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LIVE STREAM WITH DEVELOPERS 27.09.2017



Join us live on Wednesday, September 27th, at 9PM CEST (12PM PDT) on the CD PROJEKT RED Twitch channel!

Paweł Burza and Michał "Luigi" Dobrowolski will be talking about the upcoming patch and answering your questions, so be sure to stop by!

 
First episode of Play of the Month is here!



Over the last month we’ve received dozens of amazing GWENT plays (and equally amazing misplays) from gamers all over the world. Check out the best of them in the first episode of Play of the Month!



Play of the Month will return… well, next month, so don’t forget to head over to our POTM website and send us your videos!
 
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GWENT Slam is happening this weekend!



GWENT Slam is the first licensed tournament for GWENT: The Witcher Card Game and takes place this weekend in Vienna (September 23rd - 24th, 2017) at 1:00PM CEST.

You can watch the live stream from the event here.

Prize Pool: $10 000

Format:
  • Best of five single elimination
  • Each participant must build 4 decks from 4 different factions
  • No two decks can be of the same faction
  • Each deck must contain a minimum of 25 card
  • Winning decks can’t be used to play another match, while losing ones may be used again or swapped out for another
  • Decks cannot be modified between matches

List of players:

 
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Adjustments to the Pro Ladder ranking page



Dear Gamers,

If you visited the Rankings page on the GWENT Masters website today, chances are you’ve noticed we’ve made some visual adjustments to how the overall and faction MMRs are displayed in the Pro Ladder section. With the aim of providing you with more comprehensive information, we’ve also introduced a new statistic on the Rankings page — current faction MMR, which is being displayed in addition to the peak faction MMR scores.

An example showcasing the new look of Pro Ladder Rankings, as well as providing an overview of what’s what is available below.

GWENT Team


 
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Cougar1993;n9499751 said:
Where is patch notes? Why is in game still patch notes from 5. July .... :(

You can find the full patch notes here: https://forums.cdprojektred.com/for...nt-the-witcher-card-game-gold-immunity-update

The in-game patch notes should display the changes made in the recent hotfix (September 5th). You can find them here: https://forums.cdprojektred.com/for...went-the-witcher-card-game-hotfix-is-now-live


qbim;n9505901 said:
I am sorry if I am at the wrong thread. The topic is about gwent questions anyway, right?

I wanted to ask about Ciri (vanilla one with brave). Will she return to her initial strength (when buffed) if you get her back into your hand? I haven't encountered that scenario due to my luck so I couldn't test it myself.

Ciri's strength will return to her base value when moved to the hand.


SrdjanB;n9511451 said:
Two quick questions about Pro Ladder:

1) How many players exactly are there in the Pro Ladder?

There are over 15 000 players in the Pro Ladder.


Tapiir;n9520141 said:
ST was hotfixed quite swiftly but we've not seen such for NR and NG. Are you content with how the balance is now or will there be further fixes in the near future?

We're looking into the balance. It's possible there might be further adjustments.
 
Theodrik;n9521541 said:
Just a small sugestion...

Considering the mess I just recently saw on the Tech Support forums with someone (most likely a bot) flooding the Forum with new trash topics every 5 minutes or less, I'd say it would be wise to create a rule here so that each registered user can only create a new Topic every hour or so. Maybe you could add some goal points like for each 10 or 20 red points, reduce the timer by 10 minutes to a minimum of 10 minutes wait time. Personally I don't see any reason why someone would create more then one topic within less then an hour and I think it's a good starting point.

It's a cool idea and we'll consider implementing it in the future if the attacks intensify.

Please report any spam topics you see. Our moderators will surely appreciate the help :)
 
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GWENT lore


GWENT: The Witcher Card Game is set in the world you might know from The Witcher game series created by CD PROJEKT RED as well as on The Witcher novels. You do not need to know anything about The Witcher to enjoy GWENT. Chances are, however, that as you continue playing, you’ll want to know more about this universe, as a vast majority of the cards featured in GWENT have interesting stories behind them.

Would you like to find out How was Vilgefortz Loyal to Nilfgaard?
Or maybe you'd like to see a Summary of The Witcher lore?

If you’ve got any other lore-related topics you’d like to discuss, you can always create a new thread and talk about it with other forum members.

Oh, and speaking of The Witchere lore — don't forget to visit the wikis created by The Witcher community:
Witcher Wiki
Witcher Wikia
 
Tech support


If you encountered technical difficulties while playing GWENT, you should visit the Tech Support section.

Please have in mind that this section was designed to be an easy way for players to consult problems — we cannot guarantee you will get a satisfying reply there.

If you require direct assistance from official CD PROJEKT RED tech support team, please visit GWENT’s official support page or use the report form available here to submit a ticket.
 
Useful forum threads


In between matches, we invite you to join us on the forums and talk some GWENT!

In the Tactician's Corner you can talk with other players about cards, decks and strategies.

