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  1. starrzz

    Patch Notes 11.1

    Idk what to say that's not been said by everyone interested in Gwent development time and time again. So, this is what's gonna happen: SK replaces Feral Bond with whatever. NG replaces Torres with some with top-end assimilate cards that didn't make the cut in Enslave. And... no. That's about it...
  2. starrzz

    Is Nifgaurd supposed to have everything?

    Well... to be completely honest, since you list just about all the archetypes NG ever had, MO also has Deathwish, Deathwish Viy, Relics Nekker, Relics Mamuna, Rat Clog, Rat Sihil, Rat Swarm, VAMPIRES (actually meta currently), Kiki Thrive, She-Troll spam, etc. So hopefully now you see how...
  3. starrzz

    Patch Notes 10.8

    Good post. In general, making decks that must lose R1 or they slap a 50 on last say is just making the RNG of R1 draws the biggest factor. Just like mill or clog. It's making those situations more common: you didn't draw right for R1 and they did, most times it's impossible to win no matter...
  4. starrzz

    Milva?

    Mostly Squires and Chameleons but also the 4p cultists, Elven Swordmasters, some siege engines. Also, 6 or 7 power engines can be removed with the Dryad Ranger or the 1 power dwarf/Waylay. Same reason why people run Imprisonment with the cultists despite the anti-synergy. Meta is engine heavy so...
  5. starrzz

    Mass Effect 5

    I think the main question is not whether there will be Shepard or not. It is what they are going to fight against. If they launch a new series, there has to be a main conflict to dictate the plot, an epic theme. An ancient AI gardening the galaxy - that is done. A necrophage style life-form...
  6. starrzz

    Dune Appreciation Thread

    I think the movie is as perfect as a movie can be. The only thing that could have been done better (but how?) was the exposition to Paul's awakening to prescience. Prescience and its potential to affect humankind is one of the main themes in the books. Especially in the thopter chase scene...
  7. starrzz

    Starfield! Spaaaaaaace...ladders.

    People seem hyped but I think the reveal was mediocre. Combat looked copy pasted from F3, clunky, zero feedback on damage. AI... how did they even green light that for the reveal? Enemies acted clueless and ran into the line of fire like those pixel spaceships from Asteroid. Voice acting was...
  8. starrzz

    Patch Notes 10.7

    I think making pure neutral decks a thing and limiting Renfri to them is a good idea. This meta is a mistake.
  9. starrzz

    Patch Notes 10.6

    Very good patch, thanks! SY poison seems overpowered and will probably dominate. However, the list is extremely difficult to pilot, and this might affect both winrates and playrates, giving the balancing team the wrong picture. A thing to consider, thanks. Every meta report from every leading...
  10. starrzz

    GWENT'S DESIGN 02: BALANCING

    It's a long and skillfully written essay. May I paraphrase, less skillfully but shorter: "leave devs alone, Gwent meta is not their fault, it's all because of the players and how subjectively they perceive balance." There is some truth to it. But most of the time, people play the strongest...
  11. starrzz

    Patch Notes 10.5

    BIG QUESTION: Why is it a card rework and not a card drop? Why do you delete cards from the game? I'm not a big fan of the removed cards but maybe some people were, and if those people weren't many, why not buff the cards instead of just tossing them away? Does it really cost so much to have an...
  12. starrzz

    God Of War 4

    Borderlands and Far Cry got much better shooter gameplay than Cyberpunk. Elden Ring with Dark Souls combat and RPG mechanics is better than W3. MGS5 is open world with maybe the best stealth gameplay ever. It's not that they couldn't, they just didn't. It's not the 90's. Open world is not a...
  13. starrzz

    God Of War 4

    All due respect but as CDPR excells at use of source material and creative and meticulous narrative solutions, they always kinda suck at gameplay design. They should really focus on crispy combat design with W4. Especially now that the source material of Sapkowski's work kinda ran dry and won't...
  14. starrzz

    Elden ring question

    It's not an excuse. It's just what it is. You can be fast in anything if you apply yourself. The difference between From games and all the others is that they ask to apply yourself a little more. This is something that the new generation of gamers - just about the only ones to voice...
  15. starrzz

    Elden ring question

    Distortion2, any% (and all remembrances iirc) world record holder, plays k&m so... Anyway, to answer op's question, you can't access inventory just by pressing "I" because inventory is designed to be accessed with 2 button input (3 buttons for weapon change). This is a PvP game, too, and...
  16. starrzz

    What's up with the awful difficulty design now?

    No, they just stopped showing Very Easy and Easy level scaling. So when you outlevel something, it just doesn't show on the map; only when you're underleveled. The crazy numbers were removed so no more 300% crit chance. But effectively nothing changed. Same ol' CP77. Up to lvl15-25 they sponge...
  17. starrzz

    What's up with the awful difficulty design now?

    Ofc a degree of RNG should be implemented in any RPG mechanics. But not like THIS. Lvl 15, 200+ health, max armor at this point, and sometimes 2 bullets from an SMG from the same enemy do 20-30 dmg, sometimes two-shot for 200+dmg. Sometimes you rambo though 5 guys carefree with nary a scratch...
  18. starrzz

    Buff strategems to effective value of 6-7 points.

    Title says it all. Currently that value is 4-5. Same it was years ago when an average value of a 4 provision unit was 5 points, and the value of top end golds rarely exceeded their provisions. Now an average value of a 4p card is 7, and top golds supply value multiple times their provisions...
  19. starrzz

    Which ending is canon?

    None of the endings is canon because the game is not canon. The game is an adventure based in canon just like any adventure in a tabletop session would be. V is not a canon character but a player character designed just for that one adventure.
  20. starrzz

    What's up with the awful difficulty design now?

    The quotation marks over "fair" suggest that you actually know how wrong you are. Enemies have about 15 times more health on average. It is no coincidence that many of the CPDefenders in this thread admitted they primarily do stealth. Stealth is the most trivial AI abuse in this game. And...
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