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Dominika

Competitive ruling: Finn_troll and CintrianLion

Dominika

CD PROJEKT RED
#1
Feb 18, 2021


During the investigation of the suspicious activity on the ladder, we've established that the account "Finn_troll" (top-12 of Pro Rank in the Season of the Wolf) was temporarily used by another player, normally using the account "CintrianLion".

In accordance with sections 12.1 and 14.3 of the GWENT Masters Official Ruleset, the following sanctions will be made:

For player "CintrianLion":
  • Disqualify "CintrianLion" from participating in all online qualifiers leading to GWENT Open 1;
  • Ban the account "CintrianLion" for a period of 1 month.
For player "Finn_troll":
  • Reset Crown Points results of "Finn_troll" achieved in Season of the Wolf;
  • Disqualify "Finn_troll" from participating in all online qualifiers leading to GWENT Open 1;
  • Ban the account "Finn_troll" for a period of 1 month.
For the first Online Qualifier scheduled for 20.02, a player who got to the 17th position on the ladder will be invited to play instead of "Finn_troll".
 
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Dominika

Qualifiers: Season of the Wolf

Dominika

CD PROJEKT RED
#1
Feb 9, 2021


Season of the Wolf has ended so it's time for the first online Qualifiers of 2021!

First Qualifier will take place on February 21st, and the Second Qualifier on February 27-28th. The updated Qualifiers Ruleset will be available soon.

And for the first time ever, you will be able to watch the final two matches of each Qualifier, streamed and casted live! Keep your eyes peeled for more details, including the schedule & casters.

Players eligible to participate in the First Qualifier (TOP 16) of Season of the Wolf:
  1. pajabol
  2. redrame
  3. theshaggynuts
  4. kams134
  5. xxxd4rkk3v1nxxxd
  6. bart933
  7. bigkukuruzina35
  8. mya-mon369ex
  9. tailbot
  10. ch.ase
  11. magpie131
  12. finn_troll
  13. _svyat_
  14. green-knight
  15. adzikov
  16. ladik1
  17. Sif_Great_Wolf
Players eligible to participate in the Second Qualifier (TOP 64) of Season of the Wolf – with the exception of two winners of the First Qualifier:
  1. pajabol
  2. redrame
  3. theshaggynuts
  4. kams134
  5. xxxd4rkk3v1nxxxd
  6. bart933
  7. bigkukuruzina35
  8. mya-mon369ex
  9. tailbot
  10. ch.ase
  11. magpie131
  12. finn_troll
  13. _svyat_
  14. green-knight
  15. adzikov
  16. ladik1
  17. akela114
  18. nik_r
  19. graveshgravesh
  20. wangid5
  21. 高尾山
  22. nequ1z
  23. wlastelin
  24. spyroza
  25. mrsweetpiggy
  26. 北境丶莽夫北
  27. innominesatanas
  28. poisound
  29. john丶sally
  30. kar5555
  31. dragonbl17
  32. javis99
  33. 1kakformula_clown
  34. harrypotter98
  35. one_two12
  36. moviuscafe
  37. kabistan
  38. foreveryolo322
  39. ignifriend
  40. pepesmile
  41. kwild
  42. lowiqplayer
  43. frailcoast1
  44. legooha
  45. peefech
  46. gandalf0271
  47. temerianspecimen
  48. tiltbro
  49. ci_87
  50. snow_socrates
  51. saber97
  52. greenyura
  53. zoz-97
  54. 한쿡은조흔나라
  55. quill-and-lance
  56. gigifacile
  57. pawloex
  58. ryazanov13
  59. danirai
  60. 4nzstoner20
  61. jsn991
  62. sadfury
  63. andi99
  64. lerio2
  65. Sif_Great_Wolf
 
Last edited: Tuesday at 1:18 PM
Anna_Zielinska

Yennefer has started her Journey

Anna_Zielinska

CD PROJEKT RED
#1
Feb 9, 2021


The next Journey has arrived and evolves all around the mighty Yennefer of Vengerberg!

Feel the power and defeat your opponents in style!

Check out all the details right here: playgwent.com/journey
 
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Anna_Zielinska

Season of Love is here + Update 8.2

Anna_Zielinska

CD PROJEKT RED
#1
Feb 9, 2021
1920x1080_EN.png


The Season of Love is here and brings a lot of changes to these love filled times.

It will last until March 2nd.



Seasonal Mode: Irresistible Attraction
Whenever you play a non-Spying unit, move a random enemy unit with the same power to the opposite side.



Update 8.2


Alzur's journey has come to an end, but a new one awaits. Prepare for the challenge and go questing with the powerful sorceress, Yennefer of Vengerberg!



Each week, you can unlock new rewards like leader skins, cardbacks, avatars and more - all connected to the violet-eyed mage. New achievements open up an opportunity to grab even more ornaments, by battling your opponents with your favourite outfits for Yennefer. This time the story will be mysterious as Yennefer herself. It will unravel in the dreams of Nimue, a talented seer. Each week will reveal a new vision about the story's progression.



Update 8.2 also brings extensive game balance changes, new fullscreen visual effects for Stratagems, and a round of fixes. You can read all the details below.



Changes


Neutral



Aguara: provision changed from 9 to 8.



Dancing Star: provision changed from 5 to 4.



Dimeritium Bomb: damage increased from 3 to 4.



Dorregarray: provision changed from 7 to 6.



Power changed from 5 to 6.



Maxii Van Dekkar: provision changed from 6 to 5.



Nivellen: provision changed from 8 to 6.



Red Haze: provision changed from 5 to 4.



Regis: power changed from 2 to 3.



Scorch: provision changed from 12 to 11.



Vaedermakar: power changed from 5 to 6.

Provision changed from 7 to 6.



Xavier Lemmens: provision changed from 8 to 6.

Ability changed to:

Zeal.

Order (Melee): Banish a card from opponent's graveyard.

Order (Ranged): Banish a card from your graveyard.

Cooldown: 1

Developer comment:

Interacting with opponent's graveyard can be very powerful in certain match ups. However, in many games Xavier Lemmens can be a card that doesn't offer anything valuable to the player, so naturally they would like to mulligan it. Since Xavier currently costs 8 provisions, it feels pretty bad to use a mulligan on such an expensive card. That's why we decided to make Xavier a cheaper and more accessible tech card, but also slightly less swingy and more interactive, so it gives the opponent a chance to react.



Yennefer of Vengerberg: provision changed from 11 to 10.



Yennefer: Conjurer: Added Zeal.

Provision changed from 10 to 9.



Monsters



Overwhelming Hunger charges changed from 3 to 2.

Provision bonus changed from 14 to 15.

Developer comment:

For a very long time Overwhelming Hunger was very high in the win rate charts - even when Monsters were considered the "weak" faction.

As a result, buffing old and adding new deathwish cards was always a risky decision, because those cards could be strong additions to an already strong deck. Additionally, Overwhelming Hunger makes the deathwish card completely uninteractive without any setup, which is also very restrictive for us. This was visible in the past, but became very apparent with Viy joining the card pool. We decided to lower the utility of this ability by removing 1 charge, but Ekimmaras are now 3 power (which should make some other Monsters card happy), so point value stays the same. This should make managing the consumes in Viy decks slightly more challenging.



Ekimmara power changed from 2 to 3.



Viy provision changed from 12 to 14.

Power changed from 8 to 7.



Bridge Troll: provision changed from 5 to 4.



Harpy: (Token spawned by Harpy Egg): power changed from 5 to 6.



Idr: provision changed from 8 to 7.



Katakan: power changed from 6 to 5

Developer comment:

Small adjustement to make Katakan drop on the board as 8 as he did so far - even though his power is reduced, he's still stronger overall - Thrive can be activated by 6 point units and Deathwish and Deploy are stronger.



Phooca: ability changed to:

Armor changed from 1 to 0.

Thrive 2.

Developer comment:

Old Phooca ability was meant to synergize with a card that didin't end up in the final version of Way of the Witcher. We decided to give it a try anyway, but since Phooca wasn't a very popular choice for your decks, we have a stronger version for you.



Rotfiend: power changed from 4 to 5.



Wild Hunt Hound provision changed from 5 to 4.



Skellige



Brokvar Hunter: ability is now tied to Ranged row.



Djenge Frett: power changed from 6 to 7.



Giant Boar: ranged ability can now target allies.

provision changed from 7 to 6



Haern Caduch: heal changed from 3 to 2.



Heymaey Flaminica: Power changed from 5 to 6.



Hym: provision changed from 8 to 7.



Lippy Gudmund: power changed from 4 to 3.

Provision changed from 10 to 11.

Developer comment:

Lippy decks received 2 extra provisions with buffs for Roach and Knickers - with this change, we are taking some of the power back.



Olaf: power changed from 8 to 10.



Northern Realms



Pincer Maneuver: provision bonus changed from 15 to 16.



Arch Griffin: power changed from 5 to 6.

Provision changed from 10 to 9.



Griffin Witcher Ranger: ability changed to:

Formation.

Deploy: Boost self by 1 for every unit on an enemy row.

Order: Transfer all boosts from self to an allied unit.



Margarita Laux-Antille: power changed from 5 to 6.

Provision changed from 7 to 6.



Reinforced Trebuchet: added Crew: Damage a random enemy unit by 1 instead.

Developer comment:

We decided to give small buffs for Reinforced Trebuchet and Alba Pikemen to make them more in line with new 5 provision engines.



Scoia'tael



Call of Harmony: provision bonus changed from 15 to 16.



Barclay Els: provision changed from 7 to 6.



Cat Witcher Saboteur: power changed from 3 to 4.



Cat Witcher: adrenaline changed from 4 to 3.



Ciaran Aep Easnillen: provision changed from 7 to 6.



Dana Meabdh: Power changed from 6 to 7.



Iorveth: power changed from 3 to 4.



Iorveth's Gambit: provision changed from 13 to 12.



Morenn: Provision changed from 7 to 6.