If you you’d like to share your feedback, you can do just that in the dedicated Suggestions room.

If something regarding GWENT is bugging you and you’re 100% sure only REDs can help, go to the GWENT: Ask a Dev thread and ask away — we'll do our best to help!

If you’re looking for some GWENT-style R&R, you can always check out the amazing, community-powered GWENT Fan Art, or hang out in the Community off-topic section of the forums.


You’re bound to run into plenty of interesting threads all over the place. Here are a couple examples we think you might find useful:
New players - Tips and Suggestions
Strategy for Beginners
Acronyms in Gwent Discussions
The Mulligan System Explained
All Animated Cards v2.0
List of all Gwent Character Voice Lines

You can find more interesting threads in the GWENT Forum Index, which is constantly updated by our forum moderators: 4RM3D and Riven-Twain.

If you’re looking for a specific topic or thread, you can use the browser. Should your search yield no results, feel free to create a new thread.
 
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Card collection


There are hundreds of cards in GWENT for you to discover — ollecting them will allow you to create more and more decks. You can get additional cards for you collection from opening Card Kegs, as a reward for winning rounds and leveling up, as well as by crafting them using Scraps.

There’s a variety of ways you can get ahold of Card Kegs — leveling and ranking up, as well as completing a Ranked Play season. You can also get them from Shupe the Troll’s shop by spending your hard earned gold for playing the game. A single Card Keg costs 100 gold and will give you 5 cards in total, with at least one guaranteed to be Rare or better.

Once you reach level 3, you will be able to start milling your extra cards — destroying them and turning them into scraps which you can then use to create new cards. You may be tempted to focus on a single faction and mill all cards from the other ones, however we strongly encourage you try out the different factions before try doing this.

All cards come in two variants: standard, with static art, and premium, with animated and voiced card art. Using Meteorite Powder, a special crafting resource, you can bring any standard card to life. Doing so will consume the standard version of the card, however.

Similarly to Cards, Card Kegs and Gold, resources like Scraps and Meteorite Powder can be obtained as a reward for winning rounds, leveling and ranking up, and for placing on the leaderboards at the end of Ranked Play season.
 
Deck building


You can create a deck using the DECK BUILDER available from the CARDS tab in the main menu. You can also edit or delete your existing decks, including the ones you start the game with.

The first thing you need to do when creating a new deck is select a faction. There are five factions in the game and each one plays and feels different.
Monsters
The world of The Witcher is infested with unspeakable horrors and savage beasts. Most of them are gathered in the fearsome Monsters faction. Driven by their primal instincts, these creatures will do anything to gain more strength, including consuming their own kin.

Nilfgaard
Nilfgaard is a powerful realm in the far south that arose through conquest of nearby kingdoms. More than any other GWENT faction, the Nilfgaardian Empire relies on diplomacy and subterfuge to disrupt enemy strategies and enact its own.

Northern Realms
Representing the combined forces of Temeria, Redania and Kaedwen, the Northern Realms are proud kingdoms, united by their desire for independence. With near unmatched numbers and some of the deadliest engines of war, they are truly a force to be reckoned with.

Scoia'tael
The Scoia'tael are elven and dwarven rebels fighting against the discrimination of non-humans. Their forces are supremely agile, able to outmaneuver their foes on the battlefield and as befits guerilla fighters — they’re masters of ambushes and traps.

Skellige
Skelligers are proud folk, known to have the deepest respect for their long-standing traditions and their fellow clansmen. Their warriors embrace the glory of battle, knowing their priestesses can summon departed heroes from the grave to fight another day, stronger than ever.


Whether you choose to play as the cunning Nilfgaardian Empire, nightmarish Monsters, proud Skellige, mighty Northern Realms, or shadowy Scoia’tael, you can always create your own playstyle within a faction.

After choosing a faction, you will need to select a leader. At the beginning you will have only 1 leader for each faction. You can unlock more by completing challenges (CHALLENGES can be found in the SINGLEPLAYER tab of the main menu), or by crafting them in the CARD COLLECTION.

Selecting a leader will take you to the deck editor. This is where you’ll be able to add and remove cards to and from your deck. Remember that you can use filters to display the specific cards you're interested in.

Your deck needs to have between 25 and 40 cards in total. You can use any unlocked card from your card collection as long as it belongs to the faction you’re building a deck for, or is a neutral card.

Keep in mind that there are certain requirement for a deck to be valid:
  • you can only use up to 4 gold cards in a deck
  • you can only use up to 6 silver cards in a deck
  • there can only be 1 copy of each gold or silver card in a deck
  • you can only use up to 3 copies of a bronze card, even if some have multiple art variants
When creating a deck, try to pick cards that you think will work well together — a good combo increases your chances of defeating an opponent. Plus it feels great when you pull one off!

If you don’t have an idea for a deck, or need some help creating one that fits your playstyle, you can always visit our friends over at GwentDB for some inspiration.
 
