I have to agree with Pug. I think text can convey emotions and descriptions that are hard or impossible with normal animation, but I am also a bit eager to explore all that weird stuff laying around and a little afraid to talk to strangers because it will lead me into this long, elaborate conversation. I think it is all very well written though, which is why I think the game is very enjoyable. Oh and I have realized even simple conversations open up interesting opportunities, or at the very least yield experience or tide points. Some seemingly simple quests turn out to be kind of important too.
Still below 10 hours of gameplay and accidentally reached the Underbelly. So that's 4 areas out of 6 in Sagus Cliffs. Did metalmaniac21 really say he finished the game in 14 hours? I don't see how that's even possible. At least not for a first playthrough.
Still below 10 hours of gameplay and accidentally reached the Underbelly. So that's 4 areas out of 6 in Sagus Cliffs. Did metalmaniac21 really say he finished the game in 14 hours? I don't see how that's even possible. At least not for a first playthrough.