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Looking for the hottest summer destination? Give Night City a shot!

It’s never been easier to check out the City of Dreams, with the base Cyberpunk 2077 experience now available in the PlayStation Plus Game Catalog!

PlayStation Plus Extra and Premium members can play through the entirety of the Cyberpunk 2077 base game at no extra cost on both PlayStation 4 and PlayStation 5.

The game is available to download right now from the PlayStation Store.

Disclaimer: Limited-time offer. Trip is one-way. Dogtown excursion available separately on demand. Participants may flatline. Trauma Team coverage highly recommended.
 
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David is dead. But Night City lives on.

Cyberpunk: Edgerunners 2 presents a new standalone 10-episode story from the world of Cyberpunk 2077— a raw chronicle of redemption and revenge. In a city that thrives in the spotlight of violence, one question remains: when the world is blinded by spectacle, what extremes do you have to go to make your story matter?

Director Kai Ikarashi (Cyberpunk: Edgerunners, SSSS.Gridman) brings a bold, cinematic vision to the series, supported by the lead character designer Kanno Ichigo (Promare, Cyberpunk: Edgerunners). They're joined by returning collaborators Masahiko Otsuka (Gurren Lagann, Promare) and Hugo Award winner Bartosz Sztybor as Showrunner, Story Writer, and Producer.

Cyberpunk: Edgerunners 2 is created in collaboration with CD PROJEKT RED and animation studio TRIGGER and is now in production with a planned release on Netflix in the future.
 
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We’re live with a REDstreams all about Cyberpunk 2077 on Nintendo Switch 2! 🌆

Your guides through Night City:
Guests: Filip Downar & Giovanni De Francesco
Hosts: Alicja Kozera & Amelia Korzycka



Tune in now!
 


Cyberpunk 2077: Ultimate Edition is available now on Nintendo Switch 2, bringing the game to Nintendo players for the first time with exciting new ways to play — including motion and mouse controls, gyro aiming, and touch screen capabilities.

Ultimate Edition features both the base game and its spy-thriller expansion Phantom Liberty in one package, providing the most ultimate Cyberpunk 2077 experience. You can buy it digitally, from Nintendo eShop, or physically on a 64 GB game card. To find specific retailers, please visit this website.

Taking full advantage of the unique features of Nintendo Switch 2, this is the most cyberpunk way to play Cyberpunk 2077: Ultimate Edition — with motion controls to hack and slash through enemies with Joy-Cons, Gyroscope Mode or mouse controls for pin-point precision, and touch screen capabilities to swipe through menus, select character skills, or play the hacking mini-game like a real netrunner.

Pick up Cyberpunk 2077: Ultimate for Nintendo Switch 2 and face the dark future on your terms.
 


Join us for an episode of REDstreams as we dive into everything related to Cyberpunk 2077 on Nintendo Switch 2 — challenges, opportunities, and developer insights.

And speaking of developers! Our guests — Filip Downar, Gameplay Technical Design Expert, and Giovanni De Francesco, Senior Technical Artist — will share what it’s like to hold Night City in the palm of your hand.

📅 Tune in this Thursday, June 5th, at 5 PM CEST:

📺 http://twitch.tv/cdprojektred

📺 http://youtube.com/@CyberpunkGame

Interested? Preem.

See you in chat!"
 
Hello,
When you report the issue to the support, please attach the logs of REDlauncher. You can find them here:
  • '%localappdata%\Programs\CD Projekt Red\REDlauncher\logs'
  • '%localappdata%\Programs\CD Projekt Red\REDlauncher\debug.log'
Apart from it, there are two options you could also try to fix the issue:
1. remove web cache folder of REDlauncher:
Please, remove the '%localappdata%\Programs\CD Projekt Red\REDlauncher\web-engine-storage' folder and then relaunch the game from Steam Launcher.

2. remove whole REDlauncher directory:
Please remove or just rename the '%localappdata%\Programs\CD Projekt Red\REDlauncher' folder and then relaunch the game from Steam Launcher. REDlauncher should be then reinstalled automatically.
 
