IIRC, I believe the APEX Clothing GPU library was also used with BioShock Infinite.
#edit: (to clarify) yeah, it was called APEX_ClothingSHIPPING_x86, and it also had ApexFrameworkSHIPPING_x86.
#edit: (to clarify) yeah, it was called APEX_ClothingSHIPPING_x86, and it also had ApexFrameworkSHIPPING_x86.
Last edited: