I come with brand new SK strategies.
People have complained lately about how SK seems to dodge the nerf hammer everytime... and they're probably right. There werent many changes to SK directly with December patch, but the changes to the rest made SK stronger.
I know a lot of players are still using Crach/ Bloodthirst decks, but since they added Hemdall, i just had to make a deck about him.
So, Eist is pretty awesome right now. Xavier Lemmens was nerfed to oblivion, havent seen him a single time since patch so the only graveyard hate you can get is an Alghoul when facing Giant Woodland, or the rare chance of a Blue Dream.
Since Scorch and G:Igni were also nerfed, they stopped being a problem too. I just have to be extra careful when facing Foltest (because of Gaunter), other than that you can put big units.
Im using 2 Eist decks, and they're very similar:
-the first is a classic GS deck (previously axemen), with lots of ways to do 1pings to boost the GS and Dagur. People usually use Harald for this, why? A Dagur+Leader ability is a 20pt finisher, which is pretty good. Im using a Dagur ressurect(with Eist ability) + Shupe Hunter for 9 pings (if i get lucky, its a 60% chance), which is a 26 pt finisher.
-the second is my Heimdall Warriors deck. I use veterans (8 base strength), jutta + mirror, Hjalmar and Cerys. And it has a super powerful finisher, in the right conditions. So Heimdall boosts by every warrior damage you do. and the good part about this deck is you can and should use powerful moves like Jutta and Hjalmar on R1 and 2 so they're at the graveyard R3.
Assuming the opponent has a 12pt unit, you play Hemdall from hand, ressurect Hjalmar and use Jutta to do 12 damage. This is a 31pt finisher! (also works if Hemdall is on GY and Hjalmar on hand, since they're both warriors)
This deck is great against giant woodland which seems dominant lately, as you can remove most of his thrive units early, and use his big units to your advantage, just be careful if you play Hemdall early and he has drowner to put it in ranged row, Hemdall is melee restricted.