As a player of all of your developments I can't get my rewards for Cyberpunk PL on Steam, even after linking my Steam account to my REDlauncher account, I can't even download wallpapers that it says it's mine. you can see all documents in attach files.
Hi, thanks attaching all the screenshots, but they show a scenario that I'd like to investigate deeper.

Screenshot 2025-04-03 002204.png - shows that when you launch CP77 on Steam you're signed in the REDlauncher to the same account you used to write this post
Screenshot 2025-04-03 001859.png - shows that after launching the game the My Rewards section shows that you're not signed in?
Can you confirm that I'm understanding this correctly? If yes it seems to be a bug.

Could you try signing out of REDlauncher and siging in again? (Using the same account)

When going to the cyberpunk.net/myrewards page sign in using the same account and sing in method you used in REDlauncher
 
WOW! Cool!!
One question: Does it support Cross-Save??? I would happily buy Cyberpunk 2077 again on switch to be able to play on-the-go... but I want to be able so sync and use my PC savefile, and when i return home continue to play on my PC!
Yes, Cyberpunk features cross platform progressions on all platforms via CD PROJEKT RED accounts, and Switch 2 will be included as well, so you can seamlessly jump between all platforms.
 


For the first time ever, Nintendo players can step into the shoes of cyber-enhanced mercenary V and fight for glory and survival in the dark future. Players can explore Night City across both the base game and its spy-thriller expansion Phantom Liberty, available together in one ultimate package.

Cyberpunk 2077: Ultimate Edition is optimized for every mode of play, offering new and exciting ways for Nintendo players to up their fun in the city of the future. The game is designed to take advantage of the new features available with the Nintendo Switch 2 system, meaning players can tap, swipe, or pinch through menus or inventories, turn on Gyroscope Mode for pin-point precision, pick up their Joy-Con 2 controllers and try out motion controls during combat, or use the Joy-Con 2 (R) mouse control.

Cyberpunk 2077: Ultimate Edition will be available for purchase in a physical 64 GB game card or through a download on the Nintendo eShop for Nintendo Switch 2. Additional language packs can be downloaded from the Nintendo eShop for Nintendo Switch 2, which may affect the final size of the game.

See you in Night City on June 5, 2025!
 
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Patch 2.21 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S!

This update adds support for DLSS 4 on PC and introduces various fixes, notably to SmartFrames on Xbox and Photo Mode across all platforms. For details, check the full list of changes below:

