Returning after quite long time now I discover that hand-to-hand combat haven't improved - it's still a homing rocket punches that track and hit you from 3-4 steps away... Ok, nothing that haven't been dealt before.
Moving on, now shooting guns drains stamina too?.. Ho-how was it envisioned? Because results so far are as per situation: I shoot with the shotgun a melee juggernaut - he flinches, I shoot again but second shot he facetanks and then all I can do is take his attack, because all stamina is gone.
I am confused, because shotguns - require you to get dangerously close to the enemy and move around a lot more than other firearms, yet just one double-barrel shotgun blast is enough for me to be denied any and all mobility with questionable returns for risk taken...
What am I expected to do, just suffer the damage? When restoratives on a huge cooldown timer?
I would like to think that it's just me still getting used to updated combat, at low level, on high difficulty and that's all there is to it and not the combat system being trashed by recent patches.
Moving on, now shooting guns drains stamina too?.. Ho-how was it envisioned? Because results so far are as per situation: I shoot with the shotgun a melee juggernaut - he flinches, I shoot again but second shot he facetanks and then all I can do is take his attack, because all stamina is gone.
I am confused, because shotguns - require you to get dangerously close to the enemy and move around a lot more than other firearms, yet just one double-barrel shotgun blast is enough for me to be denied any and all mobility with questionable returns for risk taken...
What am I expected to do, just suffer the damage? When restoratives on a huge cooldown timer?
I would like to think that it's just me still getting used to updated combat, at low level, on high difficulty and that's all there is to it and not the combat system being trashed by recent patches.