need help extracting with wcc_lite, please!!
OK, first of all, I can't "uncook" the files from my game. Even if I use the uncook command properly (according to the guide), it extracts only about 3GB's of files (about 40.000 or so files, whereas I've read the size of the uncooked directory should be around 30GB's), and there are absolutely NO TGA files, whatsoever...
But anyway, what I need is to use a .w2mesh file from an existing mod (have absolutely NO IDEA on how to extract or uncook files from an exisiting mod), then use this file to replace the original one, and then "cook" it back into a mod.
The modding guide is very generic (not to mention the tools), that is, at least for inexperienced modders like myself, so ANY guidance would be good... Thanks!
OK, first of all, I can't "uncook" the files from my game. Even if I use the uncook command properly (according to the guide), it extracts only about 3GB's of files (about 40.000 or so files, whereas I've read the size of the uncooked directory should be around 30GB's), and there are absolutely NO TGA files, whatsoever...
But anyway, what I need is to use a .w2mesh file from an existing mod (have absolutely NO IDEA on how to extract or uncook files from an exisiting mod), then use this file to replace the original one, and then "cook" it back into a mod.
The modding guide is very generic (not to mention the tools), that is, at least for inexperienced modders like myself, so ANY guidance would be good... Thanks!