Photo Mode
  • Nibbles and Adam Smasher can now be spawned while V is in the air or in water.
  • Fixed the Facial Expression option for Adam Smasher.
  • Fixed an issue where Adam Smasher's glowing chest cyberware was missing.
  • Fixed an issue where, if Johnny's Alternate Appearance was enabled, both options to spawn him (default and alternate) resulted in the alternate look.
  • Characters spawned while V is in the air or in water will no longer snap to the ground.
  • Characters will now be properly saved in presets.
  • Spawned characters will now be visible after adding a background.
  • V's rotation and position will now be properly saved in presets.
  • Fixed an issue where adjusting the Up/Down slider for V wouldn't change their position between certain values.
  • NPCs that turn invisible after disabling the Surrounding NPCs option will no longer have collision.
  • Fixed an issue where loading a preset could cause additional light sources to appear even when disabled, or spawn them in incorrect positions.
  • Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
  • Fixed an issue where camera settings would only apply after loading a saved preset twice.
  • Enabling a background will no longer change camera position.
  • Rotating the camera will now work properly with a background enabled.
  • Fixed an issue where the prompts for Move Camera and Rotate Camera would appear when the camera cannot be moved (e.g. when using the First-Person Perspective camera).
  • Fixed an issue where it wasn't possible to move the camera after spawning a character while highlighting the Edit Character option.
  • Disabling Chromatic Aberration in the Graphics settings will no longer affect the ability to adjust it.
  • Fixed an issue where some items in scenes disappeared after setting the Surrounding NPCs option to OFF.
  • Fixed an issue where enabling PhysX Cloth would unfreeze NCPD vehicles.
  • The rule of thirds grid will now properly adapt to the selected aspect ratio.
  • Fixed an issue where the image in a SmartFrame wouldn't be visible if accessed while V was not facing it.
  • Fixed an issue where opening Photo Mode simultaneously with Wardrobe or Stash caused the game to become unresponsive.
  • Fixed an issue where it was possible to access Photo Mode before a save file fully loaded, causing it to open without UI and block any further action.
  • Fixed other minor Photo Mode issues related to spawned characters, camera movement, controls, and more.
  • Fixed various UI issues in Photo Mode, SmartFrames and Gallery menus, including slider inconsistencies, localization errors, missing sound effects, incorrect behavior when interacting with certain features, and more.
Vehicle Color Customization
  • Fixed several texture and color inconsistencies for vehicles that have CrystalCoat applied.
  • Fixed an issue where the explanation of the spray paint icon was missing in the Autofixer tutorial pop-up after a vehicle contract was completed.
  • Fixed several minor UI issues in the CrystalCoat and TwinTone menus.
Character Creation
  • Randomizer settings in Character Creation will now be preserved after advancing to the Customize Attributes step.
  • Fixed an issue where the Piercing Color option would not be available in Character Creation after enabling piercings if V initially had none.
  • Fixed other minor issues in Character Creation, including appearance options not applying correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.
Miscellaneous
  • Run This Town - Fixed an issue where, under certain circumstances, it wasn't possible to deactivate the Aguilar imprint after meeting with Bennett.
  • Fixed several instances where Johnny could appear duplicated in the passenger seat during some quests when he was already present in the scene.
  • Fixed an issue where Johnny did not appear as a passenger often enough.
  • Introduced several fixes to NPC and vehicle behavior for various small events throughout Night City.
  • Fixed an issue where some vendors were not interactable as intended.
  • Fixed an issue where voiceovers on TV news channels could be missing or too quiet.
  • Fixed an issue where the Quadra Turbo-R V-Tech used a description of Quadra Turbo-R 740 instead of its own unique one.
  • Fixed the missing 2.2 "check what's new" pop-up in the main menu.
Console-specific
  • Fixed an issue where screenshots appeared as blank in the Gallery on Xbox if they were taken with HDR10 enabled.
  • Added a pop-up in the Gallery to notify players when access to screenshots is blocked by the console's privacy settings on Xbox.
  • Screenshots deleted on Xbox outside the Gallery UI will now be correctly marked in the Gallery and will disappear from occupied slots after reopening the Gallery.
  • Fixed an issue where the Graphics Mode on Xbox Series S could be set to Quality instead of Performance by default.
PC-specific
  • Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series. Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.
  • Fixed artifacts and smudging on in-game screens when using DLSS Ray Reconstruction.
  • The Frame Generation field in Graphics settings will now properly reset after switching Resolution Scaling to OFF.
 
Looking for a good place to live? Look no further and move to Night City!

Whether you need an affordable apartment, or a penthouse, we'll help you find a place you'll be able to call home.

Contact your EZEstates agent today!

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For more wallpaper sizes, visit
 


To shoot or not to shoot — that’s not a question you hear often in Night City, but don’t worry, we’re talking about photos this time. In the City of Dreams, there’s always a story waiting to be captured. Now, it’s your turn to uncover it. Step into the role of a street-savvy stringer for “Night City Today” and take on our Cyberpunk 2077 Photo Mode Challenge. Show us Night City through your lens.​

Your editor-in-chief has two feature stories in mind, and it’s your call which one you wanna chase — or maybe you wanna try both? Hit the streets armed with nothing but your Kiroshis and an eye for the perfect shot. Here’s what’s on the table:​

Wheels of Night City

Dive deep into the world of CHOOH2, slick rides, and revving engines. Snap anything that rolls, roars, or races… and make it out in one piece.​

Faces of Night City

A great photographer sees past the mask and into the soul. Reveal the heart of Night City by capturing its people and letting their faces tell the story.​

Here’s what you need to know for your photo-journalist assignments:​

Do:​
  • Use only the in-game Photo Mode for your submission.Explore and use all the features of Photo Mode — no restrictions.Ensure your screenshot fits with the theme of your chosen category.
Don’t:​
  • Edit the screenshot using external software (flipping or cropping is fine).Submit more than one screenshot per category.
Time’s ticking, chooms! Freelance reporters thrive on tight deadlines, and this one’s no exception. You’ve got until January 7th, 2025, at 4:00 PM CET to submit your work. Use the dedicated submission form to get your photo-ops in before the clock runs out.​

