So far, I find Voorhis and semi-spy deck being fun. Emhyr and reveal isn't as good, imo. And Calveit with Letho needs a few things to get going first to be successful.
Dude, I'm crushing people using my Cahir build. It is an abuse. All you need is to go second in the 3rd round.JoachimDeWett;n7851500 said:It's not an abuse, it'a strategy, and if you struggle against it just win round 1 against it and you will have greatly reduced the odds of cahir "winning" games. Besides, most of the time a cahir player won't need cahir to trigger to win, it's just a plus for turn 3.
HenryGrosmont;n7852450 said:Dude, I'm crushing people using my Cahir build.
JoachimDeWett;n7853400 said:So what ? A lot of decks out there have a strong positive win ratio, it's called a meta. And Cahir decks have bad match-ups, just not against the meta decks. As I said, against Cahir, winning round 1 is all it takes.
JoachimDeWett;n7853400 said:So what ? A lot of decks out there have a strong positive win ratio, it's called a meta. And Cahir decks have bad match-ups, just not against the meta decks. As I said, against Cahir, winning round 1 is all it takes.
OptoNick;n7575310 said:Not sure how it will be after the balance fix, but in current meta Emhyr's ability would be practically useless. ST and NR burning through the deck in round 1, and everyone have the same cards, with very little variations. You can say for sure what they have in hand in round 2/3 by giving one look in their graveyard.
And this ability can't change anything on the field - even Francesca has indirect impact on the game. But with Emhyr it's like you're just stalling a turn.
TriforceDragon;n7757160 said:Having a lot of fun with a spy deck i have dubbed Letho's Twisted Mirror.
The basic idea that inspired the deck was to Banish stuff with Letho and then steal the power back with Bekker's Twisted Mirror, but it evolved a bit.
Edit:
With a few more matches behind me I have made some changes to my deck list:
Leader:
John Calveit
Gold:
Letho
Cahir
Bekker's Twisted Mirror
Yennefer (Not conjurer) *possible placeholder until I get Menno Coehorn
Silver
Celleach
Cantarella
Joachim De Wett
D. Bomb
Decoy
Treason
Bronze
3x Engineers
3x Emmisary
3x Ambassador
2x Impera Enforcers
1x First Light
1x D. Shackles
2x Nilfgaard Knights
Reasons for changing:
The Emmisaries and De Wett were pulling Medics way too often even when I worked to avoid it. Now the Emmisaries let me thin my deck and then drag them all back to my side of the board with little risk.
The Knights were added as heavy power for either buff + engineer (though I prefer turn 1 Celleach or Enforcers for that) or those final turns which i often struggled with due to low power outside of the combos.
I cut an Enforcer as despite beeing powerful, especially with Cahir, they are dead drops once all hero abilities have been used. With Celleach there as well i usually have no problem pulling a hero ability buff card in my opening hand.
Cutting a First Light might cause problems and I might go to 26 cards just to add it back.
Considering cutting treason as between my hero ability and Cahir it rarely seems all that powerful. Might look into adding some specialized silver cards from the Nilfgaard list, like the guy who discards copies from deck to graveyard.
Old thoughts:
The idea here should be obvious. Play Spies, steal them back with hero ability, refresh hero ability with Cahri and repeat as necesary, buffing Enforcers and Celleach as you go.
Og specific interactions is the use Decoy to replay a stolen Cantarella for card advantage, even better if you can steal it back all over again.
But the bread and butter of the deck is the use of Bekker's Twisted Mirror in conjuction with Letho or just spies in general. With the spies floating around at 2 points of power they are usually the target when Bekker's Twisted Mirror gets played and with your hero ability or treason you can steal back the creature that gets targeted. In the best cases Letho has decimated a line of enemies before you do this.
Problematic aspects right now is the Medics, who when pulled by the Emmisary's on round 1 do nothing.
I am also considering popping in some Combat Engineers as the Ambasadors in conjuction with Enforcers tend to go high in power. Possibly I will drop a Medic and Emmisary for two Engineers.
In general I strive to play Celleach or an Enforcer before any spies to limit problems with Emmisary and Ambasador.
Not played to many matches with it yet, but the deck is fun to pilot and getting those massive swing turns with a well used Bekker Twisted Mirror steel feels great.
Of general ideas for where to with the deck, outside Engineers, I want to add Coehorn for getting rid of any leftover spies, but I am not sure if it is needed. Keeping Yennefer might be better to get a gold 1 power creature for Twisted Mirror target. I am also considering fitting in Sweers for more easily pressuring enemy strategies and giving Medic's targets for round 1.
gr8horned1;n8214340 said:Is this a BUG?
Joachim De Wett........... can someone explain why this card did NOT play a card to my side of the board ? This happened twice to me in the final round.........my opponent had passed....and Joachim De Wett was my last card in my hand. I would have won the match if this card did what it was supposed to do. It was suppose to play the top loyal-only non-gold unit in my hand and add 8 to it's strength.
metalmaniac21;n7888530 said:Any suggestions for a good (for low rank) 'budget' Emhyr deck?
d3vil_dant3;n7956660 said:Someone has a good Emhyr s deck?
MoleWitcher;n8217610 said:I'm Loving my John Calveit spy deck.
Gold: Letho, Cahir, Steffen Skellen and Vilgefortz
Silver: Cantarella, Operator, Alzur's Double Cross, Decoy, Joachim De Witt and Roach
Bronze: 3x Impera Brigade, 3x Emissary, 3x Ambassador, 2x Combat Engineer, 2x Lacerate, D-Shackles and First Light
Alzur's Double Cross is mainly used to make sure i get the Operator and Canterella combo going seeing as Operator is 8 strength now, Decoy is usually used for a Cantarella but can also be used for an extra Combat Engineer if my initial target gets locked.
Impera Brigade, Emissary and Ambassador are pretty self explanatory and amazingly strong post patch, the only Gold i'm thinking of swapping out is Letho because he can be very inconsistent as he needs like 3 turns to work properly.
But when he works he basically wins you the game, like just now against a Self Wounding Skellige player who had 2 30+ Tuirsach Axeman's i used Letho to basically absorb their strength and banish them allowing me to D-Shackles a 60 strength Letho and bring him back lol.
Seeing as i already won the first round he literally couldn't do anything short of a D-Bomb or Scorch which he obviously didn't have, but i imagine Tibor would be a more consistent performer in the deck but i don't have the scraps for him right now.