Novigradian Justice: ability changed to:

Play a bronze Dwarf or Crownspitter from your deck.

If you already control a Dwarf or Crownsplitter, also Spawn a Cleaver's Muscle on allied Melee row.

Developer comment:

Novigradian Justice became a midrange card that is put into every single Scoia'tael deck, and provides the player with big tempo play as well as double thinning. We would like this card to be a powerful tool for Dwarf/Crime based decks, and less so for other ones, therefore we added an additional condition that needs to be met to unlock the full ability.



Vernossiel's Commando: provision changed from 5 to 4.



Nilfgaard



Imprisonment: provision bonus changed from 15 to 16.



Alba Pikemen: added Bonded: Damage a random enemy unit by 1 instead.



Auckes: power changed from 5 to 6.



Provision changed from 7 to 6.



Experimental Remedy: provision changed from 6 to 5.



Viper Witcher Mentor: adrenaline changed from 2 to 3.



Vypper: provision changed from 9 to 8.



Syndicate



Collusion: provision changed from 11 to 10.



Failed Experiment: power changed from 9 to 10.



Fallen Rayla: adrenaline changed from 3 to 5.



Kurt: ability changed to:

Deploy (Melee): Place a Bounty on an enemy unit.

Deploy (Ranged): Purify a unit.

Provision changed from 7 to 6.

Power changed from 5 to 6.



Madame Luiza: added Tribute 3: Gain Zeal.

Developer comment:

We are removing some of the risk that comes with playing Luiza - now her ability can be activated immediately, as long as you are willing to pay for it.



Salamandra Abomination: adrenaline changed from 4 to 6.



Salamandra Lackey: ability changed to:

The first time you gain a Coin each turn, boost self by 1.

Developer comment:

A small adjustment that will make Lackey work with cards that generate Coins at the end of the round.



Salamandra Mage: ability changed to:

Tribute 4: Damage 3 adjacent enemy units by 2.

Whenever you pay a Tribute ability, gain 1 Coin.

Adrenaline 5: Gain 2 Coins instead.

Developer comment:

Salamandra Mage was a bit underwhelming on release, so we decided to improve it by making him always generate coins for Tributes, and generate even more coins on Adrenaline. Even if the Tributes costed 0!



New Features


Improvements (additional full screen effects) for visual effects when using orders of Stratagems



New Journey



  • New character - Meet Yennefer & Nimue - powerful mage & talented seer - learn more about those in weekly story updates
  • Rewards - a lot of rewards to unlock in standard and premium paths
  • Achievements - unlock even more ornaments by playing matches with your favourite outfits
  • New type of story - images drawn from Nimue dreams about Yennefers life






Game Fixes


Player can now click Order on Dol Dhu Lokke even when there are no units left in the deck.



Playing Syanna's Order into Matta Hu'uri will now correctly let you draw two cards.



Units that have Vitality/Bleeding and Veil at the same time will no longer be able to receive additional stacks for those statuses.
 
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Anna_Zielinska

LEADER ABILITY PLAY RATES AND WIN RATES IN SEASON OF WILD HUNT

Anna_Zielinska

CD PROJEKT RED
#1
Jan 28, 2021
Hello!

Here are the Leader Ability play rates and win rates! As always we have the data sorted by rank (see image below).

Season_Of_Wild_Hunt.png


The data is also downloadable in the .xlsx format
 
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Anna_Zielinska

Madoc Deck Tech

Anna_Zielinska

CD PROJEKT RED
#1
Jan 18, 2021


Patch 8.1 introduces a new card - the explosion loving Witcher Madoc. Our team has designed this card in a way that you could “build a deck around” it. We figured out that we’ll try our hand at brewing some fun synergic deck that could make Madoc feel at home. Our idea puts him in a Skellige - Witcher oriented shell, but it’s merely one way of many, and we’re excited to see what you will come up with.
The Decklist


Along with the decklist, we prepared a small deck guide.

The basic tactics revolve around cards that can spawn Witcher Adepts (like Selective Mutation, Armor Up or Bear Witcher Quartermaster), Vesemir: Mentor for boosting your Witchers, and utilisation of bombs plus Madoc interaction. There is also a “damaged units” sub theme that works with Arnaghad, Junod of Belhaven and Bear Witcher Mentor. In terms of removal, this deck does not really have powerful one shot options. That does not mean there is no way to take out pesky enemy units, as it has a potential to deal a lot of widespread damage, and finish them off with some targeted blasts. Last but not least, there is a decent amount of Adrenaline cards used in this deck, so pay attention to your play sequencing. Sometimes it’s better to mulligan them away, so you can easier meet the condition in the second or third round.

Selective Mutation: Spawns Witcher Adepts, can tutor for example for Vesemir: Mentor if you didn’t draw him, or any other of our Adrenaline cards that we might need. It can also create a tutoring chain with Geralt: Quen.

Armor Up: Major source of Witcher Adepts spawn, creates a very nice set up for Vesemir: Mentor or Leo from the get go.

