thats because every single game function calls menus like this: theGame.RequestMenuWithBackground('MeditationClockMenu', 'CommonMenu');
in there, the CommonMenu is the background and that is just a black screen... so to fix this, make a script like so:
PHP:
exec function moddedMenu()
{
theGame.RequestMenuWithBackground('MeditationClockMenu', 'MeditationClockMenu');
}
and put it into any script u want basically... but preferably just make a new script and new mod with this path structure: Mods/ModName/content/scripts/local/moddedmenu.ws
into that .ws copy the code i wrote, and then in game call the menu by entering moddedMenu into console...
as for depth, if u choose to Raw Edit on anything, there is a depth var there... and changing that will move it ontop or behind other objects depending on their depth value...
i cant remember right now which way it is... im kinda away for 2 weeks so i just got a phone.... but either the larger the number the further back layer it is on, or the other way around... just a quick look at some existing stuff will make it obvious....
also im pretty sure i said this about the CommonMenu background before but i guess i wasnt as explaining as i should have....
my eyes rolled so hard they almost came out of their sockets....