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ATTENTION: The Witcher game is 18+!

No, this isn't a reminder about its age rating.
Happy anniversary!
 
The Witcher in Concert isn’t just a celebration of music from The Witcher 3: Wild Hunt. It’s also a rare opportunity to hear unique instruments used by Percival live: the Byzantine lyra, used by Kasia, and the saz, used by Mikołaj.

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The instrument played by Kasia is handcrafted by Mikołaj and based on reproductions of the rebec - a string instrument from the Middle Ages. Rather than recreate it one-to-one, he applied some unique adjustments and ideas to achieve a truly unique sound. After consulting a music historian, it was concluded that the closest historical equivalent of this created instrument would be the Byzantine lyra (although some call it kamancheh).

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Saz is a proper reproduction of a medieval instrument. However, in the hands of Percival, it is no less unique because Mikołaj adapted the instrument and developed a unique way to play it in order to better fit Slavic music. Due to these adjustments, Mikołaj prefers to call it a long-necked lute, rather than a saz.

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Both of these instruments accompanied Percival for over 20 years, and play a crucial role in making music from The Witcher 3: Wild Hunt as distinctive as it is.

Don’t miss your chance to hear these historical instruments played live! Tickets for the remaining part of the US tour are still available at www.thewitcher.com/concert
 
London, it’s your turn 💂‍♂️

The Witcher in Concert is bringing a night of music, monsters and memories to the city on November 5, and we’re inviting you to join us at the official community afterparty! 🐺

Spots are limited. Sign up now for your chance to attend: https://forms.gle/ZS6n6aFdLtU69tqr7
Rules can be found attached below.

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Attachments

  • RULES - The Witcher in Concert_ London Afterparty.pdf
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Your turn, L.A. :love:

Steel and silver for monsters. A Path for legends. And a toast to the music.

As our final stop in the US Tour for The Witcher in Concert, we’re inviting fans o the official community afterparty in Los Angeles!

Spots are limited. Sign up now for your chance to attend: thewitcher.ly/LosAngelesAfterparty
Rules can be found attached below.

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Attachments

  • RULES - The Witcher in Concert_ Los Angeles Afterparty.pdf
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I received an email indicating the Baltimore, MD, US concert scheduled for 28 September 2025 was cancelled. Is this correct? If so, I am curious why it was cancelled and if it will be rescheduled?
That's correct - unfortunately local promoter of the concert in Baltimore had to cancel the show due to unforseen circumstances. At this time there are no plans to reschedule concert in Baltimore, but there should still be seats available for other concerts, for example in Washington, DC on September 25th.
 
Calling all Witchers in the Big Apple :ohstopit:

On September 20, The Witcher in Concert arrives in New York City, and the night doesn’t end when the music stops. We’re inviting fans to an exclusive community afterparty to keep the celebrations rolling!

Spots are limited. Sign up now for your chance to attend: thewitcher.ly/newyorkafterparty
Rules can be found attached.

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Attachments

  • RULES - The Witcher in Concert_ New York Afterparty.pdf
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A lot of witchers put their swords aside and took part in the Fanart Contest 🎨

In the end, only one brush could win this challenge and the grand prize goes to Zoeder!

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However, the other witchers won't walk away empty-handed! Here's the list of 9 runner-ups, who fought hard and will attend the US concert of their choice:
- Oddins
- bri
- Remo
- jacko
- Brookytricks
- beeboop
- Lord117
- ShArkN0
- MeraRouge

Congratulations to you all!👏

If you didn't find the contract in time, don't worry! Ready your crowns, because the US Tour is starting soon. And you can still get your dream tickets!
 


Witchers from the Continent!

We're celebrating The Witcher in Concert with a fanart contest unlike any other. Your contract: reimagine the tour's artwork using your craft of choice. Once you're ready, make sure to share your masterpiece on our Discord server or in this thread on our official Forum!

The reward? Tickets to a US concert of your choice (travel & accommodation not included) and for the grand prize winner we’re including a merch bundle to collect at the show!

DO:
  • Create an illustration, graphic design, drawing, digital drawing, screenshot from the game, make-up, or a handmade item
  • Use your creativity in every possible way
  • Create your entry all by yourself
DON'T:
  • Use AI
  • Submit more than one entry
Contract closes on August 17, 23:59 CEST.

Complete ruleset with all the details can be found here: thewitcher.ly/WiCContestRules
 
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A new board game from The Witcher universe is coming — The Witcher: Legacy is the third Witcher-world board game created in collaboration between CD PROJEKT RED and Go On Board!

Take on the role of Wolf School witchers and hunt down those responsible for a brutal attack that left the school devastated. On your path, you’ll get to explore the vast lands of Kaedwen, battle monsters, train your skills, and manage limited resources — all the while seeking to unravel a conspiracy that threatens the very existence of witchers.

