Hi, I'm trying the beta on my iPad mini. Thanks for accepting the request
!
The game goes smoothly and finally offline (I'm testing the computer beta also). The graphics are lots better on iPad than on computer (in my opinion), and I confirm some of the problems seen by others here (cracked images on tutorial and music starting after a while at the beginning).
Apart from that, I appreciate the single-player mode and the fact that the AI turns are displayed really fast. It was annoying in the online version to stay there staring at the screen and waiting for the other player to complete his turn.
Possible bugs:
1- when you receive a wound on the "fast travel" action, you cannot "travel" until fast travel is healed. Is it made on purpose? If I'm not mistaken, in one of the first times I couldn't "travel" or "fast travel" as long as I had a wound also on the "develop" action.
2 - when you roll dices on the "obstacle phase", the button doesn't displays "roll dice" but "obstacle phase"; it's not really intuitive on the first play...
3 - also for the computer beta: I don't see how "being delayed" affects gameplay... what does it happen exactly? It seems to me that nothing changes...
Apart from this, game is great, wonderful graphics, lovely music, and fun. It's good to play this game on iPad, computer is not so comfortable and you can't carry it always, and when you've got a complex game with many cards and leads, it's really time-saving having the iPad carrying the box for you
So you can play also if you are often around for work!
Finally, the game seems stable. Doesn't crash or stop. Really important!
Thanks, I'll write more if I see more issues.