New Factions And Faction Types
We currently have 5 factions: Monsters, Scoia'tael, Skellige, Northern Realms and Nilfgaard. These seem pretty good so far and I'm looking forward to seeing more cards for these factions in time but I started wondering how many other factions could be implemented while staying within the Witcher 3 canon. I haven't seen anything from CDPR on more factions (and I don't expect anything until well after the full launch of the game) but it seems like a logical move to expand the available factions.
There are 2 factions that spring to mind that would fit within canon: Toussaint and Ofieri. Now I'm not sure how these would be implemented, I think Toussaint would be easier (at least for characters/cards) given the Blood and Wine expansion; I'm less sure how Ofieri could be fully fleshed out properly.
Any ideas on what other factions could eventually be added to Gwent? And what would be their focus (i.e. SK look to resurrect/self-harm, NG spy, etc)?
We currently have 5 factions: Monsters, Scoia'tael, Skellige, Northern Realms and Nilfgaard. These seem pretty good so far and I'm looking forward to seeing more cards for these factions in time but I started wondering how many other factions could be implemented while staying within the Witcher 3 canon. I haven't seen anything from CDPR on more factions (and I don't expect anything until well after the full launch of the game) but it seems like a logical move to expand the available factions.
There are 2 factions that spring to mind that would fit within canon: Toussaint and Ofieri. Now I'm not sure how these would be implemented, I think Toussaint would be easier (at least for characters/cards) given the Blood and Wine expansion; I'm less sure how Ofieri could be fully fleshed out properly.
Any ideas on what other factions could eventually be added to Gwent? And what would be their focus (i.e. SK look to resurrect/self-harm, NG spy, etc)?