The editorial board — featuring CD PROJEKT RED team members and virtual photography pros — will select three winning shots for each category. The results of the challenge will be revealed publicly by the end of January 2025, and the winners will score some seriously awesome prizes from Insert Coin, Displate, and MADRINAS.​

Want the full scoop? From the detailed task order to the complete ruleset and FAQ, everything you need is on the Cyberpunk 2077 Photo Mode Challenge website. Good luck out there!​
 
We're excited to deliver the newest Update 2.2 to you, and we hope you'll love it!

However, we also know that you love playing Cyberpunk 2077 with mods, which is why we decided to temporarily enable, until end of January, a Beta branch of the game on Steam, letting you revert to "2_13_old" while modders work on updating their content to the newest version of the game. You can also revert to older versions of the game on GOG.

Please keep in mind that only the latest version of the game is fully supported as it contains all the latest improvements, fixes and changes. If you encountered any issues on an older version of the game, make sure to update it first.
 


Update 2.2 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S!

With this patch you’ll be able to express yourself like never before — it includes over 100 new customization options for V, adds CrystalCoat™ compatibility for select vehicle brands, introduces a brand-new TWINTONE™ color scheme feature for CrystalCoat™-compatible vehicles, and more! Photo Mode also received a major overhaul with new camera options, aspect ratios, light sources and posable NPCs, just to name a few things!

Read about all changes in the patch notes below.

New Features
  • Rayfield's CrystalCoat™ technology, initially designed for Rayfield vehicles only, has now been adopted by other car manufacturers. You can now change the paint jobs on Herrera, Mizutani, Quadra and Villefort vehicles. Pro tip: Use CrystalCoat™ to fool the cops and lower your NCPD wanted level!
  • Kiroshi presents TWINTONE™! As CrystalCoat™ continues to in gain popularity, TWINTONE™ takes your paint jobs to the next level. Simply scan a car with your Kiroshi optics, switch to the TWINTONE™ tab, then save the vehicle's color scheme for a small fee. You'll then be able to select the scheme in the TWINTONE™ database under the CrystalCoat™ menu. There, you'll also find generic color schemes for all CrystalCoat™-compatible vehicles as well as unique color schemes exclusive to the vehicle model from which they were copied. Please note that color scheme cloning is not authorized on vehicles that are linked to quests, belong to the NCPD or that are incompatible with CrystalCoat™ tech.
  • All vehicles compatible with CrystalCoat™ and TWINTONE™ are marked with a spray can icon on Autofixer.
The ten most requested vehicles from the streets of Night City are now available for purchase on Autofixer:
  • Mizutani Shion MZ1
  • Mizutani Shion Targa MZT
  • Thorton Galena GA32t
  • Thorton Colby CST40
  • Archer Quartz EC-L r275
  • Quadra Type del 66 640 TS
  • Quadra Type del 66 680 TS
  • Mahir Supron FS3-T
  • Villefort Deleon V410-S Cupé (Phantom Liberty only)
  • Mizutani Hozuki MH2 (Phantom Liberty only)
  • Following Act 1, Johnny will now sometimes appear in the passenger seat while V is driving to comment on and react to what's happening.

We've overhauled Photo Mode and added multiple community-requested features:
  • Drone Camera is now a free camera instead of an orbital camera centered around V.
  • Increased camera range.
  • Full Collision (ON/OFF) - determines whether the camera respects in-game object collisions.
  • Lock Camera (ON/OFF) - locks the camera to avoid misclicking and ruining the frame.
  • Precise Camera (ON/OFF) - slows the camera down for easier aiming.
  • Aspect Ratio (PC-only. Custom-resolution screenshots are not available on consoles. Console systems can only export images in the standard 16:9 format.)
  • Characters tab: Spawn up to 3 NPCs for your photo, with a list of over 20 characters to choose from. You can adjust their expression, pose and position.
  • Lighting tab: Spawn and adjust light sources.
  • Fixed the Depth of Field ghosting issue.
  • Added an Effect Intensity slider.
  • SmartFrames™ by Kiroshi allows you to display your Photo Mode shots in-game by interacting with the picture frames in V's apartments. Browse your photo collection in the new Gallery menu tab located alongside Journal, Shards and Tarot. The Gallery pulls .png images from the screenshots folder on your PC or from your console gallery. For more details on SmartFrames™ and the Gallery, see this Support article.

