Stop this massacre on the Monster deck
this is impossible all time you make a patch to fix something the monster deck become more and more a chore to play and a really pain in the ass... i can get you have to decide the balance but for my humble opinion wile the rest of deck get little of change the monster get nerfed hard...
1. the passive... keeping the last played card sound good on paper but all know it so they can debuff as hell the last card you play and you can't do nothing to stop the other passive of the enemy team couse for them no big deal... for me the monster for passive should chose witch card keep so at last it coud be really fair
2. the only "good" hero for monster is dagon and for the rally skill... eredin silver is useless couse with a thunder become 4 str and the Ge'els is too situational... please make eredin gold again so at last you have to use the dimeritium shackles and a thunder to nerf him...
3, all decks should have 3 playstile but... "wild hunt" have to few cards to be effective, the "weather" is killed and the consume is trow in the garbage.
i coud list for hours the problem with the monster deck but you like too mutch the others and just nerf only one...
this is impossible all time you make a patch to fix something the monster deck become more and more a chore to play and a really pain in the ass... i can get you have to decide the balance but for my humble opinion wile the rest of deck get little of change the monster get nerfed hard...
1. the passive... keeping the last played card sound good on paper but all know it so they can debuff as hell the last card you play and you can't do nothing to stop the other passive of the enemy team couse for them no big deal... for me the monster for passive should chose witch card keep so at last it coud be really fair
2. the only "good" hero for monster is dagon and for the rally skill... eredin silver is useless couse with a thunder become 4 str and the Ge'els is too situational... please make eredin gold again so at last you have to use the dimeritium shackles and a thunder to nerf him...
3, all decks should have 3 playstile but... "wild hunt" have to few cards to be effective, the "weather" is killed and the consume is trow in the garbage.
i coud list for hours the problem with the monster deck but you like too mutch the others and just nerf only one...