- Polished game
- Polished game
- Polished game
- Better perks synergy (for example quickhacks bonus from queue but quickhacks nearly upload instantly, doesn't make sense)
- NPCs with agenda (at least the basics, having a work, a hobby while not working, sleeping, not NPCs that stay in the same place for 679 days as they were peaces of furniture)
- More random events in the open world (that brings so much life)
- Better AI (AI is exploding everywhere but not in video games, why ?)
- More interactions with random NPC (at least some basic chatting, that also brings more life to the open world, no way to add some AI stuff in there ?)
- Rewarding exploration (exploration is interesting if there are some stuffs to discover that worth it, no random trinkets in chests please)
- End game contents that allow us to play our finished builds, what the point of going to 60 if there is nothing to do anymore ?
- More interactions with the open world, what the point of building an open world if it looks like a dead world ?
- Polished game
- Polished game
- Better perks synergy (for example quickhacks bonus from queue but quickhacks nearly upload instantly, doesn't make sense)
- NPCs with agenda (at least the basics, having a work, a hobby while not working, sleeping, not NPCs that stay in the same place for 679 days as they were peaces of furniture)
- More random events in the open world (that brings so much life)
- Better AI (AI is exploding everywhere but not in video games, why ?)
- More interactions with random NPC (at least some basic chatting, that also brings more life to the open world, no way to add some AI stuff in there ?)
- Rewarding exploration (exploration is interesting if there are some stuffs to discover that worth it, no random trinkets in chests please)
- End game contents that allow us to play our finished builds, what the point of going to 60 if there is nothing to do anymore ?
- More interactions with the open world, what the point of building an open world if it looks like a dead world ?
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