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Does this game support SLI / Crossfire?

+
SomeT_

SomeT_

Fresh user
#1
Dec 10, 2020
My specs are:

  • Windows 10 Home
  • AMD Ryzen 7 1700X 3.4 GHz 8-Core Processor
  • Noctua NH-D15S 82.52 CFM CPU Cooler
  • Asus CROSSHAIR VI HERO ATX AM4 Motherboard
  • Corsair Vengeance LED 32 GB (2 x 16 GB) DDR4-3000 CL15 Memory
  • Kingston Predator 240 GB M.2-2280 NVME Solid State Drive
  • Western Digital Caviar Black 4 TB 3.5" 7200RPM Internal Hard Drive
  • Sapphire Radeon RX 480 8 GB NITRO+ OC Video Card - GPU CARD 1
  • Sapphire Radeon RX 480 8 GB NITRO+ OC Video Card - GPU CARD 2
  • Fractal Design Define S ATX Mid Tower Case

Is there anyway to get crossfire working in this game? Is it officially supported? Anyone got a profile for the AMD software to enable it?
 
cirok

cirok

Rookie
#2
Dec 10, 2020
Why is there no SLI Support?

https://nvidia.custhelp.com/app/answers/detail/a_id/5082/~/nvidia-sli-support-transitioning-to-native-game-integrations
To me this means that CD Project just didnt bother coding it in?

I don't really feel like upgrading from 2x1080TI's to be able to play the game at more than 50FPS on high....
Damn :(
Post automatically merged: Dec 10, 2020

No SLI support =

1607598104255.png
 
Last edited: Dec 10, 2020
Sparks090

Sparks090

Rookie
#3
Dec 10, 2020
Mate same drama here 2x RX480X 8gb MSI's on 3 screens
Now i can get it to launch playing around with settings but its crashes drivers if a try to get past character creation
 
vincenty82

vincenty82

Fresh user
#4
Dec 10, 2020
On HD 8990 the game runs in ~14FPS with default crossfire profile. 1080p @ low settings. AA is tanking the performance hard.
 
SomeT_

SomeT_

Fresh user
#5
Dec 10, 2020
I don't think this game is well optimised, I am running Microsoft Flight Simulator and Watchdogs 3 on one RX 480 absolutely fine. Hopefully this thread keeps going and we can work out together / get somewhere with cross fire. People keep saying cross fire is dead, but theres still a lot of people who use it. Hopefully the devs see this and code it into the game.
 
cirok

cirok

Rookie
#6
Dec 10, 2020
They started development 6 years ago, when SLI was more popular. Yet they didn't develop for it.

Rather than support their PC fans who helped them get to this point, they would rather cater to multi platform release first.

Add SLI support please.
 
SomeT_

SomeT_

Fresh user
#7
Dec 10, 2020
cirok said:
They started development 6 years ago, when SLI was more popular. Yet they didn't develop for it.

Rather than support their PC fans who helped them get to this point, they would rather cater to multi platform release first.

Add SLI support please.
Click to expand...
This is a good point.
 
Snowfious

Snowfious

Fresh user
#8
Dec 10, 2020
Haven't you realized that SLI is dead? Even the experts on tech says the same thing. I get it's a niche market, but honestly they probably never will add support unless SLI gets popular again. But I also doubt that too, because people just want one card, not 2 or 3.

I hope you get your support, but don't hold your breath.
 
SomeT_

SomeT_

Fresh user
#9
Dec 10, 2020
Snowfious said:
Haven't you realized that SLI is dead? Even the experts on tech says the same thing. I get it's a niche market, but honestly they probably never will add support unless SLI gets popular again. But I also doubt that too, because people just want one card, not 2 or 3.

I hope you get your support, but don't hold your breath.
Click to expand...
Hello, I was waiting for one of you to show up and say this, hopefully that is not repeated throughout this topic. Basically my main point here is there are still players who use more than one card so they should support it ideally. Just saying it is dead is not really helpful to my initial issue, because it is not technically dead if people are still using it.
 
vincenty82

vincenty82

Fresh user
#10
Dec 11, 2020
Snowfious said:
Haven't you realized that SLI is dead? Even the experts on tech says the same thing. I get it's a niche market, but honestly they probably never will add support unless SLI gets popular again. But I also doubt that too, because people just want one card, not 2 or 3.

