Cliff Bleszinski Departs Epic

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Cliff Bleszinski Departs Epic

Cliff Bleszinski Departs Epic

Today we are saying farewell with warm regards to Cliff Bleszinski, who is departing as Epic’s design director to chart the next stage of his career. During the past two decades, Cliff has helped shape many successful games that have captured the imaginations of millions of players around the world. We are grateful for his influence on Epic’s legacy, from the wild adventures “Jazz Jackrabbit” to the visceral combat of “Gears of War.”

Said Tim Sweeney, Epic’s founder, CEO and technical director, “In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the ‘Unreal’ and ‘Gears’ series have helped shape the game industry into what it is today. Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”

“In my 10 years of working with Cliff, his passion for creating video games of the highest quality has been unflinching. We are grateful for all of his hard work, and remain committed to making our fans happy and to always raising the bar in everything we do at Epic,” said Epic Games President Dr. Michael Capps.

“Cliff has been my friend and business associate for the past 20 years and, while it is sad to see him move on from Epic, I know that everyone here has benefitted greatly from his passion for gaming and the depth of his expertise and experience,” said Mark Rein, vice president of Epic. “I’ll miss watching his star shine from such a close vantage point but I’ll still look forward to watching his continued success.”

We would also like to share an excerpt from Cliff’s personal note to his colleagues:

I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much needed break.

I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.

We wish Cliff the best with his future endeavors. You can, too, via @therealcliffyb on Twitter or on the Epic Forums.

First the Biodocs, now Cliffy B. Is some magnanimous force in the universe causing all the gaming developer's fevered egos to head for the exits? Who's next?
 
Ahh, the man behind Jazz Jackrabbit, one of my favourite platformers of all time! Maybe he can make a remake through Kickstarter now :)
 
gregski said:
Ahh, the man behind Jazz Jackrabbit, one of my favourite platformers of all time! Maybe he can make a remake through Kickstarter now :)

...and make it into a brown-coloured manshoot with conveniently placed waist high walls?

Let's face it, the Cliffy B who made Jazz Jackrabbit is no more.
 
Ahhh he made Jazz? I loved playing as Spaz and standing around waiting to see bird eating animation... but, I digress. Let's not even joke about re-making that masterpiece.
 
Maybe its a ploy?
... in some time we will see a new studio/corporation emerging from the oceans, raised by the big names that left (and are to leave) the renowned companies... or something like that.
 
Peace out Cliffy B.

Personally, I'm glad he left. Maybe Epic can start making bright, colourful and awesome games like Jazz the Rabbit again and usher in a new era of next gen games instead of the gun metal grey and dog shit brown games they've been shitting out for the past 8 years.
 

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Wouldn't hold my breath for that. I do hope for a counter-current soon to all those war-based shit games though. Feels like 90% of what is released these days are small variants of COD and whatever they're all called.
 
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