Vesemir: Mentor: Best played in rounds where you can spawn most of the Witcher Adepts (as they don’t exist in your hand or deck). Playing him in round one creates most value when it comes to boosting your Witchers in deck.

Bombs: Damage, removal, enabler for Bomb Heaver and tutor for Madoc. Having at least one is important to get as much value as possible from Madoc, but try to not keep a hand with more than three (unless there is a reason for it).

Madoc: Target to be mulliganed away, due to a built in tutor with bombs. Can be summoned potentially up to five times. Geralt: Aard can help with lining up the opponent units for Cataclysm. Look out to not get “doomed” status, but if it would happen early in the game, you can potentially use Moon Dust to not lose him permanently.

Haern Caduch: Very versatile card that can give you most of the bronzes that you might need.

Junod of Belhaven: With our various means of dealing damage, has potential to remove any threat.

Leo: Just like Vesemir: Mentor, best if played in rounds where you can put out most of the witchers on the field.

Dire Bear: Helps to curb boosts that could make the opponent’s units get out of our range of damage.

Geralt: Aard: Helps to line up opponent units for our weathers, and provides wide damage that Bear Witcher Mentor and Arnaghad benefit from.

Gerd: Synergy with our units that care about damaged enemies/units, as he’s a source of broad non targeted damage.

Bear Witcher: Fodder for our units that care about damaged units, and a source of targeted damage in most cases. Best positioned next to Haern Caduch, as then he can reach his full potential of 8 points.

Bear Witcher Quartermaster: Another card that plays well with our units that care about damaged units, and a source of Witcher Adepts.

Arnaghad, Bear Witcher Mentor: Our major payoff for the unit damage setup, with Arnaghad being a very conditional, but still, removal. 7 points is a serious amount of damage, and there is a chance that we can repeat it for similarly spectacular effect.

Bomb Heaver: Thematic addition, as it’s a card that benefits from our use of bombs. Source of damage that still leaves some body behind.

Leader Ability Onslaught: Very versatile in our deck, it can be an enabler for our units that care about damaged enemies/units, that last targeted point to finish off a unit, or a shield removal service.
 
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Dominika

Season 3 of GWENT Masters is here!

Dominika

CD PROJEKT RED
#1
Jan 18, 2021


With the start of the first ranked season of 2021 – Season of the Wolf, we’re kicking off the next competitive season of GWENT Masters e-sports series! Here’s its schedule:

We've updated the official ruleset to reflect the changes that were introduced between this and previous seasons. Let us walk you through the most important changes:
Licensed tournaments are no more Licensed tournaments weren't exactly the most popular type of competition due to the numerous restrictions and guidelines imposed by the rules. Moving into Season 3 we won't be supporting this type of competition anymore and focus on Community tournaments, which are regulated by a very simple set of guidelines.With this change only the official tournaments organized by CD PROJEKT RED (including the online qualifiers!) will grant CP rewards.
Crown points can now be earned in online qualifiers Previously online tournaments were a bittersweet experience - after several hours of intense GWENT action, 2 players were declared winners and received tickets to Open, while runner-ups were left with nothing. Many qualifier players expressed this concern to us, so we decided to provide CP rewards to top-4 players from each qualifier. Our hope is that the rewards will give consistent players more incentives to compete in the tournament environment each month and improve the qualifier experience overall. See more details in the paragraph 5.5 of the official rules.
Extra prize pool distribution for Opens In Season 2 extra prize pool generated by the awesome GWENT community was distributed equally between all Open participants, which led to rather low stakes on each stage of the tournament. We decided to change that by applying proportional distribution successfully introduced at GWENT World Masters S2. With extra money at stake in every stage of the tournament, we hope to see even more exciting Open matches! See more details in the paragraph 10(j) of the official rules.
Best of luck in GWENT Masters Season 3!
 
Last edited: Jan 18, 2021
RyanSchou

Season of the Wolf has started

RyanSchou

CD PROJEKT RED
#1
Jan 18, 2021


The new season has begun and Update 8.1 is available!

It brings a brand new, bomb loving Witcher card named Madoc! Additionally, new unique visual and sound effects have been added to the orders of your premium strategems! We've also added new contract categories for Expansion and Journey contracts for easy navigation.
Seasonal mode: Trial of the Grasses
- Whenever a unit appears on the board, damage it by 2 then boost it by 4. If it's a Witcher, the damage is not dealt.
Patch notes: Link
This season will last until February 9th, 10:00 a.m. CET.
 
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SlamaTwoFlags

Opinions on Gwent's Current State

SlamaTwoFlags

CD PROJEKT RED
#213
Jan 12, 2021
Ulubey0 said:
If you watch the developer streams you will see Burza and Slama often struggle to remember card names and abilities.
Click to expand...
For the record, I personally have a very visual memory and have struggled with names, in general, all my life. Hell, when I started working here, I had to draw on paper the room I was working in with people's names on desk symbolizing squares and rely on it for weeks. I have also lived through so many versions of cards that very occasionally (especially a less popular card that I haven't recently played with or against) it can be easy to be slightly confused.

