Search results

+
  1. T

    Worst Gold Cards - Poll

    DRK3 Yeah just like you thought late play with a small amount of cards left that arent worth playing since they are super situational. I dont really think about blaze beeing a deck thinning card its more of a card resycle card. You get to exhange trash cards for something new and worthwile...
  2. T

    Worst Gold Cards - Poll

    Nah she synergizes greatly with NR cards since they are very situational and you tend to add a lot of bricks to your deck just because if they work they are very good. Cards like adept frost blue stripe dun banner and even sabrinas specter come to mind. So i used her in my cursed shupe builds...
  3. T

    Worst Gold Cards - Poll

    Why is Blaze on this list??? The card is really quite good i used it for a good amount of time. Its not a must include card sure but its nowhere near bad either. If she just had about 15 power the card would be amazing
  4. T

    NR - Ronvid the Incessant not Incessanting.... - Resurrect Mechanic Explanation

    You are wrong they dont boost if you are the SECOND person to pass. If you are the first one to pass then your turns ends and its your opponents turn ofc but if you are the SECOND one to pass in a round the round ends asap before any turn ends can occur
  5. T

    Remove doomed tag from flail token

    They actually are wtf. Then why does token even exist? Just make the cards doomed. Why does half elf hunter spwan a doomed copy of itself instead of a token???? Why are there 2 mechanics in the game that do the exact same thing but are randomly used just why? There are no cards that interact...
  6. T

    Remove doomed tag from flail token

    Remove doomed tag from flail token Also give back the reshuffle medic Anyway there is simply no reason for the token created with the flail to be doomed other than sabrinas specter beeing unable to pull a 5 power unit out of your grave. Doesnt sound strong now does it? Tokens arent doomed by...
  7. T

    Possible change to Kaedweni Knight

    Nope what you are thinking of is reaver hunter. Those you really have to play in a big chain. The knight you get to play whenever you want. Just play around it and youll be fine
  8. T

    Possible change to Kaedweni Knight

    Pretty sure this is a nerf nobody is looking for. If you wanna play around scorch use redanian knight or mage into pot to buff one up. Playing the same strong unit after you just played it is always weak to scorch why should it be different for this one unit?
  9. T

    Reasons why I won’t play arena

    Just add an arena ranking that features no downranking like a ladder does. At the end of the season you could make it possible for people to get the season rewards out of that ranking, give them different rewards based on that ranking (dont like this one), or just let them get kegs ore and dust...
  10. T

    Paradox of create

    Lets start with what create is NOT. Create is NOT winning you any games randomly cause you got lucky and pulled something insane which then won you the game cause your opponent had no chance to beat it. Now what create on a lot of cards IS. Its just a free +X in power since you almost always get...
  11. T

    [Voice of the people-survey] What should the CDPR do with the "create" mechanics?

    Create is a great mechanic. Your problem is with cards that shouldnt have create on them like slavedriver. Create is awesome and if you would play a leader with create you can easily understand why. A player will be asked to set up a board in a way that not a single one created card is great but...
  12. T

    Show Your Best Arena Decks

    My leader was Brouver nuff said
  13. T

    Greatswords own weather too hard

    Just kill them before they grow or move them with drowners
  14. T

    Make Sabrina's Spectre Bronze

    Kaedweni revenant wouldnt even be the problem. the real deal would be reviving your cursed knights for 3x16 bronze power plays thats cool righto? Cursed just needs more cards not better ones. Almost all the cards are pretty decent and at max need +1 power. Revenant is a niche card and should be...
  15. T

    TrompeLaMort's balance patch (NR, ST, and NG)

    Good thread but reading this as an NR player makes me chuckle^^ 11 power bronze what a blessing that would be xD
  16. T

    Bringing back to life The Wild Hunt - Suggestions for new cards and changes

    Yes and you are alredy playing 6 cards you cannot have in your hand which ofc is a no cost deal right? You are right Navigator is better than commando=) Both have a condition to be good but navigator is easier to play since it requires just a unit on your side of the field. This is an...
  17. T

    Why is Werewolf immune?

    A mage can remove ONE moonlight not all. You dont even lose tempo when he does that. With weather clear sky can remove up to 3 weather and can even give all the points back that the weather removed. You can spam all your moonlights and your opponent cannot remove them all at once. So your engine...
  18. T

    Bringing back to life The Wild Hunt - Suggestions for new cards and changes

    The Hound is strong enough at 4 its already +1 on the NR adept negating a Foltest buff if applied anyway. Complaining that Adept can pull a commando for +2 power is nonsense since navigator is the same thing. Also spawning the weather is way to good aswell. It could gain 1 or 2 armor but even...
  19. T

    Why is Werewolf immune?

    This again is flawed. Wild Hunt Hound cant remove your opponents interaction while moonlight can. You can stack moonlight on all your rows to gain +4 +6 savely while if your opponent plays weather on one row you can just stack that row to never lose more points than 2 a turn. Moonlight doesnt...
  20. T

    Why is Werewolf immune?

    This is just untrue. Siren is an insanely powerful card and it can play another extremely powerful card in moonlight. Its an engine that gives you +2 per turn just like redanian knight elect but cannot be removed directly. You need to clear it with a hazard and even if you do that the siren...
Top Bottom