I only hope that they focus more on selecting existing assets rather than "sliders". While having sliders is wonderful and all:
1.) It takes a bleep ton of time to get something I like.
2.) Once you actually start the game, my character never looks like it did in the creator.
Love playing with such creators, but I think a system that offers a wealth of preset eyes...preset noses...preset lips...etc. is better, simply because it lets me get my overall design out faster. I personally feel that the Dragon's Dogma system is awesome...but the actual execution (having to shift between individual menus under individual tabs...many of which have their own sub-menus with sub-tabs...was terrible.) It needs to be something that lets me click on a feature (hair, eyebrows, jawline, etc.) and a menu seamlessly pops up to select various styles, showing the changes on my model when I mouse over them.
I'd also love the ability to walk around in a bunch of different environments and lighting situations within the creator to get an idea of what may character will actually look like in action. Something like a blank Animus in Assassin's Creed, where I can run about freely. I can hit a button to cycle between a day scene, night scene, rainstorm, fog, blazing desert, dance club, etc. Just to be sure I like my creation.
1.) It takes a bleep ton of time to get something I like.
2.) Once you actually start the game, my character never looks like it did in the creator.
Love playing with such creators, but I think a system that offers a wealth of preset eyes...preset noses...preset lips...etc. is better, simply because it lets me get my overall design out faster. I personally feel that the Dragon's Dogma system is awesome...but the actual execution (having to shift between individual menus under individual tabs...many of which have their own sub-menus with sub-tabs...was terrible.) It needs to be something that lets me click on a feature (hair, eyebrows, jawline, etc.) and a menu seamlessly pops up to select various styles, showing the changes on my model when I mouse over them.
I'd also love the ability to walk around in a bunch of different environments and lighting situations within the creator to get an idea of what may character will actually look like in action. Something like a blank Animus in Assassin's Creed, where I can run about freely. I can hit a button to cycle between a day scene, night scene, rainstorm, fog, blazing desert, dance club, etc. Just to be sure I like my creation.