Alpha Protocol is a tragedy really.
So many good ideas buried under questionable gameplay design.
I liked Alpha Protocol more than Mass Effect 2, I don't know why but it felt all around better.
Was that before or after the 1.1 patch that stripped out the DRM? I think the DRM was responsible for a lot of people's weird issues like that.Never finished ALpha Protocol. because it blue screened my system hard. Had to wipe it.
Yeah, but if you bring lots of EMPs to circumvent all of the minigames (which I think you can do with a single point put into Sabotage) the game's actually pretty smooth, omnipotence of the pistol aside.So many good ideas buried under questionable gameplay design.
I liked Alpha Protocol more than Mass Effect 2, I don't know why but it felt all around better.
There are multiple versions of the 1.1 patch for different region versions of the game (a US and "rest of world" patch, as memory serves), and it's easy to accidentally download and install the wrong version. Totally breaks the game if you get the wrong one, but I seem to remember that it's possible to download the right one and overwrite the wrong one without any need to uninstall anything.I had boxed copy bought and wanted to play it again after patch 1.1. Well everytime I install 1.1 it brakes the game and it gives error when starting. Also now I have used all my 5 installs so I can't install it again. And that drm reset thing on Sega's site didn't work either
I liked Alpha Protocol even if gameplay was rather unbalanced. I could ghost kill room full of enemies in the end and was really in trouble when I was forced to do long range gun fight in the end. Also that Russian boss was really hard since I chose to go Russia first.
Also I actually didn't see any of the conversation options I just saw all those "balls" for options and wondered that this conversation system ain't that great since I don't know what I'm choosing. Later learned that it was actually anti-aliasing that made conversation options to dissappear Luckily I had learned to know which was jerk answer etc so I managed rather well
I had boxed copy bought and wanted to play it again after patch 1.1. Well everytime I install 1.1 it brakes the game and it gives error when starting. Also now I have used all my 5 installs so I can't install it again. And that drm reset thing on Sega's site didn't work either
Now I wanna play it again...damn Perhaps the worst case I've encountered how drm fucks up paying customer. Maybe I should try find a bloody torrent for it
Brayko boss fight had best boss fight soundtrack I ever heard. Ahhh Vice city...
It was also the hardest fight of the whole game!
Not a bad idea. Bosses in the net...Somehow i get the feeling that while a "Boss" in Night city will usually either be a cybered up gang leader or a Yuppie corp hiding behind an army of solos. That the more traditional game bosses will be encountered on the Net.
so far in this thread the thinking has been that you will infiltrate the building and kill the leader. But we have been neglecting the Rouge AI's and data fortresses that play a major part in the PnP game and is more then likely part of the main plot. (search Cyberpunk 2077 BrainDancing) These data fortresses can be anything really from a recreation of Disneyland, to a recreation of night city. I imagine the shielded, bullet sponge, hit the the glowing red dot, bosses to be frequent here, as apposed to the more fragile fleshy ones in the real world
Btw, i should check the book first but i think the closest things to what you refer as shielded, bullet sponge or fragile enemies or bosses are included in two major ai categories known as monsters and bots (ie evil humanoids). Anything marketed as smarter than that usually make use of exploits if not cheats, so there's a limit to what enemies you can meet in these "recreations" if i get what datafortresses are