After seeing the Saovina event, I can’t enter Gwent, the game crashes.

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Hello! Please tell me why it takes so long for me to respond when I quit the game? I have a problem logging into the game, I go to the main menu and it crashes, although on October 25, Wednesday, I logged in, played, everything was fine, and on October 26, on Thursday, the Saovina event came out and I can’t enter the game for the 3rd day ! Guys, is it possible to add something to the game settings to disable animation in the game?

Error code
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A047A2B) 0x00007FF98A047A2B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A049381) 0x00007FF98A049381 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A049509) 0x00007FF98A049509 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A045BCC) 0x00007FF98A045BCC (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A19B712) 0x00007FF98A19B712 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A1C7CB9) 0x00007FF98A1C7CB9 (UnityPlayer) (function-name not available) 0x00007FF98A9CDEB4 (UnityPlayer) UnityMain 0x00007FF98A9D870B (UnityPlayer) UnityMain 0x00007FF98A9D87D9 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempting to access an invalid address.' (Address: 00007FF98A150E81) 0x00007FF98A150E81 (UnityPlayer) (function-name not available) 0x00007FF9CFB77344 (KERNEL32) BaseThreadInitThunk 0x00007FF9CFDE26B1 (ntdll) RtlUserThreadStart
 
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