RedKit doesn't cook over "String Key" type strings - unable to finish the adventure
Hello, I've ran into a very frustrating RedKit issue which makes certain quests unplayable and useless. I've created custom books which use "String Key" type of string, RedKit simply doesn't cook these over into the finished mod, thus these texts come out empty in the cooked level. It is a known issue that was left unsolved, for example, the names of your custom NPCs dont carry over to the cooked game, because they use a string that RedKit doesn't cook over, you could see this issue on Lykaon Alpha on almost every NPC.
I tried unpacking the en_user.w2strings and registering these string keys again (it didn't import it over at all, it didn't even have a line created for it) and it didn't work after I registered them.. I'm out of ideas on how to get these strings recognized in the cooked level.
Any help would be greatly appreciated :/.
Hello, I've ran into a very frustrating RedKit issue which makes certain quests unplayable and useless. I've created custom books which use "String Key" type of string, RedKit simply doesn't cook these over into the finished mod, thus these texts come out empty in the cooked level. It is a known issue that was left unsolved, for example, the names of your custom NPCs dont carry over to the cooked game, because they use a string that RedKit doesn't cook over, you could see this issue on Lykaon Alpha on almost every NPC.
I tried unpacking the en_user.w2strings and registering these string keys again (it didn't import it over at all, it didn't even have a line created for it) and it didn't work after I registered them.. I'm out of ideas on how to get these strings recognized in the cooked level.
Any help would be greatly appreciated :/.