No. It's the same with FSR3. Once announced game after game receiving it but CP2077 doesn't. And I'm in doubt that it will ever get it.Did the newest update fix it?
No. It's the same with FSR3. Once announced game after game receiving it but CP2077 doesn't. And I'm in doubt that it will ever get it.Did the newest update fix it?
Maybe not easy to fix or even not possibleDid anyone else make a ticket post latest update? What was their response? Maybe we should start mass reporting this so it gets fixed. It's been 2 years, man
Avatar releases a new update yesterday. As far as I know Microsoft is up to it, too. Let's hope they'll fix it.Maybe not easy to fix or even not possible
Some other games, more recent also have the same problem with FSR, Avatar for example. The game received several updates since its release and still happen too... So it's not only CDPR who have issue with FSR on Xbox.
Edit : If I remember, Pawel Sasko posted a while ago that they're aware of the issue and the "rendering team" work on it (sadly didn't manage to fix it yet...)
I'm losing hope that they will ever fix this. There is also this transparent shadow (ghost) when driving a car. Ehhh
You mean this? That TAA ghosting is nearly ubiquitous in modern games. It's awful, but not really a bug.
Guys, who tested game after this update? Pls give your feedback, i am more interested in 60 fps mode.Looks like the latest Microsoft update to Xbox series X has finally fixed the issue dramatically on my end on Ray Tracing 30 fps ! The constant shimmering (every 15 seconds) is gone just happens occasionally now and when it does its barely noticeable. There was an improvement a while ago but now its almost unnoticeable. Extremely happy with this Xbox update.
I play mostly at 30 fps RT as i am prone to motion sickness at 60 fps performance. I have all the filters enabled so motion blur, chromatic aberration, film grain etc all on. The shimmering still occurs but its less intrusive than before. Hopefully FSR 3 will fix this issue completely.Have you checked the motion blur? I always play with it turned off, but now I turned on motion blur in performance mode and the game stopped flickering. Nothing, no flickering. In addition, the blur fixes the "ghost effect".
If you could check it for yourself, I would be grateful because I don't know if this is the case or maybe something else happened.
Did you try 60 with motion blur on? Could you do that amd get back to us? Ofc, only if it doesn't make you sickI play mostly at 30 fps RT as i am prone to motion sickness at 60 fps performance. I have all the filters enabled so motion blur, chromatic aberration, film grain etc all on. The shimmering still occurs but its less intrusive than before. Hopefully FSR 3 will fix this issue completely.