Anyone else have Open World Fatigue?
Im tired of playing open world games with a character that has no personality. The reasoning of it is ofc that you are playing yourself which is why most of these characters are bland i would much prefer to play a character that had a preset personality cause then the dialogues would be far more engaging and real. Been playing Fallout 4 and my character basically has very little personality whatsoever. I wonder if we could remedy this by having characters with preset personalities.
Open world games for me personally are getting a bit boring. Been playing MGS5 and all u do is invade a basecamp (they all look the same) and do the same mission extract or kill something or someone. Fallout 4 is a bit better it was specially designed areas within the open world but most of the places u explore do not its basically go there and kill everything. Witcher 3 which i stopped playing after 3-4h (cause i didnt care about the character or the world) seemed to have a lot of specifially designed areas and a lot of open world combat of just going someplace and taking things out. Dunno i feel like the open world games have gotten repetive and to go back to linear scripted games is a better fit now. Although the best solution would be to have a mix of the two. Like the Arkham Games.
Im tired of playing open world games with a character that has no personality. The reasoning of it is ofc that you are playing yourself which is why most of these characters are bland i would much prefer to play a character that had a preset personality cause then the dialogues would be far more engaging and real. Been playing Fallout 4 and my character basically has very little personality whatsoever. I wonder if we could remedy this by having characters with preset personalities.
Open world games for me personally are getting a bit boring. Been playing MGS5 and all u do is invade a basecamp (they all look the same) and do the same mission extract or kill something or someone. Fallout 4 is a bit better it was specially designed areas within the open world but most of the places u explore do not its basically go there and kill everything. Witcher 3 which i stopped playing after 3-4h (cause i didnt care about the character or the world) seemed to have a lot of specifially designed areas and a lot of open world combat of just going someplace and taking things out. Dunno i feel like the open world games have gotten repetive and to go back to linear scripted games is a better fit now. Although the best solution would be to have a mix of the two. Like the Arkham Games.