The Witcher: Legacy is a story-driven adventure that can be played either solo or cooperatively with up to four players. Its rich, branching narrative with consequences carries over from session to session.

The Gamefound page for The Witcher: Legacy is live. Follow the project now and participate in the crowdfunding campaign later to receive an exclusive Gorgon monster miniature, a creature that has never before appeared in any Witcher video game.

If you want to be even more up to date, check out Go On Board’s social media channels: Facebook, Instagram and X!
 
Update:
The issue was caused by the REDlauncher not running on Steam Deck (unlike Cyberpunk 2077, which still launches with the REDlauncher). The Witcher 3 doesn't — which meant I couldn’t log into my CD PROJEKT RED account and sync my saves. I ended up resolving it by launching The Witcher 3 on PC, where the launcher works fine and cloud save sync happens quickly and smoothly. Please consider bringing the REDlauncher back for The Witcher 3 on Steam Deck — it would really help with cross-progression support.
Hello,
So, REDlauncher should be actually launched before The Witcher 3 - as it is part of the game build. I could imagine couple of possible causes of not launching it:
1. There are some launch flags/options passed during launching and because of them, REDlauncher is actually skipped.
Please, make sure, that on SteamDeck, in game Preferences -> General, the "Launch Options" field is empty.

2. There is some Game files integrity problem.
Please navigate to Preferences->Installed Files and use "Verify integrity of game files" option.

3. REDlauncher fails to be launched (or crashes).
If such happens, there are two things:
3a) It would be great, if we would get the generated REDlauncher logs from you. We could analyse the issue and maybe fix potential bug.
To get the logs, you need to switch to "Desktop Mode". To do that, you can hold power button (or click "STEAM" button and choose Power). In the menu that appeared, you should choose "Switch to Desktop".
Now, "Desktop mode" allows you to navigate through the entire system. The logs are located here: /home/deck/.steam/steam/steamapps/compatdata/292030/pfx/drive_c/users/steamuser/AppData/Local/Programs/CD Projekt Red/Redlauncher/logs/*
You could then either use the browser on SteamDeck to send them, or use extra software (like warpinator) or configure scp to get the files from the device to PC
3b) Maybe the REDlauncher files got corrupted. You could try to remove them (after removal, during the next Witcher3 launch, the REDlauncher files should be recreated).
To remove the files, again you need to be in the "Desktop Mode".
You should just remove the whole directory /home/deck/.steam/steam/steamapps/compatdata/292030/pfx/drive_c/users/steamuser/AppData/Local/Programs/CD Projekt Red/Redlauncher/

After the removal, you should just get back to "Game Mode". It could be done by double-clicking on "Return to Gaming Mode" icon on the desktop on SteamDeck.
Now you can launcher Witcher3 again and observe.
 
I have another Issue with Cross save. I played Cyberpunk 2077 on my PC for years and now i want it to play on Nintendo Switch 2 and Ps5 with Cross save. But my Nintendo Switch 2 save files are not start to upload. Also not on Ps5. On my Cross save files stays the PC Save files. Is there a way to delete them? It cant be that im not able to start a new Game?
Are you logged to your RED account on both PS5 and Nintendo Switch? If we're talking about CP77, go to Load Game menu, there is a Cross Progression button there and you can check if you're logged in. Once you're logged in, each latest save you create will be uploaded to the cloud and available on other platforms.
 


Upgrade your monster slayer’s arsenal with an official Opera GX mod inspired by The Witcher 3: Wild Hunt!​

Download the gaming-centric Opera GX browser and check out The Witcher 3: Wild Hunt Anniversary Edition mod to create a desktop experience that truly represents a decade on the Path. This all-in-one Witcher experience comes with an animated desktop wallpaper, custom icons, fonts, and splash screens, browser and keyboard sound effects, and more.​

See The Witcher 3: Wild Hunt Anniversary Edition Opera GX mod in action:​
 
Hi CDPR team,

I have some feedback about the performance at the Boston concert, May 31st, 2025.
Could you let me know the best place to send this kind of comment?

Thanks!
You can leave a comment here - we always appreciate feedback and yes, we read comments :)

If you prefer reaching out privately, you can also send us an email - you will find our email addresses at the bottom of our website: https://www.cdprojektred.com (this one will be best in this particular case: contact.community@cdprojektred.com )
 


Direct from the State of Unreal 2025, we are excited to share an early development Unreal Engine 5 tech demo for The Witcher 4.

In collaboration with Unreal Engine, we're working to make The Witcher 4 the most immersive Witcher game to date.

Take a peek at how we’re using Unreal Engine 5 to enhance open-world experiences, push boundaries, and lay the foundation for the next Witcher saga.

