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Marcin Momot

New faction in GWENT. Nilfgaard is coming!

Marcin Momot

CD PROJEKT RED
#10
Jan 31, 2017
ffabrao;n7622730 said:
I am very confused at this moment. I saw videos on youtube of people showing the new deck; McBeard and KingBlackToof. My guess is that they are the game developers and eventually show some decks and cool mechanics of the game to give the players ideas to build their decks. Then I saw another channel showing the new deck with everything in Portuguese.
After all, who has access to the new things in advance?!
Click to expand...
Some YouTubers/Streamers visited our studio last week to check out Nilfgaard with us. Our developers also went to meet up with guys in Brazil, Germany and Russia - that explains other language versions. :)
 
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Burza46

New faction in GWENT. Nilfgaard is coming!

Burza46

CD PROJEKT RED
#1
Jan 30, 2017
New faction in GWENT. Nilfgaard is coming!



We would like to announce the upcoming arrival of a new playable faction in GWENT: The Witcher Card Game — Nilfgaard.

Part of a major content update for the game, Nilfgaard introduces a playstyle focused on maintaining control over the battlefield. The faction equips players with a set of new gameplay mechanics such as revealing cards in the opponent’s hand, controlling the order of cards in player decks, and trickery based on the use of disloyal units.

The update expands the number of cards available in the game by over 60 — new additions also include faction-specific cards for Northern Realms, Scoia'tael, Skellige and Monsters, as well as neutral cards usable by every faction.

The content update introducing Nilfgaard is scheduled for release on February 6th, 2017.

GWENT is currently available in Closed Beta. Players wishing to participate in the beta can register on the official website.
 
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Marcin Momot

Nilfgaard Patch overview stream coming February 1st!

Marcin Momot

CD PROJEKT RED
#6
Jan 27, 2017
Chaob_N7;n7593310 said:
Hooray! The stream everyone tuned in to see last week is finally coming! :p
Click to expand...
Well, there should be lots of new information floating around starting Monday. :)
 
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Burza46

Nilfgaard Patch overview stream coming February 1st!

Burza46

CD PROJEKT RED
#1
Jan 27, 2017
Nilfgaard Patch overview stream coming February 1st!



Join us live February 1st, at 12PM PST (9pm CET) on the CD PROJEKT RED Twitch channel to check out some of the changes that will be implemented with the Nilfgaard Update.

We’ll go over the patch notes, talk about the new cards, and build a brand new Nilfgaard deck!

Be sure to follow our official Twitch channel, where we will be streaming the game: https://www.twitch.tv/cdprojektred

Hosts:
Paweł Burza
Michał 'Luigi' Dobrowolski

Note: The stream will be in English

See you there!

Also, don't forget that starting January 30th you'll be able to check out loads of exclusive content from YouTubers & Streamers who visited us earlier this week to check out the upcoming Nilfgaard faction. Here's the list of channels to follow:

Chaotic Priest
Greyboxer
King Black Toof
McBeard
Mega-Mogwai
rsMerchant
 
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Marcin Momot

New Option to Have Polish Voices with English Text

Marcin Momot

CD PROJEKT RED
#7
Jan 26, 2017
I personally think it's a great idea (I think I said it somewhere on the forums already) and hope it will happen at some point. Can't promise anything though.
 
Marcin Momot

How will the game expand?

Marcin Momot

CD PROJEKT RED
#9
Jan 24, 2017
TheShift;n7565680 said:
Noticed today the Twitter account changed their profile pic to Nilfgaard :look:
Click to expand...
It's coming.

P.S. Nice signature. :cheers:
 
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Marcin Momot

I want Wallpapers!

Marcin Momot

CD PROJEKT RED
#3
Jan 18, 2017
We are actually working on some very cool faction wallpapers. Hoping that we'll release them soon.
 
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Marcin Momot

Ranked Games points distribution - Update

Marcin Momot

CD PROJEKT RED
#1
Jan 16, 2017
Ranked Games points distribution - Update

Recently we have introduced some changes to the way points are being awarded/deducted in Ranked Games. Amounts of points gained/lost while battling others should now better reflect players' performance and allow them to progress through ranks more easily.
 
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Burza46

Your face in gwent: The witcher card game!

Burza46

CD PROJEKT RED
#1
Jan 13, 2017
Your face in gwent: The witcher card game!



We invite you to help kids and the elderly by participating in a charity auction organized to celebrate the 25th Finale of the Great Orchestra of Christmas Charity.

