HenryGrosmont;n7565000 said:Renew does not res weather gold. Only units.
I did have a deck with all weather cards... not too much fun playing it, tbh.
Strollin was talking about woodland spirit, or caranthir, unit cards that summon weather.
HenryGrosmont;n7565000 said:Renew does not res weather gold. Only units.
I did have a deck with all weather cards... not too much fun playing it, tbh.
HenryGrosmont;n7565000 said:Renew does not res weather gold. Only units.
He wrote "to res weather card". Cards you mentioned aren't "weather cards". Those are, as you correctly pointed out, units that have the ability to summon weather.Lim3zer0;n7565030 said:Strollin was talking about woodland spirit, or caranthir, unit cards that summon weather.
Clarity of the posts would be a nice feature...4RM3D;n7565040 said:His post was a bit ambiguous. Nonetheless, Woodland Spirit and Caranthir does the trick
4RM3D;n7562600 said:Hence my suggestion.
HenryGrosmont;n7565000 said:Renew does not res weather gold. Only units.
Then he should've written that.Treamayne;n7566210 said:I think he meant resurrecting Woodland Spirit or Caranthir
HenryGrosmont;n7560080 said:I'm inclined to think the same...
Siege row for Skellige with mushrooms AND buffs, let's see how Aard will do...
You're joking, right? ST will get even stronger.
It won't increase weather power against decks that rely on base strength, quite the contrary. Skellige will benefit mightily, NR will too. The only faction that will suffer is... Monsters. Bravo devs!
milosh69;n7581990 said:I've toyed around with a card lately where I'd wished that the "bonus keeping in weather" was already implemented: poor little Dudu, got big when he saw my Opponents 40 point monster but the fog made him humble again. He didn't recover from the shock and even after the Skies Cleared he couldn't get over it and remained as weak as he was born. Well after that I had to send him home where he still is :\
geok1ng;n7570560 said:ragnarok can again become worth a gold slot on monster decks.
rams142857;n7586250 said:(could somebody please explain me, what would go wrong if weather were simply a damage-over-time mechanism? like it works in the other direction for ancient foglets?)
4RM3D;n7586370 said:Weather is kinda odd in this equation because it's something any faction could use, but something Monsters actually rely on for one of their decks. If you are going to nerf weather, then Monsters would need to get a replacement to compensate for their loss. Balancing this can be quite tricky. Because of this, you can't just change weather, without destroying Monsters.