Hi guys. I'm a beginner trying to make some armor retexturing mods to
The Witcher 3 Next Gen on pc. So after a few tutorial videos watched and questions answered by modders on Nexus, I was able to uncook the game content and export xbm files into tga format so I can edit them using GIMP. However, after editing both the "
d01" and "
s01" files to my desire color and packing them into a usable mod, the majority of the armor's color changed as I intended, but some parts of the armor stayed in the original color. Does anyone suspect what might be causing this problem? Are there other files I should look at for armor color modding? (The armor set I'm working on is the White Tiger set btw.)
Edit: My question was moved to an independent post by admin, and here's the link:
https://forums.cdprojektred.com/ind...ith-armor-retexturing.11113351/#post-13564321
I added some more details to the question there. Would be grateful for any willing to help.