Trailer for a new game
Never seen anything like this before.
This is so unique it's hilarious.
(how many games did you see the last 8 minutes watching this trailer?)
Wow, really? I thought this was a Ubisoft game. Really resembles AC II.
Trailer for a new game
Never seen anything like this before.
This is so unique it's hilarious.
(how many games did you see the last 8 minutes watching this trailer?)
The last good LotR game I've played is... damn... The Return of The King for PC all those years ago. I have fond memories of that, anyway...
This game really looks like Assassin's Creed [with added crouching] - the animation when he walks on that line between the roofs looks identical. Not to mention that two swords on the back reminded me of The Witcher. I wonder if this is at all inpired by Peter Jackson's movies - the design of the orcs, armors and such look different. Perhaps it is more in vain of that Fellowship of The Ring RPG game, that no one remembers anymore : ]
The game is completely devoid of any originality. Every design concept shown looks borrowed. Even the Nemesis system seems like a poor man's attempt at CDPR's story driving gameplay approach.
looks kinda fun. I don't like all the eye sore crap all over the screen, like numbers and glowing stars above the enemies head kills it for me. I want games to look and feel real without that kinda flash.
Good visual design demands different characters being recognizable through, for example, their silhouette. From what I saw, all the different orcs are varied, distinct and have their own little quirks. I'm not really an expert on LotR or anything but considering I've read The Lord of the Rings books, seen the movies, read Bilbo, seen the two movies based on the book, read parts of the Silmarrilion, played a lot of different LotR games, I have to ask, what the fuck does an Orc look? Feel free to educate me. I've seen so many different interpretations and different kinds of orcs, that I'm not aware that there is a stock, generic orc that every orc has to look like. I mean there's Gundabad orcs, Morgul orcs, Uruk-Hai, Moria Goblins (which are stated to be Orcs) so I don't know what you're talking about there.One thing in this game that not butchering the lore is orc models, they look like tormented elfs.
Why an ordinary southern ranger have The Broken Sword? Why he marks the orcs with White Hand of Saruman? How can anyone come with that wraith 3ull5hith !
So they finally done raped the IP :/ As cool as this looks, I cannot help but shudder at what they turned The Lord of the Rings into. Couldn’t they just have set this in a universe of their own? Tolkien must be spinning in his grave.
It's a game. If you want realism, I suggest real life. Or ArmA.
Your preferences are irrelevant. It's good game design. They're providing feedback to the player on the actions he's performing. You don't have to do that with numbers, could be done with other means. Regardless, the player is notified that his actions are registered and have a certain effect.
Your post worries me. I really suggest you find another medium to enjoy if a game actually looks like a game is something that bothers you. Because that kind of mentality really bothers me. Realism does not equate good game design. Consumers lack of knowledge is what's hurting this medium and it's the reason CoD is the number one selling game over and over again. Try not to add to those fucking statistics yeah...
I strongly disagree with that. For one thing, once every two or three generations at the latest your audience is “reset” and you can just more or less retell the same story. There’s a reason why his books are still read by new people more than fifty years after their release. But even ignoring that simple truth, there are so many options open to them that they have not yet explored but which would stay far more true to the lore than ... than this. Like, what about a game following a Ranger of Ithilien on his defense of the Gondorian borders during the Third Age? Or for that matter, why not simply explore the previous ages? There’s huge potential there and, if you wanna do crazy stuff, there’s the place (well, the time) to do it because of less chance of fucking up existing plots.Taking artistic liberties with an old IP is kinda necessary I think. You need to be bold and do new shit. Otherwise, it'll stagnate and become dry and shit.
Good visual design demands different characters being recognizable through, for example, their silhouette. From what I saw, all the different orcs are varied, distinct and have their own little quirks. I'm not really an expert on LotR or anything but considering I've read The Lord of the Rings books, seen the movies, read Bilbo, seen the two movies based on the book, read parts of the Silmarrilion, played a lot of different LotR games, I have to ask, what the fuck does an Orc look? Feel free to educate me. I've seen so many different interpretations and different kinds of orcs, that I'm not aware that there is a stock, generic orc that every orc has to look like. I mean there's Gundabad orcs, Morgul orcs, Uruk-Hai, Moria Goblins (which are stated to be Orcs) so I don't know what you're talking about there.
The Broken Sword? Don't know what that is. Some kind of mythical heirloom or? I do find it interesting that he's carrying two swords though. I wonder where they got that idea ^^
Yeah I agree, that was the first thing I thought about. I'm gonna assume that it's incidental. You leave a scorch mark on the enemies in the Wraith world. That mark just happens to be an impression of your hand since you had to grab an enemy with your hand in order to perform whatever action we're talking about. I don't know. Who knows, maybe there's a significant lore point behind the similarities.
I'm gonna assume that leet speak translates to "bullshit"? Well like I said before, I'm no expert on LotR lore but what I'm gonna say has nothing to do with ones knowledge of a certain universe's rules or norms. I'm a proponent of taking certain ip's and just going bat shit nuts with it. Experiment, have fun, go wild. Someone said "hey! What if you could play a half human, half wraith in the Middle Earth fantasy setting?!" And on paper, that doesn't sound too bad to me. Wraiths are an aspect of LotR that hasn't been explored much, if at all. I find the concept quite intriguing. Mind you, I'm gonna assume the game's gonna be shit because 99% of all LotR based games are shit but the premise is cool. A human is left for dead, saved by a wraith, the two merge and embark on a quest of fury and revenge. It could work. And I'm sure they'll explain it in the narrative. If not, just consider this game a spin off (which it is) and nobody has to get hurt. Yay!