[Mod Request] White Orchard's Lighting Everywhere

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Not sure if I missed something in the files section (so many of them) but is there a version for WhiteOrchard lighting everywhere but without the fog reduction?
 
Hi, i just wanted to give my heartfelt thanks for this. Was fine and good, bought b+w, puked at the lighting. No asmodean. Caved and tried the supler turbo hypercolor one, did as much as i could with reshade.. and just never turned it on again.

Months later i find your post, tousaint something i can work with, and back to my desaturated antics again.. and just wow.

I think the stealth benefit you've done by this mod is actually make the insane change your mind lighting consistent! It feels like one game, and one world now, i can't thank you enough. Im going to finish the expansion finally!!

The WO lighting looks amazing applied to velen as well.

http://imgur.com/Y4W2esp

(no sure if ill be back but just in case https://sfx.thelazy.net/games/preset/5733/)

EDIT: I decided not to use the extended view distance because distant speed tree melts my brain.

EDIT2: I have never seen my setup look as good as this, this is the new king of lighting mods. Thanks @CertainlyStenchy and inspired suggestion @cyberpunkforever!!

http://imgur.com/a/vHy1Y the jpegs are screwed it looks so much better in game.
 
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Just wanted to chime in again on this mod. Been mucking around with the graphics since day 1 of this game launching.. ever since rocking up to white orchard for the first time in 1.01 and seeing a blurry yellow watercolor paining with no sharpening running at 30fps and being more compelled than ever to fix this.

Finally i can say im at peace for the realistic / skyrim enb look i always wanted. Thanks.

 
Thank you very much :pride:
Edit: Love it, is it possible for you to do one without the AO changes to the foliage?

Here you are:
http://www112.zippyshare.com/v/G75Ij3Mc/file.html
If got any special request, send me PM. We shouldn't mess up in this topic. All the changes I have done are:
fogFinalExp - every 'lue' variable is set to 1
and some fogDensity adjustments
Just follow @CertainlyStenchy guide.

EDIT: I probably put a wrong value for fogDensity in the previous version of my post, sorry.
 
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Could someone post comparison shots please? I can never get a feel for these things unless I see a side by side. If anyone could, that would be awesome.
 
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