VikingStudios;n7954880 said:
I still think they postponed the project or at least changed their information strategy about that. After the teaser they created the blog but after a few posts it went completely silent. My thoughts are, that they realized that they don' have the proper technology and people to do this project. During the development of TW3 they had huge problems with asset streaming etc.
Combined with the fact that they had several issues with the REDkit that also went pretty fast silent, I'd say they lacked for some good engine architects/developers.
I don't think so... in 2012 they where right in the midst of finishing their work with Witcher 2 (first 3-4 months of the year with the console relese), and then going over to more fully work on Witcher 3 (or they might have been fully working on W3 even by the time they where finishing the console stuff for W2). By this time Cyberpunk 2077 was just in it's cradle, where all the starting bits and peices of stuff where being worked on... the things which did not interfere with the main development of Witcher 3.
Also... the blog was created befor the teaser... Around october 2012... where as the teaser was not released untill january 2013... shortly after that, the teaser, they stopped posting on the blog.
As far as I can see Cyberpunk 2077 has undergone a compleatly normal development cycle for CDPR, just like their previous games. The only thing different really here is that CDPR decided to announce that they where working on CP2077 long befor they would normally have done so for their previous games. For example... CDPR officially confirmed in 2009 that they where making Witcher 2, that was about 2 yeara after Witcher 1 came out, and 2 years befor Witcher 2 would came out. Then in february 2013 they officially announced that they where making Witcher 3, which was 2 years after Witcher 2 was released, and 2 years befor Witcher 3 was to be released.
You see the pattern here? ~4 years between each game's release, and the next game being officially announeced roughly right in the middle of that, with about 2 years befor/after game releases. By that time, the times where they officially announced the next game, they had already been working on said game for atleast 2 years, probably even as long as 3-4 years.
So Cyberpunk 2077 was not replaced in the development cycle for Witcher 3 or anything... they had already been working on Withcer 3 for at the very least 2 years, but probably 3-4 years since the start of the pre-production.
With CP2077 though, they officially announced that game LONG befor they would normally have done with a new game... if CP2077 had been Witcher 4, then CDPR would not have announced that game untill somewhere in 2017. But with CP2077 they went against their normal pattern, and announced it some 4-5 years much earlier then they would normally have done.
I think the reason for this is mostly that CP2077 would be their first AAA game that would not be a Witcher game, not to mention that it would not be a fantasy game either, but a sci-fi game. They probably felt they had to start tampering with their company early, so that they would be ready for such a switch between fantasy and sci-fi. So that teaser was not just a
"Look! We are working on a Cyberpunk game" for the fans, it was also a rolecall for developers all around the gaming industry that CDPR was going to go into a whole new direction, where they would need people to bolster their ranks with people who where used to working with modern to sci-fi game stuff, and/or with people would be hyped to get to work on a game like CP2077. Things like this is not a fast process, it takes time and money to make changes like that to a company.
Unfortunatly for us, the fans, this means that we got wind of this new Cyberpunk based game that CDPR was going to make WAY befor we would normally have known about it. Sure, being fans like we are we would have over time picked up on that CPDR was hiring people for vehicles, and guns, and modern to sci-fi stuff, and what not... and then there would have been rampent speculations on what CDPR might have been working on, and that would probably have started going on since rougly around mid to late 2015 or early 2016 (when they started to put out those job openings). And it would have gone on on the Witcher forums probably, since this CP2077 forum would not have been around yet for us to use. And then those speculations would start getting even more rampant when certain known developers from various other games/devs started joining CDPR, especially the ones from sci-fi games. And then, BAM! 2017 ! And they suddenly announce that they are making a new game, not Witcher 4 though... no a sci-fi game called Cyberpunk 2077, based on a pen and paper roleplaying game called Cyberpunk 2020.
But... things did not go that way, they desided to go against their normal pattern of when they start talking about the games they make. Which means that we have goten to see the true, actual, development cycle of videogames... rather than the visible one which most of us see when we look at the gaming industry. We might see something like 2-4 years of development for the most part... but what actually is probably close to the truth is that most games, especially AAA games, standardly go through anywhere from 4-8 years of development from the early conceptions to finally being released.
If CDPR has announced Witcher 3 as early as they did CP2077... then Witcher 2 would probably not even have been released yet, because they would still have been right in the middle of working on it.