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Basic information


GWENT is a competitive card game, meaning you’ll need a deck to play. We’ve prepared a handful of basic ones for you to start with, but you can make your own at any time! We'll get to that in next section, but before we do, let’s talk about how to play the game.

At the start of the match you will draw 10 cards from your deck. You can redraw up to 3 cards before the first round begins — this is known as mulligan. After the first round you will draw 2 additional cards and will be able to redraw 1 of the cards you have in your hand. After the second round you will draw 1 more card and, once again, you will be able to redraw 1 of your cards.

Winning the first round doesn't mean you'll win the match! In order to come out victorious out of a game of GWENT, you need to win 2 out of 3 rounds, so make sure to save some cards for the second and the third rounds! Remember that you can pass at any moment during a round. You can even lose a round on purpose to try and deceive your opponent, or gain card advantage.

To win a round, you need to have higher score than your opponent. Placing unit cards from your hand on your side of the battlefield will increase your score. Some cards and unit abilities can increase the strength of your army, both on the board, as well as in your hand. However, there are those that can also reduce it. If the card's strength is brought down to 0, it will be removed from the battlefield and will appear in graveyard.

If you want to know more, GWENT comes equipped with a handy in-game tutorial, as well as a series of challenges that’ll help you perfect your skills. You’ll find them in the SINGLEPLAYER tab of the main menu, in the CHALLENGES section:
 
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What is GWENT?

GWENT is a multiplayer competitive card game developed by CD PROJEKT RED — creators of The Witcher series of games.

In GWENT: The Witcher Card Game, gamers clash with their friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. The game is played over a best-of-three series of rounds, as players unleash their hand by slinging spells and diverse units with special abilities and use clever tricks to deceive their opponents.


You can read more about the game HERE.
 
Taking your first steps in GWENT: The Witcher Card Game

Welcome to CD PROJEKT RED's official GWENT forums — it’s great to see you! The forums are one of the places where you’ll get to meet other GWENT players such as yourself and discuss various topics regarding the game.

This thread specifically is meant to give you a quick overview of the game and provide you with some helpful tips to make sure you hit the ground running when you start playing. OK, ready? Here we go!


Table of contents:
1. What is GWENT?
2. Basic information
3. Deck building
4. Card collection
5. Useful forum threads
6. Tech support
7. GWENT lore
8. Where to find GWENT in social media
 
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dynameis.chen;n9396051 said:
Traditional Chinese language is still in progress or not?

We would like to add it one day and we're working on making it possible.


esra01;n9461281 said:
Since ST deck is getting popular now and Morhenn is seeing a lot of play could you clarify which is correct?

Cyprian Wiley into Morhenn. Would CW destroy Morhenn before her ambush ability trigger ( as his deploy ability says ) or Morhenn would trigger first and hit CW before he could destroy Morhenn ( what happens in the game ).

So is the current interaction between Morhenn and CW where Morhenn triggers first is correct? Or it's a bug?

You are right, at the moment Morenn will trigger first and hit Cyprian Wiley. We're aware of this issue and we will be working on the priority system to make it more intuitive.


DavyGhost;n9467371 said:
I'd like to add my questions too. Enemy Morenn and Toruviel now activate even If I passed preemptively, though I think Toruviel gave my opponent only 6 points instead of 14. Is it the correct interaction, or just a bug?

Also, when playing Redanian Elite into Morenn, Morenn doesn't trigger before Elite's deploy ability (gain 4 armor).

And the last question: most abilities and spells in the game do not affect an entire row, except for Lacerate and Merigold's Hailstorm. Are you going to implement some cap to them?

maja_ldm;n9491211 said:
About Morenn and units with armor, if Morenn activates when the opponent plays a unit with "deploy: gain armor" then shouldn't the damage hit the unit's power instead of stripping armor?

The bug where Morenn would activate at the end of the round has been fixed in the latest update. Toruviel should not activate if it was played after the opponent has passed, we'll look into it.

You are right about Redanian Elite and Morenn, at the moment Redanian Elite will gain 4 armor before Morenn hits it. It's similar issue to the one I commented above and we'll be working on making priority system more intuitive.


Firekangaroo;n9472031 said:
How many of you at CDPR have read Sapkowski's books?

There are plenty of The Witcher novels fans here in the studio (myself included). Many of us grew up with them.
 
Nymph137;n9491301 said:
Okay! I will start troubleshooting in that order and see if I have any luck. Thanks!

As for the particular crash that I was referring to, the game created a crash folder and the message only said that I should send the files within said folder to support. But I cannot send the files because the extesions are not allowed anywhere and pasting the contents would be a huge mess lol. I included pictures for clarity. I can alays just say that I crashed while trying to play a quick match but there isn't much else I can add to help them!

You should be able to send the txt file as we are mostly interested in output_log file. You can also pack it to zip or rar package and send it over as well :)
 
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