enough with the factions already. every game has it its been overdone already.
animalfather;n7553650 said:enough with the factions already. every game has it its been overdone already.
Willowhugger;n7554300 said:A game about corporate warfare and mercenary work is kind of....predated on factions.
Then don't.animalfather;n7554630 said:true dont mind that. but taking side in gangs i dont like
Suhiira;n7555300 said:Then don't.
Just because factions exist doesn't mean you have to side with one. Unless siding with one is plot centric ... and it shouldn't be. In FO4 yes you pretty much had to side with one of the major factions. but which one was entirely up to the player.
Suhiira;n7547790 said:Probably try a Solo for a 2nd playthru then a Corp named Richard (Dick) Head on a 3rd just to see how manipulative and self-serving the game allows you to be, the kind of that makes Burke from Aliens look like nice guy.
Yep.RLKing1969;n9659391 said:Try the "nom de pleur" : "Richard Cranium" to see if anyone gets it. "Dick Head is kind of obvious, don't you think?
Metropolice;n9658591 said:A little excursion
This was enhanced upon in Skyrim in a mod called "Civil War Overhaul". Now I never really thoroughly tested it nor scanned the mod but just reading the info page about it was fascinating - not just because the author liked to have a goofy funny way of writing descriptions, I mean. If you know the vanilla or original version you probably realize it is kinda static and lame. There's a lot of talk in the world about the civil war, but it's mostly talk. There are, ultimately, a few locations that belong to either civil war faction and some of them can change over to the other side - but only if you trigger this as player through active quests. With this mod, after a certain point, each faction actively tries to fight for camps and other locations and can even capture and claim them even if the player doesn't do much to assist or prevent this actively.
BjornTheBandit;n9691531 said:...
I want factions to be like that in CB. I want to have to seriously consider my actions. It makes the game infinitely more interesting if I can't do everything and obtain everything.
Yeah, I've always hated the "hive knowledge" most games employ as a mechanic.Metropolice;n9696481 said:I also would not mind that not just picking a faction can lock you out of things (assuming the person or other faction you interact with also KNOWS this or can plainly see or find out quickly) but certain actions as described above.
I just had a good chuckle at the thought of town guards scurrying about like ants. I wonder if someone killed the queen...Suhiira;n9697481 said:Yeah, I've always hated the "hive knowledge" most games employ as a mechanic.
You steal an apple and everyone in the city instantly starts yelling "thief".
Apparently the character did ...BjornTheBandit;n9697621 said:I just had a good chuckle at the thought of town guards scurrying about like ants. I wonder if someone killed the queen...