Attack sequence animations..
From "m0_opponent_att.lua" : Animations = { SR = { Name = "CmF_bas_S1", Stance = { "Left", SWS_ZL, SWS_TP } }, SL = { Name = "CmF_bas_S1", Stance = { "Right", SWS_ZP, SWS_TL } }, DR = { Name = "CmF_bas_D1", Stance = { "Left", SWS_ZL, SWS_TP } }, DL = {...