Honestly......the combat looks kinda bad and jerky, hopefully it's polished more at release.
Do you have in mind a specifical part of the combat system?
Honestly......the combat looks kinda bad and jerky, hopefully it's polished more at release.
Loving almost everything...... but dat LOD though. It's very apparent, especially on the shadows. I guess games still have a few years to go before LOD/draw distance can be somehow masked/less apparent.
I see what you mean, LOD and draw distance were really low in recent gameplays, the trees look like 2d models at far distances. I've noticed that the older 2013 footage, especially the debut trailer had massive draw distances. I'm curious as to if the draw distance will be any higher at ultra settings.
Do you have in mind a specifical part of the combat system?
When Geralt is dodging and moving around, just doesn't look fluid like say a batman Arkham game or shadows of mordor.
Unfortunately this wont be "fixed" i think, I complained a while back that animations were too fast and accelerated but its too late now, and also im in the minority.
Just the kind of video I've been waiting for. Was this recorded at the CD Projekt studio ages ago though? Because you see the old UI on screen in the background at 0:47.
Shaved Geralt looks kinda weird in this video, like a different person.
Been wondering the same.Just the kind of video I've been waiting for. Was this recorded at the CD Projekt studio ages ago though? Because you see the old UI on screen in the background at 0:47.