How would NPCs react to monsters in the Witcher 3?
One of the things that I loved about the witcher 2; In Flotsam they had border guards just on the outskirts of town. I remember getting into a scoff with too many nekkers and running back to the border, and watching the guards engage the enemies. I always thought that was a very immersive touch to the game.
I wonder if that will happen in the witcher 3? Will there ever be dynamic events where you see a group of bandits in a forest, perhaps running into the creature you were trying to track down? Or would monsters follow you around long enough for you to "kite" them into town. Would the guards react?
Its the little things that CDPR have been so great at doing. (Npcs taking shelter from rain) I hope they haven't forgotten!
One of the things that I loved about the witcher 2; In Flotsam they had border guards just on the outskirts of town. I remember getting into a scoff with too many nekkers and running back to the border, and watching the guards engage the enemies. I always thought that was a very immersive touch to the game.
I wonder if that will happen in the witcher 3? Will there ever be dynamic events where you see a group of bandits in a forest, perhaps running into the creature you were trying to track down? Or would monsters follow you around long enough for you to "kite" them into town. Would the guards react?
Its the little things that CDPR have been so great at doing. (Npcs taking shelter from rain) I hope they haven't forgotten!