I hope you get your support, but don't hold your breath.
Click to expand...
There are cards that have 2xGPU on 1 PCB
 
DYRYC2K

DYRYC2K

Rookie
#11
Dec 12, 2020
Would be great if MultiGPU would be enabled for Cyberpunk 2077 there is still a big difference in my case on AMD Cards RX590 in other games.
Crossfire is still not dead.
 
K

krzysztofk83

Forum regular
#12
Dec 12, 2020
DYRYC2K said:
Would be great if MultiGPU would be enabled for Cyberpunk 2077 there is still a big difference in my case on AMD Cards RX590 in other games.
Crossfire is still not dead.
Click to expand...
And Red Engine 3 supported perfectly SLI or Crossfrair. Witcher 3 works perfect SLI.

Please add the support.
 
T

Todor_Kondev

Rookie
#13
Dec 17, 2020
From what i understand, given that Cyberpunk is a DirectX12 native game, SLI is not enabled by default. But I do remember gameplay demoing in previous years being done on SLI beastly configurations, so it must be a code away. Would it not be an issue to enable SLI for all of us that have invested in dual (and more) GPU systems?
 
cirok

cirok

Rookie
#14
Dec 26, 2020
Nvidia most likely pay companies to keep SLI out, to force people to buy new cards.
 
Lukwalk992

Lukwalk992

Rookie
#15
Dec 27, 2020
Hi

Any news if they are gonna support SLI for Cyberpunk 2077? It works on Witcher very well and it would allow me to buy this game and play on my Geforse GT 650 SLI on better than minimum requirements as second graphic card is not in use.
Thank you
 
xpgx1

xpgx1

Fresh user
#16
Dec 27, 2020
Sorry to break it to you guys - but SLI / Crossfire has been dead for a looong long while now. As far as I know there is no support for the 1% feature audience planned, there might be AFR to just try. Try the NVIDIA Inspector and force AFR or any other mode and see if that works. Doubt it tho.

Stay safe and merry christmas y'all =)

Edit: Also AFAIK this incarnation of the RED Engine works vastly different. SLI itself, as a "technology" is 100% EoL and was kinda suceeded with mGPU built into DX12. If CP2077 can use mGPU - we don't know. As this would require deep understanding of how this engine renders. So yeah, maaaaybe some mad lad can force it to use some vastly inefficient AFR method... but ya. Wouldn't hold my breath for it.
 
Sparks090

Sparks090

Rookie
#17
Jan 3, 2021
xpgx1 said:
Sorry to break it to you guys - but SLI / Crossfire has been dead for a looong long while now. As far as I know there is no support for the 1% feature audience planned, there might be AFR to just try. Try the NVIDIA Inspector and force AFR or any other mode and see if that works. Doubt it tho.

Stay safe and merry christmas y'all =)

Edit: Also AFAIK this incarnation of the RED Engine works vastly different. SLI itself, as a "technology" is 100% EoL and was kinda suceeded with mGPU built into DX12. If CP2077 can use mGPU - we don't know. As this would require deep understanding of how this engine renders. So yeah, maaaaybe some mad lad can force it to use some vastly inefficient AFR method... but ya. Wouldn't hold my breath for it.
Click to expand...
The only thing long dead is developers imaginations that some of us run Crossfire or sli, its not dead and its more common than you think, just cause the industry claim its dead doesn't mean its dead, just that they don't want to cover it or do the extra hard yards
 
BrokeMyNinja

BrokeMyNinja

Fresh user
#18
Jan 3, 2021
Just look for the Logo's Crossfire Supported or SLi Supported. If its not there on the Box, on the System Supported Specs, its not available for that game.
Crosssfire/SLi has been more of a developmental gimmick. While SOME developers still dabble in the feature, it involves a heavy amount of coding to support it which MANY developers dont care to do especially considered how large of GPU's and VRAM on individual cards has become. There is practically no reason as the benefit if any is very minor.
There is also issues involved in keeping Crossfire/SLi support throughout a games life as it can easily be broken by a Driver Update or even a games patch.

Its considered dead among the big name AAA Developers that update their games constantly, but still in use with games that have fewer to no updates.
 
witblitz

witblitz

Forum regular
#19
Jan 3, 2021
I gave up on the SLI dream, sold my 2 x GTX970's, and bought a RTX 3070.
 
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