On a final note regarding Rethaz, no doubt he was mega focused on gameplay aspects and relied on people (like me) to cover other topics around the game (such as UI design). In my current role, I make almost ZERO direct decisions regarding card design on purpose. Injecting me in the design process would make things worst and cripple the team's ability to deliver and cripple my ability to handle a large number of aspects of the game that are easy to take for granted.

Ulubey0 said:
It's clear that Slama isn't intent on bringing back all the strategy that old Gwent had.
Click to expand...
Look, everyone is entitled to their opinion, but stating what someone else's intent as being "clear" to you is just rude and unfair. Apologies if I'm equally abrasive, but that rubs me the wrong way. I was the first person to work on GWENT and no one has put more effort into making this game better than me. Am I perfect? No. Have all of my decisions been perfect? No. The direction taken for Homecoming was the only part of the project's history where I had very little influence on and have been struggling to find a way to make the game better without doing another all-in crazy revamp or spending another half a year undoing year's worth of work.
 
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Anna_Zielinska

Patch notes 8.1

Anna_Zielinska

CD PROJEKT RED
#1
Jan 11, 2021


Welcome to the 8.1 update! This time, aside from the usual round of fixes and improvements, we're introducing a brand new card: Madoc! You may have heard about him in one of Snowdrops' stories. This fella has a fiery temper and soft spot for bombs, which make him come back for more action even if he's temporarily knocked out. Madoc will also join the Draft Mode club, with two new packages dedicated to his synergies.


This time, the patch does not bring much in terms of balance changes. It's not due to not seeing the need for it, but simply because of the holiday season that has cut short last month's time for development.

You can read the details on all the 8.1 changes below.
Changes
New sound effects in Draft battlepicker

New card: Madoc.

Power: 3, Provision: 10, Category: Witcher

"Whenever you play a Bomb card, Summon this card from your deck or graveyard to a random allied row.

Order: Spawn Cataclysm for 1 turn on the opposite row, then destroy self.

Succubus ability changed to:

Deathwish: At the end of your turn, if there is another Succubus in your graveyard, Summon self from your graveyard to a random row and gain Doomed.

Adrenaline 3: Don't gain Doomed.
New Features
Premium Strategems have new, unique visual & sound effects when their orders are used

New category for Expansion Contracts

New category for Journey Contracts
Game Fixes
Idarran now correctly mentions that his ability only works with units spawned on your side of the board.

Portal now correctly mentions that both units are summoned from the deck.

Vesemir, Lambert and Eskel now correctly mention that other Witchers are summoned from the deck.

Cat Witcher Mentor now correctly mentions that he boosts self for other cards on the row.

Cat Witcher Mentor now doesn't react to units transformed on the opposite (enemy) row.

Viper Witcher now correctly mentions that he spawns a base copy of the target.

Coated Weapons now correctly mentions that it spawns base copy of the target.

Gorthur Gvaed now correctly mentions that it can move any card from graveyard to deck.

Fallen Knight now correctly mentions that he only boosts self for units spawned on owners side of the battlefield.

Fixed a bug that displayed total number of points in rows in wrong order.

Adjusted art of one of the loading screens.
Draft Mode
Added new Wombo Combo package:

- Madoc x 3

Added new special Package:

- Bomb
 
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Burza46

Art in GWENT: The Witcher Card Game

Burza46

CD PROJEKT RED
#1
Dec 31, 2020
Recently, I've seen some controversies regarding changes to two arts in GWENT: The Witcher Card Game - Gorthur Gvaed and Masquerade Ball - I wanted to come forward and clarify what happened. The change to the design of Gorthur Gvaed was a last minute adjustment in which we decided to remove the snake head, which felt too "high fantasy" to our art team, unfortunately we did it after showing the old art in the reveal campaign, which had the head, as of today we do not plan to bring back the old art.

When it comes to Masquerade Ball the wrong art was added to the game with update 8.0 - this will be fixed with upcoming update - 8.1. We are not doing any kind of shadow-censorship in GWENT: The Witcher Card Game, this was simply a mistake, which of course will be fixed.

Have a Happy New Year!

Cheers!
Burza
 
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Anna_Zielinska

Leader Ability play rates and win rates in Season of Mahakam

Anna_Zielinska

CD PROJEKT RED
#1
Dec 16, 2020
Hello!

Here are the Leader Ability play rates and win rates! As always we have the data sorted by rank (see image below).


Season_Of_Mahakam.png


The data is also downloadable in the .xlsx format
 
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Anna_Zielinska

GWENT Winter Holiday event is live!

Anna_Zielinska

CD PROJEKT RED
#1
Dec 15, 2020


The GWENT Winter Holiday starts today and it will run until January 5th, 2021.

During this time you'll be able to earn additional Meteorite Powder by daily login, completing daily quests or simply winning games!

The event introduces a brand new Rewards Book page, where you can spend Meteorite Powder to unlock unique, winter-themed ornaments such as: cardbacks, borders, avatars and player titles.

