Vulkan - new generation cross platform graphics and GPGPU computing API
Since it's a major release and new effort, making a new thread for it.
https://www.khronos.org/vulkan
http://arstechnica.com/gadgets/2015/03/khronos-unveils-vulkan-opengl-built-for-modern-systems/
Some important bits:
---------- Updated at 07:27 PM ----------
UPDATE:
Various demos with Vulkan surfacing up: http://blog.imgtec.com/powervr/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus
Since it's a major release and new effort, making a new thread for it.
https://www.khronos.org/vulkan
http://arstechnica.com/gadgets/2015/03/khronos-unveils-vulkan-opengl-built-for-modern-systems/
Some important bits:
* Rapid progress since June 2014, significant proposals and IP contributions received from members
* Participants come from all segments of the graphics industry, including an unprecedented level of participation from game engine ISVs
* Initial specs and implementations expected this year
* Will work on any platform that supports OpenGL ES 3.1 and up
---------- Updated at 07:27 PM ----------
UPDATE:
Various demos with Vulkan surfacing up: http://blog.imgtec.com/powervr/trying-out-the-new-vulkan-graphics-api-on-powervr-gpus
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