In this once-in-a-lifetime opportunity, you can become one of the heroes or heroines illustrating a card that has the chance to be loved and feared by players all around the world!

Link to auction: playgwent.com/wosp

We’ll talk details after the auction is over.

The objective of the charity is to save lives of children in paediatric wards and to provide dignified medical care for patients in geriatric wards. Good luck!

Rules and regulations: If you win this auction, your face will be featured on a card in the video game GWENT. Please note, that by participating in this auction you allow CD PROJEKT S.A., without remuneration, to use and publish your depiction in GWENT: The Witcher Card Game without any territorial or time limitations. This approval allows CD PROJEKT S.A., as well as other entities acting on behalf of or in cooperation with CD PROJEKT S.A., to create a graphical version of the provided depiction and to implement the depiction in this form on a card of CD PROJEKT S.A.’s choosing, in the manner and to the extent determined solely by CD PROJEKT S.A.
 
Last edited by a moderator: Jan 13, 2017
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Marcin Momot

Nilfgaard thoughts

Marcin Momot

CD PROJEKT RED
#2
Jan 13, 2017
It's coming. Everything at the right time. That's all I can say for now. :)
 
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Marcin Momot

Midinváerne with Gwent - contest results!

Marcin Momot

CD PROJEKT RED
#5
Jan 12, 2017
Congratulations to the winners. :)
 
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Marcin Momot

Please make something similar to Gwent tracker built in to game

Marcin Momot

CD PROJEKT RED
#7
Jan 12, 2017
We do not plan to release any official deck trackers. The existing one is not officially supported by the game and users are using it at their own risk -- it's a 3rd party software so we can't take any responsibility for it.
 
Vattier

Midinváerne with Gwent - contest results!

Vattier

CD PROJEKT RED
#2
Jan 11, 2017
Here are the correct answers for all tasks:

1. Alzur’s Test

1. How many cards can you find in a barrel?
C) 5

2. Who invented Gwent?
A) Dwarves

3. What faction will be added soon?
B) Nilfgaard

4. How many turns does Kambi need to activate its special ability?
B) 3

5. Which dragon is not neutral?
D) Saskia

6. How much power can Manticore Venom remove from a card?
C) 4

7. Each time a Ghoul is placed on a table…
A) ...he can absorb the power of a card from the graveyard

8. Who is the author of the soundtrack from the Gwent main menu?
A) Mikołaj Stroiński

9. When did the Gwent closed beta start?
C) 25th October

10. Who is the “Iron Maiden”?
C) Jutta an Dimun


2. Dwarven Blather


1. BEMIBTORUMMIDI -> DIMERITIUM BOMB

2. DDNONAAINRARH -> DONAR AN HINDAR

3. ANWKERIESDGTENAE -> KAEDWENI SERGEANT


3. The Conjunction of the Spheres

1. http://forums.cdprojektred.com/forum...10#post6904110

2. http://forums.cdprojektred.com/forum...30#post7045430

3. http://forums.cdprojektred.com/forum...00#post7197200

4. http://forums.cdprojektred.com/forum...80#post7069480


4. Warcry

1. Let's show 'em what real art is.
Priscilla

2. Vrihedd, spar'le!
Isengrim

3. Naïvety is a fool's blessing…
Ge'els


5. Demolished Deck

1. Iorveth

2. Zoltan: Animal Tamer

3. Roach

4. Lambert

5. Johnny


6. Witcher Senses

 
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Burza46

Midinváerne with Gwent - contest results!

Burza46

CD PROJEKT RED
#1
Jan 11, 2017
Midinváerne with Gwent - contest results!



Midinváerne is over. The festivities slowly come to an end, and the holiday magic fades into another fond memory. However, before we return to our routine, there is one final, pleasant task…

The time has come to announce the winners of our forum-exclusive competition that was held over the past month! In order to win, contestants needed to utilize their vast knowledge about Gwent and the cards, show a great deal of patience and prove their keen senses.

The winner of the competition is DEERCG
DEERCG will receive 2 FUNKO POP vinyl figurines, GOTY Game Guide and a bag of goodies!

The reward for the second place goes to Offerlamm
Offerlamm will receive 1 FUNKO POP vinyl figurine, GOTY Game Guide and a bag of goodies!

And, last but not least, the third place goes to Macana
Macana will receive GOTY Game Guide and a bag of goodies!

Congratulations to the winners!

Congratulations to all the other participants as well! The competition was fierce, and you have fought well for the prizes.
 