What’s more, each week of the event, special game modes will return for a limited time, including:

Dual Casting - Once per turn, when you play a special card, spawn and play a copy of it immediately after.

Plus One - Whenever you play a unit, spawn a 1-power copy of it at the end of its row.

Momentum - Whenever a unit is damaged by another unit or itself, give the damaged unit Bleeding with a duration equal to the damage amount.

Whenever a unit is boosted by another unit or itself, give the boosted unit Vitality with a duration equal to the boost amount.




and fan-favorite Battle Rush - Both players have just 8 seconds to complete their turn and 15 seconds to complete the redrawing phrase.

To celebrate the event, the in-game store will be updated with unique, time-limited offers. These will include bundles containing Ultimate Premium Kegs, Meteorite Powder as well as special, winter-themed ornaments: borders, avatars, player titles and a special Grandfather Frost leader skin for Ardal aep Dahy.

 
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RyanSchou

GWENT World Masters champion is crowned!

RyanSchou

CD PROJEKT RED
#1
Dec 8, 2020


Congratulations to Aleksander "Pajabol" Owczarek, the champion of GWENT World Masters Season 2!



Pajabol originally qualified for the final event of the season by winning Open 4 in October. His triumph at World Masters makes him the first GWENT pro player to win 2 official tournaments in a row!



Do you know how many people guess the full bracket (just winners, not the results) correctly in their Divination votes? 44! We will be sharing more stats about Divination Challenge shortly and, of course, distributing all well-deserved rewards to the participants!

Thanks for joining us this weekend! And in case you missed some games – you can re-watch the whole tournament on our YouTube channel!

Final standings:

WINNER

Aleksander "Pajabol" Owczarek (Poland) – $39,995

RUNNER-UP

Benjamin "Kolemoen" Pfannstiel (Germany) – $18,940

SEMIFINALISTS

Jonas "Saber97" Saber (Denmark) – $9,030

Colin "GraveshGravesh" Wierum (Germany) – $7,161

QUARTERFINALISTS

Pawel "kams134" Skoroda (Poland) – $4,328

Damian "Tailbot" Kaźmierczak (Poland) – $3,530

Sidong "Demarcation" Guo (China) – $3,530

Lipao "wangid1" Ni (China) – $2,200



The next season of GWENT Masters will begin on January 12th - get ready for another year of the fierce competition!
 
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RyanSchou

Season of the Wild Hunt has begun

RyanSchou

CD PROJEKT RED
#1
Dec 8, 2020


Besides the new expansion, the new season has also arrived and with it the latest Update 8.0.

Plus there are new bundles together with returning winter cosmetics to be found in the shop.

This season will last until January 12th, 10:00 a.m. CEST.

Patch Notes: Link

Draft Patch Notes: Link
 
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RyanSchou

Way of the Witcher is here

RyanSchou

CD PROJEKT RED
#1
Dec 8, 2020


From mighty wizards, to terrifying mutants; from skilled witchers to bloodthirsty monsters; and beyond, with iconic locations, as well as all new special cards — Way of The Witcher is now live and brings 70 brand new cards to craft new exciting decks with! ​



Check out the Trailer:

In celebration of today's launch, a variety of time-limited offers featuring Way of the Witcher Premium Kegs and unique ornaments have entered the shop. The latter include the Laboratory Border, as well as the avatar bearing the likeness of Cosimo — Alzur’s teacher and the sorcerer who helped create the first witchers.​



More info on the expansion can be found here: LINK
 
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Anna_Zielinska

Draft Patch Notes 8.0

Anna_Zielinska

CD PROJEKT RED
#1
Dec 7, 2020


The arrival of Way of the Witcher means new cards, and more new exciting possibilities for all Game Modes, including Draft Mode! With the recent update we added brand new packages: Mechanical - Adrenaline, Tribal - Witchers, Value - Self poison and Offensive - Control. Of course the entirety of Draft Mode will be upgraded with the cards from the new expansion, enhancing the previously existing packages. As a finishing touch, there are some general balance changes and shuffles between package content which you can read all about in the changelog below.

Increased the odds of being offered Tactical Advantage

Urn of shadows stratagem now will only be offered if you choose:

- Frightener

- Koshchey

- Haunt

- Dol Dhu Lokke

Added in Tribal - Witchers package as a default available package. Increased odds of seeing it after picking it or Thinning - Witcher Trio or Wombo Combo - Witcher Trio

Added in a Value - Self Poison package

Added in Offensive - Control package

Mechanical - Traps has been moved to Offensive - Traps as well as the following cards added:

- Iorveth

Increased odds of getting Spell focused special package after choosing Alzur as a core card

Replaced Albrich core card with Ivar Evil-Eye which boosts the following packages:

- Tribal - Witchers

- Offensive - Control

- Tribal - Beasts (only Vypper Variant)

Added new Nilfgaard Core Card Gorthur Gvaed:

- Tribal - Witchers

- Value - Deck Shuffle

- Tribal - Beasts (only Vypper Variant)

Replace Blueboy Lugos core card with Arnaghad which boosts the following packages:

- Mechanical - Bloodthirst

- Tribal - Witchers

- Offensive - Control

Added new Skellige Core Card Haern Caduch which boosts the following packages:

- Tribal - Witchers

- Value - Self Wound

- Special - Raid

Harald An Craite core card now also boosts the following packages:

- Mechanical - Bloodthirst

Core Card Malena now properly increases odds of seeing Mechanical - Move package.

