TH3WITCH3R;n8355960 said:
I never said you are exclusive ST player, I said "I know your are ST player" that means even though you are playing with all faction may be you are playing more with ST & I said that coz I saw some of your post in ST nerf threads like this where you are always trying to defend ST & saying ST is your fav. faction. Anyways that's not the point here so If you think I am wrong what I said then ok Sorry for that.
Just for the record. Two factions that got me to 4500 mmr were NR with Dethmold, Regis and Trololo and a weird Skellige with Morkvarg as a bait and vanilla Geralt.
I just couldn't stomach playing Scoia and that shitty Hawker Healer abuse.
TH3WITCH3R;n8355960 said:
BS? why just because you think so or what? You are not judge here to decide what is BS & what is not so chill. You can control monster & skellige passives. I mean you can at least destroy monster card or you can steal skellige base strength cards from their graveyard but there is no control over ST passive as if ST player win round & decided opp. to go 1st then opp. has to go 1st there is no choice, counter or anything available to change that. IMO ST passive is far superior then any other passive.
Are you going to argue that ST passive ability is better than Monsters and Skellige? Monsters can carry a 20+ card into next round and Skellige, for example, makes very strong cards like Ocvist and Roach even stronger. That's in addition to benefiting from wounding on both sides exclusively. Shall we open a thread that SK is OP because of that too and cry for the change? Well, it's a different story.
RickMelethron;n8356530 said:
well, guess what? the game isn't sustained by the few hundred top players, and if the devs only focus on what they're saying instead of making a fair experience for new and middle-tier players, the game will die and the top players won't have a game to play.
Actually, let's say that a few thousands because right now everybody just jumping spots with few exceptions. And those few thousands don't choose ST Ambush... why is that?
As for everybody, there is a level of players that complain about weather is still being OP. People will always complain about things. The trick is to separate legit complaints from laziness.
Also, the vast majority plays net decks and don't even think about tweaking those. In fact, you can build a deck that easily counters Ambush and evens out with Henselt. Consume is a bit tougher but still beatable. A deck that is viable but none plays it. Now, tell me what deck can counter Henselt and be competitive against other decks as well? This should be an indicator.
I just started a new f2p account to test things and will post on my experience soon...
Ruthless95;n8356640 said:
5 times dragoons, reveal the huge ambush in the 3rd round. 5 times dragoons, reveal the huge ambush in the 3rd round. 5 times dragoons, reveal the huge ambush in the 3rd round. 5 times dragoons, reveal the huge ambush in the 3rd round. 5 times dragoons, reveal the huge ambush in the 3rd round. 5 times dragoons, reveal the huge ambush in the 3rd round.
simple fact that when facing SC you can't do sh*t about that huge 28 strength sapper. does that sound fine to you? it actually may, but not being able to counter something or not have any ability against it is game breaking. there is currently only 1 immediate counter to ambush cards that you know is gonna make you lose the game and that's morenn but why give such ability to the faction that plays the ambush? this gives the SC double the power by operating a 20 strength sapper and when you opponent plays his sapper you morenn it... like double screwed.
the least change we can expect is to have a neutral card with the ability of morenn.
and don't mistake round 1 and 2 with 3, henselt monsters SK they all put out extreme power on round 1 and 2 but they run out of it in round 3 after long round 1s and 2s which SC is expert at elongating first 2 rounds. while SC has saved the beefed up the sapper. SC can put strength on board and compete with SK and MS with saskia and yen in round 1 and 2. by now it's not so hard to say your favourite faction is SC.
Ok.
First, five times Dragoons? This is the problem? You mean, not Triss+Dandellion+Baron+Siege Expert and Promote? You mean it's worse than 4 and 6 buff plus very plausible 3 more (with bodies on the board). Then you get your Towers out and Promote them all. Next round, rinse and repeat. And where's your immediate counter to 4 times gold promoting?
Second, why would you ever get to the 3rd round with Ambush?
I got 20 Sappers and 18 Turuviel Operated to me many times. It only gave me a read on their hand. Like sitting there with two 18 Toruviels and one Morenn? I can do whatever I choose to. The opponent however has no idea what's in my hand.
Ok, I fear that this isn't a debate. If you excuse me, I will not continue this until counter-arguments aren't brushed aside and just because that doesn't fit the narrative...
P.S. There's a new trend. And it's an ugly one, definitely will need a change from the devs. I was surprised they would change a card like that in the first place.
Cheers, people