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Hotfix for GWENT: The Witcher Card Game

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  • Hotfix for GWENT: The Witcher Card Game



    We've just issued a hotfix for GWENT: The Witcher Card Game. Below is the full list of changes.
    Hotfix for GWENT: The Witcher Card Game

    Gameplay - card Strength / abilities changes:

    Neutral
    • Yennefer: The Conjurer's Strength changed from 7 to 5.
    Skellige
    • Draig Bon Dhu will now be Relentless.
    • Cerys' Strength changed from 12 o 8.
    • King Bran's buff value changed from 2 to 1.
    Game Fixes Changes
    • Sarah should no longer get double points when Weather Effects are spawned by opponent's Coral.
    • Fleeting Units should no longer stay in the middle of the board after being discarded by Bran's ability.
    • Isengrim will no longer spawn Scoia'tael Neophytes when the opponent plays Decoy.
    • Foltest will not be able to copy spying Units.
    • Tuirseach Axeman with Resilience will not be buffed by Units cleared from the Battlefield at the end of the round.
    • Harpies will not spawn more eggs when pushed by Geralt: Aard.
    • Hawker Support will not be boosted when the opponent plays Decoy.
    • Units affected by Weather and then replayed on the same row will now have proper Strength.
    Game polishes
    • Tooltip changes.

  • #2
    You guys gotta be kidding....so you boosted Ceris deck because it was barely viable and 48 hours later you make it worse than it was before? What a lame....

    Edit: Its not mentioned in the list that Draig buff got reduced to 2 ( instead of 3 ).

    If you wanted to make fatality to queensguard deck type you greatly succeed.
    Last edited by Sukin-kot; 08-02-17, 18:09.

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    • #3
      King Bran nerf? WHAAAAAAAAAT??? He was barely worth using as it was.

      Hooray for the Yen nerf though.

      Comment


      • #4
        The changes make sense(not sure Bran's one was needed tho) and i'm glad we got them so fast, what doesn't make sense is nerfing these cards and not touching Clan Tuirseach Axemen.

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        • #5
          Err, I am not sure this is the correct Skellige deck archetype which should've been nerfed.

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          • #6
            Seriously? Didnt nerf harald but nerf bran? Well... no need to play until wipe i guess

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            • #7
              i agree whit all comnts, the nerf who is most nedded belong to the axeman, or at least fix the bugs araoud him, everyvody is cestion him, but queensgard brann and cerys were good

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              • #8
                Waaaaat!? So theres only 1 SK deck ripping everyone off with this lame mechanic and you guys seriously nerf the other semi-viable deck (cerys) that noone used anyway because of the selfwound SK?...

                This kinda makes no sense and further explanation could help the community understand this.

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                • #9
                  Queensguard + Cerys will not see the light of day again.

                  Comment


                  • #10
                    The only nerf that was needed, was the relentless tag against Draig Bon-Dhu. He didn't need to go to +2 base strenght (had +3). The other nerfs were completely unnecessary.

                    Bran was not a good card, but he made Queensguard viable. The Cerys nerf went way too far. Putting her to 10 is fine, 8 is way too much.

                    For the first time I'm really disappointed in you, CDPR. Making these huge changes only 48 hours into a new patch.
                    Last edited by krimp1; 08-02-17, 18:52.

                    Comment


                    • #11
                      Originally posted by krimp1 View Post
                      The only nerf that was needed was the one against Draig Bon-Dhu. The other cards were perfectly fine.
                      Even with the Draig as it was, Cerys deck was completely ravaged by selfwound SK and it had alot of counters.

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                      • #12
                        Woah careful with that nerfhammer CDPR! Geez that was harsh. For Draig I get it, but Brann? Seems too much. Maybe Cerys as a 10 would also make sense but not back to 8 probably... Anyway I'm pretty sure things are bound to change lots of times till open beta so we shouldn't be surprised if these changes are not final. I actually like the fact there was a quick hotfix. Cheers on the Yennefer change too she was kind of oppressive.

                        Comment


                        • #13
                          Changing a bit too fast now... Oh wait. ST and PFI went on for 2 months. Nvm.

                          Comment


                          • #14
                            Well I was surprised Yenn made it into the Nilf patch as she was, so I'm not complaining for the quick change.

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                            • #15
                              Seems like too many nerfs at the same time, that basically adress the same problem (CDPR seems to have a tendency to do that - but I can imagine that balancing must be tough as hell)... which from where I stand looks like overnerfing. And no I don't play Queensguard. Yes, I thought that Queensguard +Cerys got too big, too easily... but attacking it from so many perspectives at the same time doesn't seem to cut it: King Bran just turned out to be useful a few days ago - nerfing his okayish ability already feels weird to me (and no, I don't play with Bran, so that's not why I'm saying it). Slightly nerfing the Draig Bon Dhu buff might have been enough and Cerys I see ideally at 10. But that's just my opinion.

                              Sarah fix is good though and the Yen fix makes the situation more manageable than before (but it's still the issue that factions who can't directly remove 5 strength from a gold unit have a disadvantage).

                              Comment

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