Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled May 23 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000008
Crashed Thread:
Thread ID: 5116
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x28133 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2214b8 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2211af - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2220be - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x224f25 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x81205 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "D:\SteamLibrary\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 4788
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x923f98 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x921634 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9240f0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92165d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x774ba0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69b3c4 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xce10a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69b1d4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x1111b6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaf0c1 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x10bbfa - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaf3c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9f6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21a8d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc59 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xd4c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x2690d8 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4808
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15e17 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4812
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:
repend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4820
callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4880
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
should i copy more? there is a lot