A lot of information, compared to the previous situation, has been coming out recently. Some of it good, some of it... not so good.
Might not be strictly on the topic of the thread, but really? A slightly modified estus system from Dark souls? Instead of upgrading potions with a fire keeper soul and such we do it now with herbs? Sheesh. The unlimited (limited) potions from that game worked because there was a very heavy penalty in refilling them at a bonfire (meditation), as it would basically reset your progress. If you couldn't achieve your goals with the limited amount of "charges" you got you had to kill the same enemies all over again just to get to the same position that you previously achieved. Can't see that happening in Witcher. I don't know much about the planned system for potions beyond the few snippets of information that inspired this reaction, I have yet to see any of it in action, but I'm afraid that they'll implement it with virtually no negative aspects to it and then TRY to fix / nerf alchemy in a later patch after the heavy backlash it no doubt produces. Just try to imagine playing Dark Souls with truly infinite healing potions.
Witcher sense. Yeah. How about that. It's a good thing they said that they will not dumb the game down ( if I recall correctly ), otherwise I might've thought that they are planning to do just that. Subtle hints I do not mind, but telling me where to climb and such? What's next, the devs coming to my house while I play and telling me what to do next in the game? Maybe it's just me or the fact that I'm already 34 years old, but I don't really appreciate it when game treats me like I'm an idiot. Well, I might be. But still.
I do understand that the game and the developers need / want to attract a wider audience, and I support that. But it shouldn't be done at the expense of the game itself. I enjoy Bethesda games ( Tes & Fallout ) and they are among my favorite games ever, but because of the wider "accessibility" that they strove for I need a crapton of mods for each of them just to make them playable or, god forbid, challenging.
Regarding the whole affair these are still minor concerns and depending on their implementation they might even turn out alright. I do have faith in the game and the devs. It's just that small streams tend to team up and form large rivers.