Are each of the roles locked to use certain weapon types, or can each role use different weapons?
I don't think any of that has been confirmed yet. I hope no item will be bound to a specific class.
Are each of the roles locked to use certain weapon types, or can each role use different weapons?
I don't think any of that has been confirmed yet. I hope no item will be bound to a specific class.
Obvious? Can you tell me what, exactly, is obvious in your statement?Oh yeah I hope I didn't imply otherwise. Someone had to point out the obvious though
Ah, gotcha. I'm not sure about that. Haven't gotten around to playing CP 2020 yet.I meant in respect to CP 2020. I guess I should have been more specific.
I just assumed rules applying to weapons would carry over to 2077. I guess your position is a better one though. We won't truly know until CDPR confirms it.
Obvious? Can you tell me what, exactly, is obvious in your statement?
Obvious? Can you tell me what, exactly, is obvious in your statement?
Obvious? Can you tell me what, exactly, is obvious in your statement?
Ahhh....that, eventually, we'll play all the classes if they are any good. Making the poll and people's preferences a lot less relevant. As opposed to people who are voting maybe playing one class and therefore CDPR should focus on making the most popular classes the most rewarding. Or even throw out the little-interest classes.
Seemed pretty obvious to me.
Are each of the roles locked to use certain weapon types, or can each role use different weapons?
It will depend on how unique my previous playstyles - and impact on story - will feel. I liked Alpha Protocol, because it did allow me to make various choices and in fact my two ending were different from one another. However, I stopped halfway on my third attempt, because I was still doing the same missions and the core gameplay remained the same, despite different outcomes. If gameplay will feel the same in CP77 then probably yes, I won't even touch some classes, because they'll be redundant regardless. It comes down to how fed up you are.Are you saying you wouldn't try Nomad or Rockerboy for an hour of play or so, just to see?
We are on discussion forum, are we not?This. Not sure what I've done to you to deserve these questions.
We are on discussion forum, are we not?
Yeah as much as I loved DA:O three play-thru's was enough for me.
#1 - City elf rogue - learning the game
#2 - City elf rogue - now that I had a clue what skills were worthwhile and where what items could be obtained.
#3 - City elf rogue - just to see how different it was from a city and elf and rogue perspective.
I am not passive-aggressive. I've only disagreed with you and presented my point of view (that you're wrong about [all] people playing all the classes thus making their initial choices irrelevant in the end). That's how discussions are born. By people exchanging their points of view. I found yours incorrect, so I pointed this out to keep us within what I think is closer to reality. If I am wrong then do me a favor and point that out for me too. It's nothing personal. It's how I [try to] operate.Fine I'm sorry I kicked your dog, there stop being so passive aggressive over it. Bloody hell I was just saying that most of us on these forums will end up trying most if not all of the classes eventually
Probably one reason I find Mario and most shooters boring, they're pretty repetitive when you come down to it, and many with little to no plot line to at least give the illusion of a reason for killing yet more stuff.
Yeah it's probably true that the majority of people may play it once maybe twice at best before dropping the game for the next thing.
Netrunner for sure. Are these confirmed play styles or thing we're hoping is in the game?