Added more character customization options:
  • 32 eye colors
  • 18 lip makeup types
  • 17 nail colors
  • 10 cheek makeup types
  • 16 eye makeup types
  • 4 face scars
  • 5 eyebrow shapes
  • 4 face tattoos
  • 2 body tattoos
  • 8 cosmetic face cyberware options
  • Upgraded the Character Creator randomizer to feature a new Plain-to-Punk slider. Whether you're aiming for an understated, casual look or a bold, edgy style for your V, you can now use the slider to strike the perfect balance.
  • Added more secrets to discover in Night City.
Quests & Open World
  • Rephrased objectives for quests that tell you to wait a specific amount of time to progress. The game is designed in a way that doesn't always allow players to simply skip in-game time to advance the objective, instead requiring them continue playing to trigger the next event.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor - Fixed an issue where no shard could be found on the cyberpsycho's body, blocking progress.
  • Dream On - The Trauma Team AV on the roof will now be properly hidden in stealth mode.
  • Heroes - Fixed an issue where the quest, despite being completed, could remain marked as incomplete in the Journal with the optional objectives "Talk to Padre" and "Talk to the Valentinos."
Phantom Liberty-Specific
  • Balls to the Wall - Fixed an issue where it was impossible to exit the elevator and talk to Yuri because of an invisible wall.
  • Firestarter - Fixed an issue where fast travel could be blocked if the player saved the game soon after exiting Reed's car.
  • Gig: Waiting for Dodger - After being freed, Bill and Charles will now be more mindful of their driving and avoid running over Dodger’s goons, preventing any unnecessary combat.
  • Hi Ho Silver Lining - The VIP section in the Heavy Hearts club will now be accessible to players who couldn't meet with Mr. Hands due to a keycard being required to use the elevator.
  • I've Seen That Face Before - The garage door preventing players from reaching the meeting point will now be open.
  • Run This Town - The elevator in the Heavy Hearts club is now back in service, so V can finally meet with Mr. Hands.
  • Somewhat Damaged - Fixed an issue where the prompt to unplug the cables from the Neural Network system was missing.
  • The Killing Moon - Fixed the issue of a wall blocking the path when carrying Songbird to the shuttle.
Gameplay
  • Fixed one of the katana finisher animations so that it properly decapitates enemies.
  • Iconic Synapse Burnout and Iconic System Collapse quickhacks will now be properly affected by the RAM cost reduction buff.
  • The icons for Tier 5+ and 5++ Behavioral Imprint-synced Faceplate will now be visible on the HUD while driving.
  • Fixed an issue causing the Synaptic Accelerator to stay active indefinitely if the player is detected while not in combat.
  • The car horn will no longer honk when the player reloads a weapon during vehicle combat while playing with a controller.
  • Fixed an issue where the NCPD could stop functioning properly after V engages in a shootout in Pacifica between the Voodoo Boys and Trauma Team.
Miscellaneous
  • Fixed an issue where TV program sound was muted or too quiet.
  • Fixed an issue where CrystalCoat™did not apply properly after entering a vehicle.
  • Due to popular demand, we've lowered the Trauma Drama high scores.
  • Adjusted V’s mouth movement in various scenes, including the endings.
  • Fixed the issue of voiceover cutoff during the Ebunike station announcement on NCART.
  • Fixed ray-traced shadows for V in Photo Mode.
PC-Specific
  • You will now be able to properly rebind W and S to different actions other than their default settings in the Vehicle category.
  • Optimized threading system to improve performance by up to 33% on Intel Arrow Lake based CPUs.
  • Added more Razer Chroma effects for some sections in Phantom Liberty and romance scenes.
 
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