects in the swf files? Is that icon the right and correct size? Lots of things to keep an eye on when changing XD
EDIT: yeh you definetely messed up something : http://imgur.com/fg1UjfV
EDIT2: some little modification to the meditation clock: no long arm in the clock, different short arm (hand drawn in gimp just to test XD), no floating geralt while meditating. http://imgur.com/HHhzptN
Wish I knew how to change/where the hell are the greyed out weather/time icons, managed only to change the active ones. But I won't give up
Maybe erxv can give some other hints XD
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