Patch 1.52

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1.3 i think, Judy gifts it too you if you romance her i think..
hmm never got it tbh not in 1.3 nor later... not even in 1.52 : /
edit: oh i see... my bad
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tho im still waiting for the last legendary pieces of techi and media sets... as well as the correction of some legendary parts which miss lvl scaling since day one... curious if or when those sets are bug free : /
 
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tho im still waiting for the last legendary pieces of techi and media sets... as well as the correction of some legendary parts which miss lvl scaling since day one... curious if or when those sets are bug free : /
I did not get the techie cap this latest playtrough, just wasent there. Not sure if they moved it or if theres some other change done.
 
eh? since when is the maxtac available for female? they just talk about it in pyramid song - but getting it as gear? since when?
Can be found inside a cache in the bedroom of Judy's apartment after romancing her during Pyramid Song. One must have made a remark on her outfit worn during this quest.

Since 1.3 :)
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I did not get the techie cap this latest playtrough, just wasent there. Not sure if they moved it or if theres some other change done.
I would say "a bug", because the cap was always here in three 1.5 playthroughs :(
 
Can be found inside a cache in the bedroom of Judy's apartment after romancing her during Pyramid Song. One must have made a remark on her outfit worn during this quest.

Since 1.3 :)
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I would say "a bug", because the cap was always here in three 1.5 playthroughs :(
Yeah the only parts which are still (officially) missing are the media boots and tech body - else everything should be ingame eventho some are buggy in scalling
 


Patch 1.52 for Cyberpunk 2077 is being rolled out and will soon be available accross all platforms! Here's the list of changes for this update.

Gameplay
  • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
  • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
  • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
  • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
  • Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.
Quests
  • Player won't be able to purchase again an apartment makeover they already own anymore.
  • Added the showering interaction to the Nomad Camp.
  • It won't be possible to hack the Northside apartment before completing Act 1 anymore.
  • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.
  • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
  • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
  • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
  • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
  • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
  • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
  • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
  • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
  • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
  • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.
Open World
  • Fixed an issue where summoned vehicles could be spawned far away from the player.
  • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
  • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
  • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
  • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
  • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
  • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.
UI
  • Added a quest tag to fixer rewards when they're first found in the stash.
  • Opening menus while reading a shard will no longer block the game.
  • It won't be possible to change the position of the marker when a time skip is in progress anymore.
  • Fixed an issue where the loot UI could flicker and change before picking up the item.
  • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.
Visual
  • Fixed animations and missing or displaced objects in various scenes.
  • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
  • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
  • Fixed an issue where foliage was not affected by different weather conditions.
  • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.
Console-specific
  • Memory improvements and crash fixes on next-gen consoles.
  • Minor UI optimizations.
  • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
  • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
  • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
  • [PlayStation 5] Wet roads will now be as reflective as on the PC version.
  • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
  • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.
Stadia-specific
  • Enabled aggressive crowds on Stadia.
Can Johnny Silverhand's arm return as a cosmetic!? Most of us loved the bug and those that didn't like it couldn't unequipt it after discovering it. Im sure every V out there would like to see some version of it to return even if it was unintentional..... Imagine a mission where you go back to where johnny was dumped, digging up his body, pulling his arm off of his old bones, and rushing to a ripperdoc to get your arm sawed off and johnnys put on. Or maybe some samuri superfan wached him get thrown in and went back for his body. Idk but its a cool idea. Ive talked about this with many people who love the game and we just miss the breathtaking drip. Thoughts?
 
Thoughts? Yeah loved the arm as well. For me it would make sense to find it, even more with a kind of Body Bonus like the Gorilla arms since 1.5. Would be nice for using certain weapons without a body build.
 
i should still have it on my save. if new content or expansion brings me back. it looked really good

playing without it would seem odd after seeing it for over 500 hours
 
I didn't think the patch notes was too clear on the apartment makeover. So it's only the currently chosen that is not buyable again. I read it as if you payed for it you wouldn't be charged again so as to be able to swap freely between the makeovers once you paid for them all. Not a biggie though.
 
I Just came here to say thank you CDPR for the continued work and for not giving up on this title. every update since launch has bin showing significant fixes slowly but surly and I hope CDPR can take some inspiration from the modding community as they have come out with some amazing mods lately such as 3rd person view, vehicle customization and "flying vehicles" which is just mind blowing how well it works and fits this games genre, multiplayer would also be an amazing addition and would defiantly be successful if done right. we all look forward to the many updates and content this game will bring to us in the near future, because this game has great potential to be more then it is now.
 
I've encountered a problem I haven't seen in any other patch.
PC - Steam - 1.52 - Cyberware Monowire.
 

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I've encountered a problem I haven't seen in any other patch.
PC - Steam - 1.52 - Cyberware Monowire.
As far as I remember, I encountered this kind of visual issue since release, mostly with the big "Tyger Claws dudes" (the ones with a white mask). When they "lost" their head, the mask still appear like an overlay (as on your screenshots).
So maybe a good idea to directly send a ticket to the support if it's not already done ;)
 
I'm facing the same problem with 1.6
Is there any solution?
Yeah, I just did this quest the other day.
You need to be behind the car, roughly halfway between the open cargo container with the car itself and the cargo container behind you. It's a tiny, little sweetspot where the prompt will pop up. I honestly don't know why the whole car model isn't an activator.
 
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