I had that exact same reaction! after that i had to check to see if this was an rpg game or not
Lol :lol: Definitely still an RPG
just one with a lot of missed opportunities for character development/interaction. :X
On a more positive note, I love the way the quest Now or Never describes the events in the docks.
Yeah, that was sort of how I felt when I did it the first time too. "Wait? You're still going? Oh. My. God. Dijkstra! Leave me alone - I just had my heart ripped out. That's not funny. I'm not turning around. Omg, Triss :heart: you came back." It just sucks that this is the high-point, and essentially the end of their on-screen relationship.
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i hope the next patch fixes it but i'm not holding my breath.
I feel like this is something they could add really easily though. Like I know we talk about a lot of possible fixes on here and we probably don't understand the complexities of addressing some of these but this one seems pretty cut-and-dry. After the epilogue, add in a few more lines to each major character's journal entry. Obviously they would need a few different ones to account for all of the different endings but it might help provide a little bit of closure.