Recent content by Adonai-

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  1. Adonai-

    I love Cyberpunk, but what have you done with the jump?

    It's great that this is fixed, but weirdly I've since gotten used to using the Epic Charged Jump and going back to the original felt wrong :LOL: cheers to CDPR for fixing it though
  2. Adonai-

    I love Cyberpunk, but what have you done with the jump?

    So, I went to the ripperdoc Octavio and put my Rare Fortified Ankles again and....it kind of half worked again. Every third jump was the way it used to be - full height and making the full charged jump sound as well. However, the other jumps were noticeably lower and didn't have the sound. I...
  3. Adonai-

    Constantly Being Hacked

    Yes, I've had this since 1.3 as well. By the time it hits 100%, I've almost always already wiped out the entire group of enemies, but it still finishes the hack. No damage or any other consequences, and the netrunner hacking me doesn't appear either. *edit - playing on PC
  4. Adonai-

    I love Cyberpunk, but what have you done with the jump?

    Yes, I've raised a bug report, hopefully it gets looked at. If it is intended behavour, hopefully someone will be able to put a mod together to change the effect back, the same way that some clever person modded Yrden to be un-nerfed.
  5. Adonai-

    I love Cyberpunk, but what have you done with the jump?

    So, an update - it's possible that this only impacts the Rare Fortified Ankles. I went to a ripperdoc and installed the Epic Fortified Ankles and I'm reaching the same height that I previously did with the Rare version. I personally prefer the energetic feel of the Rare charged jump as opposed...
  6. Adonai-

    Pro-Tip... this game has a reputation system amongst all the factions...

    Interesting, does it matter if you incapacitate them instead of killing them?
  7. Adonai-

    I love Cyberpunk, but what have you done with the jump?

    Yes, it's noticeably different now. It feels a lot weightier, and I get much less height than I did previously.
  8. Adonai-

    [Mod Request] Geralt Leather Headband

    This mod is very cool - actually makes Geralt's infamous headband look decent! - but I've got a strange glitch where the band is pure white rather than brown. Anyone have any idea what might cause that?
  9. Adonai-

    [Mod Request] Geralt's hair in Killing Monsters trailer and opening cinematic

    I'll second this - it's not perfect (there's some clipping and the back is a bit 'hollow') but it is IMHO much better than the default long & loose style.
  10. Adonai-

    [Mod Request] Skellige whale's fix.

    Speaking from a position of absolutely no modding knowledge......the whales seem to have a distance trigger. When this happens, it seems to be because we've sailed within the edge of the circle that activates the animation then sailed out of it again. Possible solution might be to expand the...
  11. Adonai-

    Is Fringilla in the expansion? Or did CDPR throw her under the bus ones more?

    I know this is a little old, but the two letters that sv3672 refers to can be found in one of the taverns in Beauclair (not the one that the Gwent tournament is held, but nearby). They're in a far corner, semi-hidden as though they were using a dropbox system to contact each other.
  12. Adonai-

    Yennefer of Vengerberg (all spoilers) - The Revival

    Unfortunately, it's not quite as good as it appeared (although still reasonably funny given the circumstance). The OP came back with: .
  13. Adonai-

    Yennefer of Vengerberg (all spoilers) - The Revival

    Hah, I came here to see if it'd cropped up as well! Anyone have a save around there they can check it with? You know....for science.
  14. Adonai-

    Explaining Yennefer's behaviour in the game (with a canon Geralt as partner)

    Well, this is something a little interesting that I came across tonight. It links a little to the post here - provided that you completed the Witcher contract to kill Morkvarg before you begin Missing Persons. (I believe Kallelinski alluded to it in the post, but didn't include it in the...
  15. Adonai-

    Velan town that monsters never clear

    There are no nests there. The necrophages appear after you've killed the bandits/let them kill each other. It's both a neat little reminder that events have unintended consequences, and an easy way to farm red mutagens from the Alghoul :smile:
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