I have found out a couple of cases where system collapse doesn't KO an enemy.
1- Sometimes, especially when using it agianst elite targets (more rarely against normal enemies) they got staggered for 1s and then resume what they were doing before.
2- If the target is affected by bait, using system collapse on him does the same thing: stagger for 1s, bait deactivates, NPC walks back to its original location.
In this 2nd case bug frequency is 100% aka you can't lure enemies away and KO them with system collapse.
Quick hacks rarity is irrelevant apparently (tried with rare, epic, legendary and iconic versions of both). Also, I removed all intelligence tree perks before testing so I'm confident it's not perk-related. Maybe someone else could give it a try and see if they encounter it.
No netrunning or perks-affecting mods installed (this happened in 2.0 as well, with vanilla game).
Video:
1- Sometimes, especially when using it agianst elite targets (more rarely against normal enemies) they got staggered for 1s and then resume what they were doing before.
2- If the target is affected by bait, using system collapse on him does the same thing: stagger for 1s, bait deactivates, NPC walks back to its original location.
In this 2nd case bug frequency is 100% aka you can't lure enemies away and KO them with system collapse.
Quick hacks rarity is irrelevant apparently (tried with rare, epic, legendary and iconic versions of both). Also, I removed all intelligence tree perks before testing so I'm confident it's not perk-related. Maybe someone else could give it a try and see if they encounter it.
No netrunning or perks-affecting mods installed (this happened in 2.0 as well, with vanilla game).
Video:
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