Replace Iorveth core card with Gezras which boosts the following packages:

- Mechanical - Move

- Tribal - Witchers

- Offensive - Traps

Added new Scoia'tael core card with Stygga Castle which boosts the following packages:

- Mechanical - Move

- Tribal - Witchers

- Defense - Armor

Replace Immortals core card with Erland of Larvik which boosts the following packages:

- Defense - Boost

- Tribal - Witchers

- Value - Deck Shuffle

Added new Northern Realms core card with Kaer Seren which boosts the following packages:

- Mechanical - Charge

- Tribal - Witchers

- Value - Prebuff

Replace Madame Luiza core card with Fallen Rayla which boosts the following packages:

- Mechanical - Tribute

- Offensive - Poison

Added new Syndicate core card with Salamandra Hideout which boosts the following packages:

- Mechanical - Tribute

- Value - Self Poison

Added in custom versions of swarm packages available to Mourntart Core Card in an attempt to make decks with her more viable.

Replace Weavess: Incantation core card with Koshchey which boosts the following packages:

- Mechanical - Deathwish

- Tribal - Insectoids

Added new Monsters core card with Dol Dhu Lokke which boosts the following packages:

- Mechanical - Deathwish

- Tribal - Insectoids

- Special - Organic

The following cards were added to Coin package:

- Salamandra lackey

With the following removed:

- Oxenfurt Naturalist

"The following cards were added to Mechanic - Tribute:

- Salamander

- Salamandra Mage

- Madame Luiza

General reshuffle of Mechanical - Deathwish packages

Added:

- Weavess: Incantation

- Succubus

- Viy

- Hybrid

The following cards were added to Mechanical - Bloodthirst:

- Gerd

- Bear Witcher

- Bear Witcher Mentor

- Armor Up

The following cards were added to Mechanical - Move:

- Saber-Tooth Tiger

- Brehen

- Gaetan

- Cat Witcher

- Cat Witcher Mentor

- Cat Witcher Saboteur

- Cat Witcher Adept

- Making a bomb

The following cards were added to Mechanical - Order:

- Coen

The following cards were added to Tribal - Mages:

- Cosimo Malaspina

The following cards were added to Tribal - Insectoids:

- Idr

Overhaul of Tribal - Beasts package (many changes) and no longer a default package.

The following Core Cards and Leader Abilities will now enable Tribal - Beasts:

- Mourntart

- Svalblod Totem

- Ursine Ritual

The following cards were added to Defense - Shields:

- Cosimo Malaspina

The following cards were added to Value - Deck Shuffle:

- Griffin Witcher Adept

The following cards were added to Value - Self Wound:

- Blueboy Lugos

- Bear Witcher Mentor

- Bear Witcher Quartermaster

- Bear Witcher Adept

The following cards were added to Value - Board Swarming:

- Idarran of Ulivo

- Wererat

- Siegfried

- Chimera

- Hybrid

- Siren

- Cockatrice

- Morvudd

- Plague Maiden

The following cards were added to Special - Neutral:

- Triangle within a Triangle

The following cards were added to Special - Tactics:

- Coated Weapons

The following cards were added to Special - Raid:

- Armor Up

The following cards were added to Special - Move:

- Making a bomb

The following cards were added to Special - Warfare:

- Target Practice

The following cards were added to Special - Crimes:

- Stolen Mutagens

The following cards were added to Special - Organic:

- Spontaneous Evolution
 
Anna_Zielinska

Patch Notes 8.0

Anna_Zielinska

CD PROJEKT RED
#1
Dec 7, 2020


Way of the Witcher is almost here and with it a considerable amount of changes. As many of you guessed, some are centred around the "Witcher" tag, so that already existing cards interacting well with Witchers are properly adjusted for the arrival of the new ones. Of course aside from that, there were multiple balance changes to other cards and you can read about them in detail below.

And with the festive season already in full swing, we also introduce the feature of Gifting so you can send goodies to your friends in GWENT and celebrate together.

Closing the list of changes are game fixes, some very much anticipated (Eredin!), some Quality of Life, but all improving the experience we'd like to offer you.
Changes
New Packges for Draft. More detailed info soon.

Redraft, Settings and Quit buttons have been added to the Draft user interface.
Neutral

Eskel, Vesemir and Lambert power changed from 2 to 3.

Provision changed from 8 to 7.

Ability changed to:

Adrenaline 4: Summon Eskel/Vesemir/Lambert from your deck to this row.

Developer comment: The introduction of Adrenaline opens new possibility for old cards.

We've decided to rehabilitate the Witcher trio but added the Adrenaline condition

to make it less flexible and force to commit in round 1.

