Sardukhar;n10220972 said:
Headshots aren't always fatal, but they are rarely good news. Actually, femoral artery is worse. You can survive some pretty nasty head wounds but your femoral goes, so do you and fast. Depending on severity of cut, less than a minute and dead.
Of course, catastrophic braincase damage is near-instantaneous..but so is any sufficiently catastrophic injury.
If you want to find out why head shots aren't the professional choice for hunting or..the other kind of hunting...just get the head-blob moving around like it does in real life. Way too easy to miss or get a non-fatal glancing shot.
Neck, lungs, major arteries..these are your target zones. Bullet composition, elastic tissue damage, shock..these are your incapacitators and killers.
I'd like to see that replicated in-game.
As would I! At the very least, though, I would kill (literally) for a weak point system of some sort in the game.
Another interesting thing to see would be Cyberware that offers better protection for specific parts of the body. Instead of full-body bulletproofing, what about your torso? Upper torso? Maybe just the part covering your heart?
Stuff like that. It'd force players to adapt to the situation a bit better, at the very least - not everything can be solved with a specific gun. Maybe you need to set up explosives in advance, or (
god forbid) talk your way out of an upcoming encounter with a particularly well-Cyberwared-out enemy.
Or maybe you need to run. Running should be a viable option in at least a few situations. One thing that irks me about certain DMing strategies in PnPs is the emphasis on "every single encounter you enter is life or death, deal with it B)".
It's one thing if you're fighting an intelligent enemy who purposely leads you into a trap and locks the building down behind you, it's another if
every single fight you enter must be finished one way or the other. If you come across bandits in the forest, outnumbered and outgunned,
turn invisible and get the hell out, to use D&D as an example. Why should you stay and become a prisoner, pincushion, or worse?