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Marcin Momot

Update 0.8.37 Now Available!

Marcin Momot

CD PROJEKT RED
#24
Jan 10, 2017
rageozar;n7459190 said:
Short question. Where or how do I download the update?
Click to expand...
It should download automatically on both console and PC. If it doesn't do it on PC, please click on verify/repair in the Galaxy client.
 
Burza46

January - A Month To Sum Up The Previous Year

Burza46

CD PROJEKT RED
#1
Jan 9, 2017
January - A Month To Sum Up The Previous Year



January – there it is in your calendar, there it is outside your door. It means many things, not least among that we’re at the start of a new year. So whaddaya say we devote a spell to looking back and summarizing the events of the past 12 months.



In 2016, The Witcher 3: Wild Hunt celebrated its first birthday. Since its release back in 2015, it has racked up some serious achievements, including over 800 awards, 250 of which were GOTYs! These numbers alone are a source of deep joy and pride for everyone on the team, a team that today is larger than it has ever been. During this last year we also released Blood and Wine – the second expansion to The Witcher 3, which transported players to the fairytale duchy of Toussaint – and our Game of the Year edition. Together, these two releases tied things off and brought Geralt of Rivia’s adventures to a close… after nearly 10 years, we might add, as it was almost a decade ago, indeed, that we released The Witcher, the first game in a franchise that now includes a whole slew of titles with total sales exceeding 20 million copies.



Konrad Tomaszkiewicz (Game Director): While creating the Witcher games, we learned something new every step of the way, with each new installment. For the first title, we were a small, young team, just out to learn how to make games. There were a few more people around for The Witcher 2, and most of us knew a lot more about game development. But that only encouraged us to go that extra mile, or two, or three… to reach for more, reach well beyond merely making a better version of TW1. I'd like to think that's just how we're made, that's who we are. So we devised and built our own engine and, besides seeking to perfect various game mechanics, we focused on the stories we wanted to tell. That became our obsession. Then came Wild Hunt, Hearts of Stone and Blood and Wine. For these titles, we distilled all we had learned up until then, the groundwork we had laid throughout the years, making the previous games, developing as both individuals and a team. We took that highly concentrated essence, fortified those three titles with it exponentially, and set it all in a vast and robust open world. We're obviously a little sad, now – partings are often like that. But we’re satisfied with how Geralt's story played out and grateful to have learned so much in telling it.



Yet where one thing ends, another often begins. Worth mentioning here is the Witcher community, a group of individuals so devoted and passionate that they provided the spark for our next project. During E3 in Los Angeles last June, we officially announced that we were working on GWENT: The Witcher Card Game.

Michał Dobrowolski (Game Designer): Players really seemed to like the Gwent we had in The Witcher 3. Actually, they liked it so much that before too long we started getting proverbial piles of mail asking us to make a standalone version that people could play with their friends. So, please believe me when I say we set out to make Gwent for the fans. Literally. So we put together a new team, one that would devote itself entirely to the Witcher Card Game, and starting working full steam.

A fully playable version of standalone GWENT made its first appearances at gamescom in Cologne, then at Brasil Game Show in São Paulo, at Igromir in Moscow and at Warsaw Games Week. We also went to Seattle for PAX West, where we gave visitors a peek behind-the-scenes at the game's development shortly before Gwent's Closed Beta went live in October.



Yet the last year at CD PROJEKT RED was not solely about making games. Many of our team members attended and made appearances at game development conferences and events, sharing knowledge with other professionals in the field. We were at Trojan Horse was a Unicorn in Portugal, the Industry Workshops in Great Britain, and at the Game Industry Conference in Poland. These experiences, all valuable in their own way, gave us the sense that our corner of Europe lacked a game development event that would be equal in scope and caliber. So, in collaboration with the city of Łódź, we organized Promised Land - a festival of the digital arts for professionals from the game, movie and advertising industries. Promised Land Art Festival brought together over 40 lecturers and instructors from around the world, among them some true luminaries representing established developers like Blizzard, Industrial Light & Magic, Digic and Naughty Dog. The festival program included lectures, panels and presentations, as well as a series of hands-on workshops during which industry professionals could perfect their skills.



Paweł Mielniczuk (Director, Promised Land Art Festival): We came up with the idea for Promised Land years ago. But it took months of hard work by a group of passionate people to put it together. We set out to offer more than pure theory. So in addition to lectures, Promised Land offered a range of hands-on workshops in traditional drawing, digital graphics and sculpting in clay. In the end, lecturers, instructors and participants alike said they'd be excited to attend the festival's next edition.