Vesemir Mentor ability changed to:

Deploy: Boost all allied Witcher units on the battlefield by 1.

Adrenaline 5: Also boost your Witcher units in hand and deck.

Developer comment: With plethora of new targets for Vesemir Mentor,

his overall value increased a lot. Similarly to the Witchers trio,

we introduced Adrenaline to the effect to keep it in check and force commitment.

Roach provision changed from 10 to 9.

Knickers provision changed from 9 to 8.

Dandelion: Poet provision changed from 12 to 11.

Portal provision changed from 13 to 12.

Ability changed to:

Deploy: Summon a random 4 provision unit from your deck to the left of this card

After 3 turns, Summon a random 4 provision unit from your deck to the right of this card.

Developer comment: In the past, the strategy to nerfing Portal was to nerf its targets.

This time we would like to experiment with something different by removing one of Portal most oppressive feature: the ability to immediately put two engines on the board.

This allows us to bring Portal down one provision and most importantly rehabilitate its old targets by putting them back to 4 provisions.

Wagenburg now has a Siege Engine category.
Monsters
Haunt provision changed from 13 to 14.

Vran Warrior now has 1 armor.

Old Speartip provision changed from 13 to 12.

Imlerith ability changed to:

Deploy (Melee): Draw a card, then discard a card. If discarded card was a unit, boost self by its power.

Developer comment: New month, new Imlerith! We are adjusting Imlerith to have better synergy with Way of the Witcher cards such as Dol Dhu Lokke.
Skellige
Brokvar Hunter provision changed from 5 to 4.

An Crate Blacksmith now has 1 Armor.
Northern Realms
Vernon Roche provision changed from 12 to 11.

Lyrian Cavalry provision changed from 5 to 4.
Scoia'tael
Elven Swordmaster provision changed from 5 to 4.

Dwarven Chariot now has a Siege Engine category.
Nilfgaard
Coup de Grace provision changed from 10 to 9.

Damage dealt increased from 2 to 3.

Affan Hillergrand provision changed from 9 to 8.

Braathens power changed from 3 to 4.

Provision changed from 11 to 10.

Ability changed to:

Assimilate.

Deploy: Create and play a bronze disloyal unit from your starting deck.

Developer comment: We would like Braathens to be a card that supports Assimilate and Spies archetypes, rather than just a good midrange card that can be put in any deck.

To make it so, we are adding a deck building condition that shouldn't be a problem for archetypes mentioned, but other archetypes can still run him if the player is willing to adjust their deck. At the same time, we are improving his stats.

Emissary boost to a unit increased from 6 to 7.

Assire Var Anahid provision changed from 8 to 7.

Nauzicaa Sergeant provision changed from 5 to 4.

Master of Disguise power changed from 3 to 4.

Viper Witcher name changed to Kingslayer.

Fire Scorpion now has 1 Armor.

Alba Armored Cavalry power changed from 4 to 5, Armor changed from 0 to 1.

Impera Enforcers now have Zeal.

New Features
Gifting. New feature giving players the ability to send gifts to their friends. (Available only for Meteorite Powder and Real Money purchases)

Game Fixes
Assire now reveals the picked card before putting it in the deck.

Developer comment: Quality of life change. This removes the need to check graveyard to know which card the opponent put back in the deck. Makes already shared information more accessible.

Miruna's tooltip now correctly mentions that the target is picked randomly.

Ampibious Assault, Blood Eagle, Avallac'h: Sage and Novigradian Justice will now properly show a shuffled version of the deck instead of listing the cards in order.

Vrihedd Officer tooltip was harmonized with other similar tooltips.

Eredin Bréacc Glas will now correctly increase the damage dealt by Frost.

Defender is now correctly referred to in tooltips as a status.

Units with the Bounty status will now grant coins correctly only when destroyed.

Master Mirror will now correctly transform cards that are able to interact with the deck, such as Oneiromancy and Matta Hu'uri.

Cantarella is now able to play Trap cards from the opponent's deck.

Icons in Reward Book tabs should now always be shown correctly.
 
Last edited: Dec 7, 2020
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Anna_Zielinska

GWENT Masters Season 2 Finals are happening this weekend!

Anna_Zielinska

CD PROJEKT RED
#1
Dec 4, 2020


This weekend we encourage you to save the date and watch the GWENT Masters Season 2 Finals!

As usual, you can find our official broadcast on twitch.com/cdprojektred.

On Saturday there will be Quarterfinals and Semifinals/Final will be played on Sunday, both days starting from 4:00 PM CET.

You can still try your luck at predicting the winners in our Divination Challenge at:

https://masters.playgwent.com/en/divination-challenge
 
Last edited: Dec 4, 2020
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Anna_Zielinska

GWENT nominated in Google Play Awards!

Anna_Zielinska

CD PROJEKT RED
#1
Dec 1, 2020


We're excited to announce that GWENT has been nominated as the best competitive game in Google Play Awards!

Huge thanks to every single one of you for supporting us by playing the game, making content for the community or just talking about it with friends!
 
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