Keep in mind this isn’t gameplay of The Witcher 4 itself, but a deep dive into the technological groundwork.
 


Berries tart, lilac sweet...

We’re celebrating 10 years of killing monster in The Witcher 3: Wild Hunt. And what’s a celebration without some music?

Sure, “Banana tiger” and “Le-le-le” have their charm. But if there’s one song that truly became the heart of the game (unless you’re a certain redheaded sorceress from Novigrad), it’s "Priscilla’s Song".

Rend your heart open, then your love profess as we mark 10 years of the Wolven Storm in our newest It’s All About You episode!

As the crowd at The Kingfisher Inn still dabs their eyes, we want to send a big, heartfelt thank you to all our Callonettas and Dandelions for a truly lovely performance.

Extra love goes to The Fox + The Hound, who sang in English, and The String Theory for the instrumental piece.
 


UPDATE [September 25, 2025]: We originally planned to introduce cross-platform mod support for The Witcher 3: Wild Hunt on PC, PlayStation 5 and Xbox Series X|S later this year, but the rollout is now shifting to 2026.

We apologize for the delay and will share more details as we get closer to the release. Thank you for your patience!

As we celebrate the 10th anniversary of The Witcher 3: Wild Hunt, we’re excited to share some good news for our players and modders!

Later this year, we will release one more patch for The Witcher 3: Wild Hunt. This update will introduce cross-platform mod support across PC, PlayStation 5, and Xbox Series X|S via mod.io.

Creating, sharing, and enjoying mods will be easier and more accessible, as players on PC, PS5, and Xbox Series X|S will be able to share a modding ecosystem.

We have put together an FAQ to answer some of your burning questions:
Does downloading mods on PC, Xbox Series X|S, or PlayStation 5 cost money?
Uploading, sharing, and downloading mods via Cross-Platform Mod Support is available at no extra cost to those who own The Witcher 3: Wild Hunt.
What platforms will get Cross-Platform Mod Support?
Mods will be available on PC, Xbox Series X|S, and PlayStation 5.
When will Cross-Platform Mod Support be available?
We originally planned to introduce cross-platform mod support for The Witcher 3: Wild Hunt on PC, Xbox Series X|S, and PlayStation 5 later this year, but the rollout is now shifting to 2026. We apologize for the delay and will share more details as we get closer to the release.
What is mod.io?
A tool that brings Cross-Platform Mod Support to PC, Xbox Series X|S, and PlayStation 5, mod.io provides an easy to use platform for downloading and uploading mods.
Do I need a mod.io account to access Cross-Platform Mod Support?
You need to have a mod.io account and connect it to your CD PROJEKT RED account in order to access Cross-Platform Mod Support. A mod.io account can be created when you access the new in-game mod menu for the first time or visit the mod.io website. Mod creators can upload and manage their mods on the mod.io website.
Can I still use other modding services like Nexus Mods and Steam Workshop?
Yes, existing modding services can still be used, meaning players do not need to use mod.io to upload and download mods for The Witcher 3: Wild Hunt. However, to access mods on consoles, mod.io is required.
Will all mods be available across PC, Xbox Series X|S, and PlayStation 5?
Many mods will be available across PC, Xbox Series X|S, and PlayStation 5. However, due to specific content guidelines and selection criteria for each platform, it may not be possible to bring every mod uploaded on PC to console. Mods available on mod.io must also adhere to our Fan Content Guidelines and CD PROJEKT RED User Agreement.
Does Cross-Platform Mod Support only support REDkit mods?
REDkit gives mod creators access to the powerful tools used by CD PROJEKT RED when creating The Witcher 3: Wild Hunt, and we therefore recommend it when creating mods. However, Cross-Platform Mod Support will support mods created in other ways too. That being said, any mods for consoles that use scripts must be created with REDkit. Other mods, for textures, bundles, and so on, do not need to be created with REDkit.
How do I create mods compatible with Cross-Platform Mod Support?
PC users can download The Witcher 3: Wild Hunt REDkit to create mods, with detailed information available on the official website.
Can you create mods on Xbox Series X|S and PlayStation 5?
No, while Xbox Series X|S and PlayStation 5 players can enjoy playing the myriad mods available through Cross-Platform Mod Support, mods must be created with a mod creator like The Witcher 3: Wild Hunt REDkit on PC.
How do I share mods on mod.io?
Mods can be shared by uploading them to The Witcher 3: Wild Hunt Hub on the mod.io website.
How can I guarantee my mod will be available on console?
Mods created via REDkit have the best chance at being approved for Xbox Series X|S and PlayStation 5.

We will share more information closer to the release of the patch, so stay tuned!

Thank you for being part of this incredible journey over the last 10 years. We can’t wait to see what you’ll bring to the world of The Witcher!

The adventure continues!
 
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