With the old year gone and the new year beginning, we should take a moment to summarize our industry achievements over the past twelve months. The Witcher 3: Wild Hunt – Blood and Wine garnered the Best RPG distinction during The Game Awards. This was followed by a number of Golden Joysticks, among them our second consecutive Studio of the Year award. John Mamais, head of our Cracow office, accepted the prize on behalf of the CD PROJEKT RED team, which numbers more than 450 at this stage.



John Mamais (Head of Studio, CD PROJEKT RED Cracow): I’m so damn proud to be able to work with so many talented individuals. Not only the amazing team in Warsaw that I worked with for 5 years as an Executive Producer for the Witcher franchise, but now also the Cracow studio, which worked closely with Warsaw on The Witcher 3 and its expansions — especially Blood and Wine. The Witcher 3 was done with only a fraction of the team we're building to make Cyberpunk a reality. We're growing like crazy, but rapid growth doesn’t in any way diminish the spirit of cooperation we all value — it takes all of us together to make CD PROJEKT RED, and this and other awards were a result of the efforts of everyone in all departments, not only dev but also the support teams. It seems to have paid off and we're so honored that gamers, gaming media and industry professionals alike all voted to recognize the passion and heart we invest in our work.

As the team continues to grow, the studio needs to keep up. In 2013 CD PROJEKT RED studio space totaled around 1100 square meters. Today we occupy over 6500 square meters split between three cities situated on two continents. As studios and teams continue to expand, we actively create opportunities for people from across the organization to meet and have a good time.



Kyle Rowley (Lead Gameplay Designer): The studio's annual picnic – that was the first time I got to meet people from outside my immediate circle of coworkers, the first time I struck up new acquaintances. I had just moved from Finland to Warsaw with my wife, my kid and half my belongings. So the picnic and the party that followed were a great opportunity to meet some of the members of this team, highly creative people each and every one… and hailing from all over the world. It was great to take a break, meet someone new, learn something new. Because you never know where and when someone will come up with that idea that's just pure gold… like a quest featuring a talking version of the witcher's horse, Roach.

There it is – 2016 in a nutshell. Full of adventure, emotional highs, and expansion, expansion, expansion. We want to thank you for being with us this last the year and hope you’ll stick around throughout the new. Challenges lie ahead. How about we take them on together? Go to cdpred.com/careers to see the current positions we have on offer. We can’t wait to meet you!



Gallery:









































 
Last edited by a moderator: Jan 11, 2017
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Marcin Momot

Update 0.8.37 Now Available!

Marcin Momot

CD PROJEKT RED
#5
Jan 9, 2017
Shermsy;n7451450 said:
Has there been any attempt to resolve the numerous major bugs for xbox only platform? Recently theres been a few occasions where I've won saying for example I got +10 rating but it doesn't add up and when you play another game thinking it's just a temp glitch it still doesn't recognise that win... Theres too many glitches with the xbox which is, difficult :(
Click to expand...
Sorry to hear about this. Please make sure to send all reports detailing similar occurrences to our tech support.
 
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Marcin Momot

Gold Giant in Frost

Marcin Momot

CD PROJEKT RED
#28
Jan 9, 2017
The card is working as intended but we will look into it as quite a few folks are having problems with it.
 
Burza46

Update 0.8.37 Now Available!

Burza46

CD PROJEKT RED
#1
Jan 5, 2017
Update 0.8.37 Now Available!



With update 0.8.37, our main goal was to address a set of important issues that have recently come to light, including the use of Mardroeme to get an auto-win after not choosing a target for the Mutagen card. This was not how we intended for the card to work and was something that required our immediate attention, because of the effect it was having on ranked play (players who abused this exploit have already been banned).

Other issues that have been addressed in update 0.8.37 include server errors caused by killing Morkvarg on 2 Strength and playing 3 Reinforced Ballistas and Redanian Elites. These actions should no longer cause the game to desynchronize.


 
Last edited by a moderator: Jan 9, 2017
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Marcin Momot

NO level up reward for level 18...

Marcin Momot

CD PROJEKT RED
#6
Jan 5, 2017
xblacklightz;n7414740 said:
Is someone going to pin a list of known bugs to the front page. There are too many (which is expected in beta) bugs to comb through and I checked the pinned messages and they don't cover all the common bugs.
Click to expand...
We've updated the "Known Issues" thread yesterday. You can check it here.
 
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