Of course. Even the save files were relocated and it's a brand new character.
It's not me, it's the update.
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Yes, there are at least three animations so far that I've seen. hard to tell if they change depending on which slot you get an implant since I usually get more than one each visit.There was information that said that in ripperdocs clinics there was an animation of getting up after getting implants, but I don't see anything like that in 2.0.
Hope so. They even managed to break to Path Tracing/RTXDI of all things, a robust plugin that does the work for you which was working previously - broken.It is without a doubt the most important patch in the game. But all the errors it has must be fixed.
There are terminals where you can buy them around the city or V's computer of course. Most are locked by street cred (you still have to pay), and you get occasional discount shards - some are only available after a certain number of GTA missions. The slick armored Herrera is actually a reward following a special gig you get from him after 6 or 7 missions. Yes, It's worth it.There was also talk that you could buy the vehicles we see around Night City at Autofixer, but that's not the case, are they just a few vehicles? Or do they unlock over time?
Mine eventually just showed up in my car summon list, you get an easily missable text about it. Have you checked there recently?Missing preorder car on XBSX.
"Made it possible to properly switch to arms cyberware by cycling through weapons."
Finally. That's great to hear.
Maaaaan, please fix this RT shit sooner rather than later. It was working before... mostly.
Would need a video to see. Do you have Ray Reconstruction turned on? Seems to work like some kind of Deep Learning Image based Lighting, has some odd behaviors at times. Even with it off it looks like they've done work to the shading models, and it's brought problems for RT in general.Is that the weird black thing that I have been experiencing? It goes away quickly, but it's the longest few seconds though...
Would need a video to see. Do you have Ray Reconstruction turned on? Seems to work like some kind of Deep Learning Image based Lighting, has some odd behaviors at times. Even with it off it looks like they've done work to the shading models, and it's brought problems for RT in general.
My big visual issue is that almost none of the hair no longer casts shadows with RT - really, really ruins character photos. Also a large number of decorations are missing shadows - quite a few trash items specifically. Again, the makes an issue of photomode and even if it weren't for that; It's not working. It worked before and now it doesn't so it needs to be fixed.
Hopefully they deal with the glass glowing with RT now that major work is behind them, but I'm doubtful.